Spanish Civil War Mod & Campaign (v0.90)

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Zekedia222
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Re: Spanish Civil War Mod (v0.15)

Post by Zekedia222 »

I have been unable to download the newest version of the mod.
Says the file is "no longer available to download".
Klinger, you're dumber than you look, and THAT boggles the MIND.
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bru888
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Re: Spanish Civil War Mod (v0.15)

Post by bru888 »

Zekedia222 wrote: Tue Sep 24, 2019 9:24 pm I have been unable to download the newest version of the mod.
Says the file is "no longer available to download".
He left almost like a footnote in his last post: "NOTE: since the new release is near, I'm gonna delete the uploaded file of the previous version of the mod."
- Bru
LNDavoust
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Re: Spanish Civil War Mod (v0.15)

Post by LNDavoust »

GabeKnight wrote: Mon Sep 23, 2019 8:17 pm
bru888 wrote: Sun Sep 22, 2019 11:58 pm Remember, I have no emotional investment in whether my advice is taken or not. Please feel free to follow all, some, or none of it.
Yeah, but however you decide, LNDavoust, you should listen to Bruce's advice...
...actually...
...scratch the whole "however you decide" part and just do it! :wink: :lol:
What I can say is that some of the scens (the simpler ones) were my first tries with the editor, so probably Bru is gonna behold in disbilief many designing decissions... so please, Bru, keep in mind that, well, I was still learning with this first part of the mod (i mean, I am still learning, both in the editor and in this forum, of couse, but i was talking of kindergarden kind of learning, if you know what i mean :D ). Aside of that, thanks again, your observations will be seriously taken in consideration, for sure :)
VoroshilovKV2 wrote: Tue Sep 24, 2019 2:13 pm Looks great to me, I'll give it a try! Plus, I recently refinished Antony Beevor's book about the Spanish Civil War, and do feel like there's lack of game options about it.
Yep, not many games about our (i'm spanish) war, that's true. I hope you feel in the mod some of the spanish history Beevor talk about (that would mean i didnt fail absolutely):)
Zekedia222 wrote: Tue Sep 24, 2019 9:24 pm I have been unable to download the newest version of the mod.
Says the file is "no longer available to download".
As Bru said I recently deleted the previous (0.15, 3 scenarios) version of the mod. With the release of the new version (0.45, 8 scenes) so near, i think it is a pity playing the halfcooked 0.15 version before. But if you don't want to wait two or three weeks for the new one, i can reupload it, Zekedia, just let me know 8)
McLeoudX
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Re: Spanish Civil War Mod (v0.15)

Post by McLeoudX »

LNDavoust wrote: Thu Sep 26, 2019 2:46 pm
GabeKnight wrote: Mon Sep 23, 2019 8:17 pm
bru888 wrote: Sun Sep 22, 2019 11:58 pm Remember, I have no emotional investment in whether my advice is taken or not. Please feel free to follow all, some, or none of it.
Yeah, but however you decide, LNDavoust, you should listen to Bruce's advice...
...actually...
...scratch the whole "however you decide" part and just do it! :wink: :lol:
What I can say is that some of the scens (the simpler ones) were my first tries with the editor, so probably Bru is gonna behold in disbilief many designing decissions... so please, Bru, keep in mind that, well, I was still learning with this first part of the mod (i mean, I am still learning, both in the editor and in this forum, of couse, but i was talking of kindergarden kind of learning, if you know what i mean :D ). Aside of that, thanks again, your observations will be seriously taken in consideration, for sure :)
VoroshilovKV2 wrote: Tue Sep 24, 2019 2:13 pm Looks great to me, I'll give it a try! Plus, I recently refinished Antony Beevor's book about the Spanish Civil War, and do feel like there's lack of game options about it.
Yep, not many games about our (i'm spanish) war, that's true. I hope you feel in the mod some of the spanish history Beevor talk about (that would mean i didnt fail absolutely):)
Zekedia222 wrote: Tue Sep 24, 2019 9:24 pm I have been unable to download the newest version of the mod.
Says the file is "no longer available to download".
As Bru said I recently deleted the previous (0.15, 3 scenarios) version of the mod. With the release of the new version (0.45, 8 scenes) so near, i think it is a pity playing the halfcooked 0.15 version before. But if you don't want to wait two or three weeks for the new one, i can reupload it, Zekedia, just let me know 8)
I had downloaded it. But the Mod did not work, my game stood still and loaded itself to death.
I hope the next Version would work better!
I'm also interested in this small part of WWII, but I'm from Germany and interested in this, because the german Nazi's had their dirty brown fingers in this!
There can only be one :)
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Re: Spanish Civil War Mod (v0.15)

Post by LNDavoust »

McLeoudX wrote: Sat Oct 05, 2019 4:45 pm
I had downloaded it. But the Mod did not work, my game stood still and loaded itself to death.
I hope the next Version would work better!
I'm also interested in this small part of WWII, but I'm from Germany and interested in this, because the german Nazi's had their dirty brown fingers in this!
Hi Mc Leoudx, thanks for your interest in my little creature :D Nazi Germany was indeed very involved in the spanish civil war, since the very begining they sided with the rebels, but there were also international german volunteers fighting with the republicans in the same conflict, and Im happy to tell you that the Thaelmann International Brigade is involved in several scenarios in this mod :)

Specifically there are some incredible war stories regarding the Thaelmann in the A Corunna Battle, were they faced fellow countrymen: a Panzer I group from the Condor Legion charged against trenched german brigadists and suddenly a lot of insults and cry battles in german were heard among the thick fog in the middle of a spanish civil war. Very frightening story, i have to say (specially fo the brigadists, who took the worst part in this action... but maybe you could make it a different story in my mod ;) ).

Regarding your problems with the v0.15... Do you remember if the freezing ocurred during the launch of the campaign? If that was the case, we discovered that deleting the mask.tga files in the campaign folder solved the problem (there is a note in the first post of this thread with more details about the fix). Just in case you still have the 0.15 version and want to try it :)

Anyway, i would like to launch the 0.45 version before the next weekend (friday, maybe), and among many others I think i solved the problems with the tga files... although I have to wait to someone will try it, since i didn't could reproduce the initial bug in my system the first time :?

But yes, hopefully 0.45v will be out in less than a week :)
McLeoudX
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Re: Spanish Civil War Mod (v0.15)

Post by McLeoudX »

LNDavoust wrote: Sun Oct 06, 2019 3:06 pm
McLeoudX wrote: Sat Oct 05, 2019 4:45 pm
I had downloaded it. But the Mod did not work, my game stood still and loaded itself to death.
I hope the next Version would work better!
I'm also interested in this small part of WWII, but I'm from Germany and interested in this, because the german Nazi's had their dirty brown fingers in this!
Hi Mc Leoudx, thanks for your interest in my little creature :D Nazi Germany was indeed very involved in the spanish civil war, since the very begining they sided with the rebels, but there were also international german volunteers fighting with the republicans in the same conflict, and Im happy to tell you that the Thaelmann International Brigade is involved in several scenarios in this mod :)

Specifically there are some incredible war stories regarding the Thaelmann in the A Corunna Battle, were they faced fellow countrymen: a Panzer I group from the Condor Legion charged against trenched german brigadists and suddenly a lot of insults and cry battles in german were heard among the thick fog in the middle of a spanish civil war. Very frightening story, i have to say (specially fo the brigadists, who took the worst part in this action... but maybe you could make it a different story in my mod ;) ).

Regarding your problems with the v0.15... Do you remember if the freezing ocurred during the launch of the campaign? If that was the case, we discovered that deleting the mask.tga files in the campaign folder solved the problem (there is a note in the first post of this thread with more details about the fix). Just in case you still have the 0.15 version and want to try it :)

Anyway, i would like to launch the 0.45 version before the next weekend (friday, maybe), and among many others I think i solved the problems with the tga files... although I have to wait to someone will try it, since i didn't could reproduce the initial bug in my system the first time :?

But yes, hopefully 0.45v will be out in less than a week :)
Thanks for this interesting little story.
Although I'm really strong interested in this darkest time of Germany (1930-'45) , I not really know much about the things in Spain!
And the Error ocurred during start of the campaign. Unfortunately I have removed the whole thing really complete, I can't even find the zip-File :(
There can only be one :)
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Re: Spanish Civil War Mod (v0.15)

Post by rafdobrowolski »

Eagerly awaiting this mod!!! I was wondering, since you mention in an earlier post on this thread that the Thalmann Brigade is included, do you also include the Abraham Lincoln brigade in your mod? I have a personal connection to a person who actually fought in the ALB!
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Re: Spanish Civil War Mod (v0.15)

Post by LNDavoust »

rafdobrowolski wrote: Wed Dec 11, 2019 5:42 pm Eagerly awaiting this mod!!! I was wondering, since you mention in an earlier post on this thread that the Thalmann Brigade is included, do you also include the Abraham Lincoln brigade in your mod? I have a personal connection to a person who actually fought in the ALB!
Yeah, several international brigades appear already in the mod, and most certainly Lincoln's (terrific guys) will also make its stand at some point (maybe in Jarama, maybe in Beltiche).

Wow, i would love to hear some stories from that person, your're very fortunate. Do your know where and when did he/she was in Spain?

Thanks for your interest, rafdobrowolski :)
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Re: Spanish Civil War Mod (v0.15)

Post by bru888 »

Aha! There you are. Welcome back. Want the thread title updated for the current version (0.45)?
- Bru
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Re: Spanish Civil War Mod (v0.15)

Post by LNDavoust »

OK, late Christmas gift, I guess.

Long story short, with some free time in my table at last during these holidays, I have managed to fix the main problems of the beast and the 0.45 version of the mod is already linked in the first post of the thread viewtopic.php?f=374&t=88783&p=758543#top I hope you get some fun from it. Happy holidays :D

-

Long story long, after crashing against the corrupted scenario in October, I was having some issues figuring out the problem(a scenario refused to work without much explanation when i was planning to publish the mod) when real life hit hard and I had to stop the project for some weeks. After that, a mix of frustration, little free time (and after that, fear that the last official update of OoB could break again the mod) stopped me to resume the work. Fortunately, with the holidays, i was able to throw some hours to the project and mend the scenarios (yeah, plural; I plan to write a more detailed report of the ¿bug? in the proper thread soon).

Anyway, although there are a couple of things that still don’t work how they should, i think that in the current state the mod is fully enjoyable and should provide a couple of interesting evenings in front of your computers.

I will welcome any feedback you want to share about the mod, and will try to have an eye in the thread this days in case technical problems arise and i can fix them somehow.

So yeah, that’s it for the moment, commander. Happy holidays :)
Last edited by LNDavoust on Sun Dec 29, 2019 12:01 am, edited 2 times in total.
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Re: Spanish Civil War Mod (v0.15)

Post by LNDavoust »

bru888 wrote: Sat Dec 28, 2019 3:56 pm Aha! There you are. Welcome back. Want the thread title updated for the current version (0.45)?
Hi Bru!, thanks for the welcome :D

I already tried to change it myself, but if you still think you need to tweak the thread somehow, please do it :)
Last edited by LNDavoust on Sat Dec 28, 2019 4:48 pm, edited 1 time in total.
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Re: Spanish Civil War Mod (v0.45)

Post by Zekedia222 »

He returns!
Klinger, you're dumber than you look, and THAT boggles the MIND.
- Charles Emerson Winchester III
LNDavoust
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Re: Spanish Civil War Mod (v0.45)

Post by LNDavoust »

Zekedia222 wrote: Sat Dec 28, 2019 4:30 pm He returns!
Indeed I did :)
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Re: Spanish Civil War Mod (v0.45)

Post by GabeKnight »

Nice, you're back. :D
Downloaded the mod and played a few scens. Looks good, nice unit pics and specs. Do the "new" specs actually work?

The mask?_?.tga files still aren't working for me and I had to delete them.
BTW, my core forces have no name (in the campaign screen).
I'm not at home right now and I'll give you a more detailed feedback later.
LNDavoust wrote: Tue Dec 04, 2018 5:19 pm List of known bugs:
- The construction sites lose their skin after being destroyed.
- The Artesanal Tiznaos skin doesn't load.
You might want to try this: For some reason the texture files (at least I know this for land and naval units) have to be in PNG and the "destroyed" textures in the TGA file format. Maybe it'll work. :?:
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Re: Spanish Civil War Mod (v0.45)

Post by bru888 »

Here's my first piece of advice. With the .tga files in the campaign folder, it took a long, long, loooong time for the campaign to load. It finally gets there:

Screenshot 1.jpg
Screenshot 1.jpg (417.79 KiB) Viewed 2981 times

When I removed those files, it pops up immediately:

Screenshot 2.jpg
Screenshot 2.jpg (381.51 KiB) Viewed 2981 times

How in love are you with these texture files? If they are not absolutely necessary, I would get rid of them altogether. The developers seem to know how to get them to work but I have yet to see a modder use them successfully.

Another, more nitpicking objection: What's with the smudgy font for location names?

So, that said, do you want me to sweep this thing? Remember, it's soup to nuts or, to use another metaphor, the whole enchilada. I already see typos that I'd like to advise you about - it all comes with the package and I can be annoying, I suppose.

Gabe, if you want to do sweeping in addition to beta play testing, just drop a post here and I'll disappear.
- Bru
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Re: Spanish Civil War Mod (v0.45)

Post by LNDavoust »

GabeKnight wrote: Sat Dec 28, 2019 10:48 pm Nice, you're back. :D
Downloaded the mod and played a few scens. Looks good, nice unit pics and specs. Do the "new" specs actually work?
Hi Gabe, thanks for trying the mod :)

Yes, the new specializations should work, although just half of them are truly tested (but they are the ones in the period of time that the current version of the mod covers, so... all is good in this front, i hope :) ).
GabeKnight wrote: Sat Dec 28, 2019 10:48 pm
The mask?_?.tga files still aren't working for me and I had to delete them.
BTW, my core forces have no name (in the campaign screen).
I'm not at home right now and I'll give you a more detailed feedback later.
I will appreciate that review, that's for sure. Thanks a lot :)

OK, so i didn't fix the tga overlays for everyone... good to know. As a favour, i will ask you to be patient (just one time) with the loading times, just in case with enough time the tags could work, as it is the Bru's case. Just for my information.

Regarding the core name, i though i had fixed that already... :cry: ok, to the To-Do list, thanks.
GabeKnight wrote: Sat Dec 28, 2019 10:48 pm
LNDavoust wrote: Tue Dec 04, 2018 5:19 pm List of known bugs:
- The construction sites lose their skin after being destroyed.
- The Artesanal Tiznaos skin doesn't load.
You might want to try this: For some reason the texture files (at least I know this for land and naval units) have to be in PNG and the "destroyed" textures in the TGA file format. Maybe it'll work. :?:
Yeah, i knew that, but unlike other units (artillery and tanks) who worked ok, i wasn't able to reskin the Tiznaos (one japanese recon armoured is the original unit) or the Construction Site. Regarding the recon, one user here (sorry, i don't recall who) told me that the new skins don't work with some japanese (and finnish, i think) units, but i didn't investigate further. Regarding the Construction Site, probably the problem is different: it has the No Editor trait, i think, but if you delete it in the unit.csv you can use it without problems... until it gets destroyed in game and a "beautiful" white 3d model (that reminds me the time when i played warhammer with unpainted miniatures) appears xD
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Re: Spanish Civil War Mod (v0.45)

Post by Zekedia222 »

I was unable to play. The TGAs ended up freezing the game. I go to delete them. Once I load up the game to play again, and I click on the Civil War Mod, it goes to a black screen. It didn’t freeze, it just didn’t load the game. I hope I can get it working before New Years.
But thats really besides the point. I got a look at the specs, they seem interesting. I’m curious what the first one for infantry means. Good to see ya keep on adding to this mod!
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Re: Spanish Civil War Mod (v0.45)

Post by LNDavoust »

bru888 wrote: Sat Dec 28, 2019 11:28 pm Here's my first piece of advice. With the .tga files in the campaign folder, it took a long, long, loooong time for the campaign to load.
Ok, humor me, please, i'm just curious... how long are we talking about xD

Seriously now, i knew somehow the tgas produced performance issues in the loading times (it happens to me also, but the delay is tolerable, maybe 20 seconds) of the campaign screens, but i had hoped that in this version they loaded in most of the computers (seems not the case after Gabe's report :cry: ).

bru888 wrote: Sat Dec 28, 2019 11:28 pm
How in love are you with these texture files? If they are not absolutely necessary, I would get rid of them altogether. The developers seem to know how to get them to work but I have yet to see a modder use them successfully.
Quite in love :roll:

The strategical situation at the begining of the spanish war was quite complex, with a lot (i mean, A LOT) of different fronts, and i feel that without overlays in the map the player can be completely lost. Worse case scenario, i could use a static map without overlays for all the campaign with "approximated" fronts but... it would be a suboptimal solution from the player point of view (although preferible if i cannot fix the technical problems, that's for sure).

So at the moment I think i will mantain the tgas AND the warning regarding the deleting of the files. Not the ideal but... maybe good enough for v0.45 :|
bru888 wrote: Sat Dec 28, 2019 11:28 pm
Another, more nitpicking objection: What's with the smudgy font for location names?
I guess I like it and i fell it is "correct" for the period of time (it is, or it intends to be, font from an old typewriter). Which is your problem regarding the font, Bru? Not clear enough?
bru888 wrote: Sat Dec 28, 2019 11:28 pm
So, that said, do you want me to sweep this thing? Remember, it's soup to nuts or, to use another metaphor, the whole enchilada. I already see typos that I'd like to advise you about - it all comes with the package and I can be annoying, I suppose.

Gabe, if you want to do sweeping in addition to beta play testing, just drop a post here and I'll disappear.
At this point any feedback (and certainly feedback from experience players/modders like Gabe or your, Bru) is very, very (and very) welcomed :)

Said that i have to add three quick notes:

1) I'm quite stubborn and not specially bright :/ Also, I don't have all the time i would like to have to dedicate this project (as the very recent involuntary hiatus proves), so maybe i won't be able to review or incorporate or fix every problem/typo/buf any of you detect. Maybe even I will decide against some of your recomendations (i.e., the tga issue... maybe). That doesn't mean by any means that i don't appreciate the time you put playing the mod and/or sweeping it. As I said, it just means that I'm stubborn, with little free time and... not very bright :/ What I can promise, anyway, it is that eventually i will read, consider and thank you every line your (or any) write about the mod. And make a lot of changes, of course xD

2) My english is awful (duh) and OoB is the first time i tried to mod anything. Also, i remember i planned to use an english corrector to hunt typos... which finally i didn't (yet?). Also, did I mention i am not particulary bright? :D Which I try to say is that probably opening up the mod and search through its guts is gonna be ugly. I seriously feel bad for you, guys, if you try. There's gonna be a lot to mend. So there's gonna be a lot to point out. A lot. So... yeah, sorry. Also, maybe some of the editing (first scens) is in spanish. And probably quite a lot in spanglish. So, if you try to autopsy the monster... enter by your own risk. And sorry again :/

3) Thanks. No, seriously, if you finally decide to sweep The Spanish Prelude, big big thanks.I only hope playing it be fun enough to cover part of the hard work is gonna take to sweep it.
Last edited by LNDavoust on Sun Dec 29, 2019 2:31 am, edited 2 times in total.
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Re: Spanish Civil War Mod (v0.45)

Post by LNDavoust »

Zekedia222 wrote: Sun Dec 29, 2019 12:36 am I was unable to play. The TGAs ended up freezing the game. I go to delete them. Once I load up the game to play again, and I click on the Civil War Mod, it goes to a black screen. It didn’t freeze, it just didn’t load the game. I hope I can get it working before New Years.
But thats really besides the point. I got a look at the specs, they seem interesting. I’m curious what the first one for infantry means. Good to see ya keep on adding to this mod!
Damn... sorry to hear it, Zekedia ;/

Care to share (maybe through PM for your privacy) which OoB version are you using and the general specs of your computer? A couple of questions, just in case i can be of any assistance:

1) Did the mod (with the TGAs) freeze after loading the campaign screen? If not, could you specify when the freezing happened?

2) After deleting the TGAs, u said it went to a black screen... it was before or after the campaign screen?

3) Are you sure you just delete the TGA files? Maybe deleting the Map file (or other PNG file, also located in the Campaign folder) can cause the black screen.

Let's hope we can fix this somehow, Zekedia :!:

Regarding the specs, if you are talking about the Army Reform, until you purchase it your infantry units don't gain any experience between battles (more correctly, they lose the gained experience between scens, making impossible to accumulate veteran units in your core). The state of the spanish republican land army at the begining of the war was terrible, specially regarding medium-rank officiers, and this spec try to "simulate" that circumstance :)
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Re: Spanish Civil War Mod (v0.45)

Post by Zekedia222 »

1) The freezing happened after the loading of the campaign. It worked the first time I loaded it, but it was in windowed mode, so I changed to full screen. When I restarted the game, the campaign screen froze completely when loaded. It froze so bad I had to force shutdown. :(
2) It went to black screen after loading any mod or the base game. It wasn’t exclusively your mod.
3) I’m certain. I went through and double checked what I deleted. I went and verified the game files. Those files were good. So it was clearly the mods. I deleted both Spanish Prelude mods, I had both 0.15 and 0.45, and it still died anytime I loaded anything.
I won’t be able to fix it Sunday, I’m going to an airshow, so I’ll do one last attempt tonight.
Klinger, you're dumber than you look, and THAT boggles the MIND.
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