
Thanks, Terminator!

Moderators: The Artistocrats, Order of Battle Moderators
Really nice textures !!!
Thanks JB72JB72 wrote: ↑Wed Jun 05, 2019 10:53 am Really nice textures !!!
Its possible to use them also as new skins for the planes and use also the old ones ? Maybee in an special sub folder in the texture folder ?
Than I like to work also on some german "Legion Condor" textures - my grandfather were there. But I dont find any plane textures in the game data folders. Where do you get that ?
I dont known anything about that - but would be nice to use both units - the original and your mod textured unit. Perhaps the developers can help here with this question ? It should be possible I think.So basically that's it. I have no idea about the use of subfolders, so maybe you can illuminate me about that particular point
Nice, nice, nice. I'll be looking forward to this.
Not really, but you're aware that only a fraction of the included models can be reskinned, right? Most units out of the German roster, but only a very few US, Jap and Brit vehicles. Don't know about the new Soviet units, though.
I... did notGabeKnight wrote: ↑Tue Sep 03, 2019 5:49 pm Not really, but you're aware that only a fraction of the included models can be reskinned, right? Most units out of the German roster, but only a very few US, Jap and Brit vehicles. Don't know about the new Soviet units, though.
Okay, let me know if you want me to handle the thread title, but as a moderator, I had forgotten that regular users can change thread titles on their own here. Elsewhere, in another forum that I frequent and where I am not a moderator, users cannot do so. Go ahead when you are ready.LNDavoust wrote: ↑Thu Sep 19, 2019 12:14 pm Thanks, Bru. My idea was to update the title of the thread when the new version was ready, but i will think about it.
And talking about the devil, the first half of the creature (up to the Coruna scen) is more or less ready, with the new specs, units and branching points working as intended at the moment. A lot of polishing and rebalancing is needed in the next weeks for the new scens, specially regarding IA in late turns, but I'm happy to be able to say that the deadline of somewhen-ish n october still seems plausible![]()
At the moment I welcome any feedback I can obtain about the mod, but in your very qualified case your help would be greatly appreciated. I also feel honored you have some interest in this mod, so Bru, thanks a lotbru888 wrote: ↑Thu Sep 19, 2019 3:28 pm
Also, I have taken an interest in this mod, so I will quietly offer my CSI sweeping capability should you wish to call upon me. Do so only if you wish my help, not from any sense of obligation. I only work with people who want my assistance and take no offense if they take a pass on my offer.
Thanks for your confidence in my skills. Please realize that I comment upon only the structure of scenarios and campaigns, not their qualities of balance and gameplay. What I do is try to help get them into their most presentable condition so that others can make assessments and recommendations in those aspects.LNDavoust wrote: ↑Sun Sep 22, 2019 3:48 pmAt the moment I welcome any feedback I can obtain about the mod, but in your very qualified case your help would be greatly appreciated. I also feel honored you have some interest in this mod, so Bru, thanks a lot![]()
. . .
NOTE: since the new release is near, I'm gonna delete the uploaded file of the previous version of the mod.
Yeah, but however you decide, LNDavoust, you should listen to Bruce's advice...