[Unit Request][Torpedo bomber reload][New]

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Erik2
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[Unit Request][Torpedo bomber reload][New]

Post by Erik2 »

When a torpedo bomber lands on a carrier and launches the next turn I would expect the torpedoes to be reloaded when relaunching the air unit.
Surely the carrier crew can reload torpedoes and refuel in a single turn.

The torpedo bomber in the screenshot has just launched from the carrier after performing one torpedo attack a couple of turns back.
torpedo.jpg
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terminator
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Re: [Unit Bug][Torpedo bomber reload][New]

Post by terminator »

For me it is not a bug.

Example : a fighter (Polikarpov) who has just taken off from an airstrip cannot immediately attack another aircraft :

Screenshot 1488.jpg
Screenshot 1488.jpg (66.96 KiB) Viewed 1396 times
GabeKnight
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Re: [Unit Bug][Torpedo bomber reload][New]

Post by GabeKnight »

Although I get Erik's point (and I think he's right), it's only being "graphical" in nature and has no gameplay consequence as long as all torpedo planes have a three turn cooldown (and they have!).
This way it's always possible to torpedo-attack on the next possible turn after take-off.
Erik2
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Re: [Unit Bug][Torpedo bomber reload][New]

Post by Erik2 »

Let's call it a counter glitch, then.
My point is that the torpedo counter should reset when the bomber lands on the carrier/airfield. I haven't tested, but maybe switching to bombs and back to torpedoes will reset.
Personally I would prefer the bombers to be forces to return to their base for a reload. Maybe this can be modded.

Terminator's example:
One of the specs allow a fighter to launch, move and attack in a single turn.
Horst
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Re: [Unit Bug][Torpedo bomber reload][New]

Post by Horst »

Yeah sure, it makes sense. This should rather be submitted as [Feedback] or [Change-Request] and not as [Bug].

There is also this unused spec Tender_Destroyer: • Support Ships will instantly reset the torpedo cooldown of adjacent warships
That sounds much more imbalancing compared to landing a plane.
GabeKnight
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Re: [Unit Bug][Torpedo bomber reload][New]

Post by GabeKnight »

Horst wrote: Sat Apr 13, 2019 7:14 pm There is also this unused spec Tender_Destroyer: • Support Ships will instantly reset the torpedo cooldown of adjacent warships
But it doesn't work, right? I think I've tested that spec some time ago (?)
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