Exit hexagons

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nono hard et heavy
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
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Exit hexagons

Post by nono hard et heavy »

Good morning, everyone.
I want to modify a scenario via the scenario editor: I would like to delete 2 unit exit hexes.
So I delete these two hexes, save the scenario and place it in Documents/My Game/Panzer Corps/Scenario. I launch it in the Scenario / Custom game menu. But these 2 hexagons still appear. However, when I move the cursor over it, it is clearly indicated.
Thank you for your help.
Sans titre.png
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terminator
Field Marshal - Gustav
Field Marshal - Gustav
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Re: Exit hexagons

Post by terminator »

nono hard et heavy wrote: Mon Apr 08, 2019 12:14 pm Good morning, everyone.
I want to modify a scenario via the scenario editor: I would like to delete 2 unit exit hexes.
So I delete these two hexes, save the scenario and place it in Documents/My Game/Panzer Corps/Scenario. I launch it in the Scenario / Custom game menu. But these 2 hexagons still appear. However, when I move the cursor over it, it is clearly indicated.
Thank you for your help.
Sans titre.png
Just delete the "Tile-Marker" :

Capture d’écran (166).jpg
Capture d’écran (166).jpg (60.04 KiB) Viewed 1894 times
nono hard et heavy
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 488
Joined: Sun Apr 30, 2017 11:18 am
Location: France

Re: Exit hexagons

Post by nono hard et heavy »

terminator wrote: Mon Apr 08, 2019 1:35 pm
nono hard et heavy wrote: Mon Apr 08, 2019 12:14 pm Good morning, everyone.
I want to modify a scenario via the scenario editor: I would like to delete 2 unit exit hexes.
So I delete these two hexes, save the scenario and place it in Documents/My Game/Panzer Corps/Scenario. I launch it in the Scenario / Custom game menu. But these 2 hexagons still appear. However, when I move the cursor over it, it is clearly indicated.
Thank you for your help.
Sans titre.png
Just delete the "Tile-Marker" :


Capture d’écran (166).jpg
Many Thanks, my french friend. It's work. Bruno.
terminator
Field Marshal - Gustav
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Re: Exit hexagons

Post by terminator »

I hope you deleted the "Special Hexe" :

Exit.JPG
Exit.JPG (47.3 KiB) Viewed 1872 times
"Exit Hexe" has nothing to do directly with Terrain "Clear" as you showed in your example. You can place an "Exit Hexe" on a "Forest" or "Countryside"... It is to see the exact location of the "Exit Hexe" that the "Tile-Marker" serves otherwise it would not be possible to find the "Exit Hexe".
nono hard et heavy
Master Sergeant - Bf 109E
Master Sergeant - Bf 109E
Posts: 488
Joined: Sun Apr 30, 2017 11:18 am
Location: France

Re: Exit hexagons

Post by nono hard et heavy »

terminator wrote: Mon Apr 08, 2019 4:52 pm I hope you deleted the "Special Hexe" :


Exit.JPG

"Exit Hexe" has nothing to do directly with Terrain "Clear" as you showed in your example. You can place an "Exit Hexe" on a "Forest" or "Countryside"... It is to see the exact location of the "Exit Hexe" that the "Tile-Marker" serves otherwise it would not be possible to find the "Exit Hexe".
Yes. First, I deleted Special Hexe and then Tile - Marker. Just remember the number of the hexagon (for example 1/25). Thanks.
En français mon ami. Oui, en premier je note les chiffres de l'hexagone à modifier (dans mon exemple 1/25). En 2e, je fais la supression avec Special Hexe et en 3e, je fais aussi la supression avec Tile - Marker. Là, j'ai un hexagone vide, c'est pourquoi il est très important de noter les chiffres de l'hexagone cible. Merci pour ta solution.
terminator
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Re: Exit hexagons

Post by terminator »

Maybe the best would be to delete both (Special Hexes & Tiles-Markers) at the same time :

ExitHexes.JPG
ExitHexes.JPG (95.58 KiB) Viewed 1826 times
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