blitzkreig dunkirk scenerio
Moderators: Order of Battle Moderators, The Artistocrats
blitzkreig dunkirk scenerio
how come my towed artillery cant pass through dense forest hex that has a hard ball road in it?
Re: blitzkreig dunkirk scenerio
Another good example of terrible map design. It still looks pretty though!
Dense forest is only allowed for movement type foot, ski, rail, air, and surprisingly platform (AA-guns), no matter what road.
Dense forest is only allowed for movement type foot, ski, rail, air, and surprisingly platform (AA-guns), no matter what road.
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terminator
- Field Marshal - Gustav

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Re: blitzkreig dunkirk scenerio
Same problem here on your picture :
Re: blitzkreig dunkirk scenerio
A dirty road as small path through a dense forest would still make sense for only infantry to pass faster, but clearly not a paved one. I remember 06_CaseRed of the BK campaign that has also such dense-forest road-blocker on the left side somewhere.
Re: blitzkreig dunkirk scenerio
Roads are simply not working as roads through difficult terrain like dense forest, jungle or mountain.
I have complained about this since before the game was released
So the designers needs to replace dense forest/jungle with forest and mountain with difficult terrain to allow trucks etc to use the road...
I have complained about this since before the game was released
So the designers needs to replace dense forest/jungle with forest and mountain with difficult terrain to allow trucks etc to use the road...
Re: blitzkreig dunkirk scenerio
awesome thanks for the replies.
Re: blitzkreig dunkirk scenerio
another glich / Ghost i walk right through the bunker in the screenshot. i think it was supposed to be " self destructed " but didn't disappear after walking right over it and there is no attack value. its the British bunker value of 10 by the train bridge hex
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terminator
- Field Marshal - Gustav

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Re: blitzkreig dunkirk scenerio
It is normal that if you walk through a destroyed bunker, the bunker does not disappear :
Before :
After :
It disappears only if you stop in the place where it is placed :
Before :
After :
It disappears only if you stop in the place where it is placed :
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GabeKnight
- Lieutenant-General - Karl-Gerat 040

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Re: blitzkreig dunkirk scenerio
I'm pretty sure he means the other bunker:
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terminator
- Field Marshal - Gustav

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Re: blitzkreig dunkirk scenerio
In this case, I do not understand what @jmiller23 wants to say 
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GabeKnight
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Re: blitzkreig dunkirk scenerio
He shouldn't be able to walk through the bunker like shown on the screenshot. I think, I happened to run across something similar like this there myself once:terminator wrote:In this case, I do not understand what @jmiller23 wants to say
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terminator
- Field Marshal - Gustav

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Re: blitzkreig dunkirk scenerio
I think it is a trigger problem (Remove Unit -> Bunker) :
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GabeKnight
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Re: blitzkreig dunkirk scenerio
Why? Looks okay to me. The "kill" should work (resulting wreckage). Turn start event seems okay, too.terminator wrote:I think it is a trigger problem (Remove Unit -> Bunker) :
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terminator
- Field Marshal - Gustav

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Re: blitzkreig dunkirk scenerio
I have never met this problem.It would be necessary to have a save of the game before.
Re: blitzkreig dunkirk scenerio
@ gabe knight your right on the money with what i was getting at it looks like an attackable bunker but i just walk right through it.
PS you guys are awesome at adding to the screen shots. i don't know how to do that
PS you guys are awesome at adding to the screen shots. i don't know how to do that


