AI turn freezing

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JebUSMC
Private First Class - Wehrmacht Inf
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AI turn freezing

Post by JebUSMC »

I've been having issues with the AI bogging down and eventually freezing at the end of its turn. It winds up causing a partial flip to my turn but doesn't allow me to see the current victory conditions screen or unit information. It just shows my flag in the background. This has happened to me in the Boot Camp scenario 3 on turn 6 and also on Kreigsmarine scenario 1 on multiple games now. Turns 13, 14, 16, and 18. I'm using the Steam version of 5.2.0.
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[Kriegsmarine] Auto Save (Turn End).7z
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JebUSMC
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Re: AI turn freezing

Post by JebUSMC »

Here is the output log
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zakblood
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Joined: Thu Jun 12, 2014 6:44 pm

Re: AI turn freezing

Post by zakblood »

there will be a new patch out on Monday hopefully so please bare with us, will look at the logs and see if anything look odd in the meantime and see if i can suggest something now for you
JebUSMC
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
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Joined: Sat Dec 02, 2017 3:43 am

Re: AI turn freezing

Post by JebUSMC »

Thanks. Patience I can do. I just hope my info can help.
zakblood
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Re: AI turn freezing

Post by zakblood »

my advice for now would be,

vga drivers are old Driver Date/Size: 11/3/2015

you have a card and onboard video so make sure your using the card and not onboard, of the game will crash

Code: Select all

http://www.techadvisor.co.uk/how-to/pc-components/how-set-default-graphics-card-3612668/
Realtek High Definition Audio drivers again very old Date and Size: 5/3/2011
realtec.jpg
realtec.jpg (171.62 KiB) Viewed 2420 times
Creative SB X-Fi not signed so not fully 100% compatible either, maybe, and i say maybe, as if they haven't fully been tested with window 10 64bit, it may or could cause issues, 12/19/2015
Sound Tab 3: The file ctaud2k.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Grandpoobah
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Joined: Fri Jan 23, 2015 6:02 pm

Re: AI turn freezing

Post by Grandpoobah »

I'm running Windows 10 And the 32 bit V5.2.0 (non-Steam) and having the same issue.
JebUSMC
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Sat Dec 02, 2017 3:43 am

Re: AI turn freezing

Post by JebUSMC »

I've gone and updated the realtek drivers. The Vid card drivers are current despite their age. As for the Creative SB drivers, I've now removed them as its no longer supported and hasn't really worked right since I installed it. I'll let you know what happens.
zakblood
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Joined: Thu Jun 12, 2014 6:44 pm

Re: AI turn freezing

Post by zakblood »

good luck, hope it works better for you
JebUSMC
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Sat Dec 02, 2017 3:43 am

Re: AI turn freezing

Post by JebUSMC »

Looks like I'll need to wait for the patch. So far I've only experienced this problem in battles that are mostly naval. I'll play a larger land and air battle to see what happens. The AI bogging down isn't really the right description. This time it seemed to speed right through its turn. It still froze when switching to my turn. Some of my units looked like they had movement points (tokens had color) and some did not (tokens dark). I know everyone is working hard on this. One other thing I forgot to mention, this first happened before I purchased Panzerkrieg so it was happening in the Steam version prior to 5.2.0.
JebUSMC
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Private First Class - Wehrmacht Inf
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Re: AI turn freezing

Post by JebUSMC »

So far the first two Burma scenarios ran fine.
JebUSMC
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Sat Dec 02, 2017 3:43 am

Re: AI turn freezing

Post by JebUSMC »

Looks like 5.2.2 has fixed the issue. Thank you all for your hard work.
zakblood
Most Active User 2017
Most Active User 2017
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Joined: Thu Jun 12, 2014 6:44 pm

Re: AI turn freezing

Post by zakblood »

glad to hear is sorted and fixed so far for you
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