Tests due to a general being killed in persuit
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Tests due to a general being killed in persuit
A unit in close combat routs - it has a general leading it. All BGs in 3 inches test for the rout. The unit then routs and the general goes with it. The persuing unit stays in contact - kills a base from the routing unit and kills the general. A new unit not previously with 3 inches is now within 3 inches, it takes a test and routs. When should the rout take place and do other units within 3 inches take a test and if so when?
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babyshark
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Your first and best resource for settling questions of this sort is the detailed turn sequence table at the back of the rule book.
My answer, off the top of my head, is that "other units within 3 inches" test immediately they see their chums rout. FoG has the possibility of significant cascade effects.
Marc
My answer, off the top of my head, is that "other units within 3 inches" test immediately they see their chums rout. FoG has the possibility of significant cascade effects.
Marc
Cohesion tests are taken immediately the cause occurs so in this case the BG routs and all BGs within 3 MU test.
The pursuit happens, the general dies, all BGs within 3 MU of the new position of the routers test.
The second BG breaks, any BG within 3 MU of the newly broken BG tests, any BG within 3 MU of both the newly broken BG and the routers where the general died tests with a -1 for two causes.
Or at least that is my take on this one.
The pursuit happens, the general dies, all BGs within 3 MU of the new position of the routers test.
The second BG breaks, any BG within 3 MU of the newly broken BG tests, any BG within 3 MU of both the newly broken BG and the routers where the general died tests with a -1 for two causes.
Or at least that is my take on this one.
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nikgaukroger
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Not always - tests for losing melee come after all combats are resolved for example.hammy wrote:
Cohesion tests are taken immediately the cause occurs
Nik Gaukroger
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
I knew someone would say that...nikgaukroger wrote:Not always - tests for losing melee come after all combats are resolved for example.hammy wrote:
Cohesion tests are taken immediately the cause occurs
The point is that all melee and impact combats are resolved simultaneously, this means that you roll lots of combats and you should then roll lots of tests. In practice people roll tests as they go along but that is really just for convenience.
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nikgaukroger
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That's because it is true.
Because of the convention some, usually new, players have got the wrong idea and believe that they apply the results of CTs taken because of combat immediately before moving onto the next combat in line. By all means roll immediately but be careful that everyone involved applies the results (should it trigger another test) after combat has been concluded for all combats.
Because of the convention some, usually new, players have got the wrong idea and believe that they apply the results of CTs taken because of combat immediately before moving onto the next combat in line. By all means roll immediately but be careful that everyone involved applies the results (should it trigger another test) after combat has been concluded for all combats.
Last edited by nikgaukroger on Tue Sep 23, 2008 6:27 pm, edited 1 time in total.
Nik Gaukroger
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
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PyrrhicVictory
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Tell me about it...Had it happen twice at HubCon this past weekend....Ugh...babyshark wrote:Your first and best resource for settling questions of this sort is the detailed turn sequence table at the back of the rule book.
My answer, off the top of my head, is that "other units within 3 inches" test immediately they see their chums rout. FoG has the possibility of significant cascade effects.
Marc
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andy63
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Re: Tests due to a general being killed in persuit
Ok so the BG routs after testing for seeing the General die!titanu wrote:A unit in close combat routs - it has a general leading it. All BGs in 3 inches test for the rout. The unit then routs and the general goes with it. The persuing unit stays in contact - kills a base from the routing unit and kills the general. A new unit not previously with 3 inches is now within 3 inches, it takes a test and routs. When should the rout take place and do other units within 3 inches take a test and if so when?
This is the next to the last thing you do in the joint action phase does this BG Rout immediately or in the next bound.
Andy
Re: Tests due to a general being killed in persuit
Any BG that breaks makes an immediate rout move regardless of the phase. BGs that are still broken after the part of the JAP where they could be rallied also rout in the JAP.andy63 wrote:Ok so the BG routs after testing for seeing the General die!titanu wrote:A unit in close combat routs - it has a general leading it. All BGs in 3 inches test for the rout. The unit then routs and the general goes with it. The persuing unit stays in contact - kills a base from the routing unit and kills the general. A new unit not previously with 3 inches is now within 3 inches, it takes a test and routs. When should the rout take place and do other units within 3 inches take a test and if so when?
This is the next to the last thing you do in the joint action phase does this BG Rout immediately or in the next bound.
Andy
It would be unusual but not impossible for a BG to break in the JAP after the JAP rout moves and in this case it would make an immediare rout but not in addition to the normal JAP rout move.
It is pretty clear to me from the full sequence of play.
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andy63
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Re: Tests due to a general being killed in persuit
Hammy you say its clear on the full sequence of play but unlike the Impact phase and the melee phase when it tells you after taking a cohesion test to put any routs in it does not on the Joint action phase when you test for seeing commanders lost!hammy wrote:Any BG that breaks makes an immediate rout move regardless of the phase. BGs that are still broken after the part of the JAP where they could be rallied also rout in the JAP.andy63 wrote:Ok so the BG routs after testing for seeing the General die!titanu wrote:A unit in close combat routs - it has a general leading it. All BGs in 3 inches test for the rout. The unit then routs and the general goes with it. The persuing unit stays in contact - kills a base from the routing unit and kills the general. A new unit not previously with 3 inches is now within 3 inches, it takes a test and routs. When should the rout take place and do other units within 3 inches take a test and if so when?
This is the next to the last thing you do in the joint action phase does this BG Rout immediately or in the next bound.
Andy
It would be unusual but not impossible for a BG to break in the JAP after the JAP rout moves and in this case it would make an immediare rout but not in addition to the normal JAP rout move.
It is pretty clear to me from the full sequence of play.
Andy.
Re: Tests due to a general being killed in persuit
Good point, it doesn't mention making rout moves for BGs broken in the JAP anywhere in the full sequence of playandy63 wrote: Hammy you say its clear on the full sequence of play but unlike the Impact phase and the melee phase when it tells you after taking a cohesion test to put any routs in it does not on the Joint action phase when you test for seeing commanders lost!
Andy.
That said, on P114 where it defines what happens when you break it states that you make a rout move in the phase you break and in each subsequent JAP.
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andy63
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Re: Tests due to a general being killed in persuit
That's better I've been looking all over to find a reference on this and it makes sense, its a pity it was overlooked and not put on the full sequence of play.hammy wrote:Good point, it doesn't mention making rout moves for BGs broken in the JAP anywhere in the full sequence of playandy63 wrote: Hammy you say its clear on the full sequence of play but unlike the Impact phase and the melee phase when it tells you after taking a cohesion test to put any routs in it does not on the Joint action phase when you test for seeing commanders lost!
Andy.
That said, on P114 where it defines what happens when you break it states that you make a rout move in the phase you break and in each subsequent JAP.
Andy
Re: Tests due to a general being killed in persuit
I suspect there are other equally obscure omissions in the sequence of play. FWIW I have never seen a BG break in the JAP. I can only imagine it happening if you have a 2 base superior or elite BG and it is removed because it is down to 1 base. Commanders shouldn't be vulnerable in the JAP as they get to move before pursuit so can leave a routing BG.andy63 wrote:That's better I've been looking all over to find a reference on this and it makes sense, its a pity it was overlooked and not put on the full sequence of play.hammy wrote:Good point, it doesn't mention making rout moves for BGs broken in the JAP anywhere in the full sequence of playandy63 wrote: Hammy you say its clear on the full sequence of play but unlike the Impact phase and the melee phase when it tells you after taking a cohesion test to put any routs in it does not on the Joint action phase when you test for seeing commanders lost!
Andy.
That said, on P114 where it defines what happens when you break it states that you make a rout move in the phase you break and in each subsequent JAP.
Andy
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nikgaukroger
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Re: Tests due to a general being killed in persuit
FRAGed BG contacted by pursuers which then fails the CT - suspect I did that to David Fairhurst in Helsinki when we had the terrible combination of events that led to his army disappearinghammy wrote:
FWIW I have never seen a BG break in the JAP. I can only imagine it happening if you have a 2 base superior or elite BG and it is removed because it is down to 1 base.
Nik Gaukroger
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk
"Never ask a man if he comes from Yorkshire. If he does, he will tell you.
If he does not, why humiliate him?" - Canon Sydney Smith
nikgaukroger@blueyonder.co.uk

