US Marines DLC specialization tree bug

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kondi754
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US Marines DLC specialization tree bug

Post by kondi754 »

Some specialties can't be acquired in spite of a sufficient number of points.
As well as many specialties can be purchased despite the lack of points.
Savegame attached, please check it out.
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Horst
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Re: US Marines DLC specialization tree bug

Post by Horst »

Scrambling normally needs Radar_1 what is included in the spec-list of the Marines campaign, but it looks like the number of early specs hit the maximum width/columns of the shown list. That's why some specs are not shown anymore next to each other.
Female Factory Labor should still be obtainable if you pick War Economy first. The tree-lines don't show correctly anymore there for specs that are earlier available than the defined campaign start-date in the data.cmp file.
kondi754
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Re: US Marines DLC specialization tree bug

Post by kondi754 »

Horst wrote:Scrambling normally needs Radar_1 what is included in the spec-list of the Marines campaign, but it looks like the number of early specs hit the maximum width/columns of the shown list. That's why some specs are not shown anymore next to each other.
Female Factory Labor should still be obtainable if you pick War Economy first. The tree-lines don't show correctly anymore there for specs that are earlier available than the defined campaign start-date in the data.cmp file.
I suppose developers forgot to correct or update Specialization Panel in this DLC.
I have 2.9.9. version of the game, so don't think the problem was on my side.
bru888
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Re: US Marines DLC specialization tree bug

Post by bru888 »

Interesting. If I am reading that correctly, it means if you did not choose Radar or War Economy earlier in the campaign, those specialisations and their "descendants" may not be available later in the campaign.
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GiveWarAchance
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Re: US Marines DLC specialization tree bug

Post by GiveWarAchance »

bru888 wrote:Interesting. If I am reading that correctly, it means if you did not choose Radar or War Economy earlier in the campaign, those specialisations and their "descendants" may not be available later in the campaign.
Ya but is big problem if campaign starts after those early techs were available
Horst
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Re: US Marines DLC specialization tree bug

Post by Horst »

Now I know what's wrong: Magnetron Radar (Radar_I), the prerequisite of Scrambling, is only available for usa, britain, germany, japan, ussr, and not for the marine_corps faction. That’s why it won’t show up in the game.
The placement of the specs in the list is usually messed up if both, the spec and its prerequisite-spec, pre-dates the campaign starting date. It would be helpful if the spec-description also mention the requisite. A better sorting, like attaching Female_Laborers directly under War_Economy, couldn’t hurt either.

You have to edit the data.cmp file in ..WW2_Data\Content\Campaigns\4MarineCorps and change start = 1/1/1941 to 1939 to see the correct spec-lines again.
To add the marine_corpse faction to Radar_1, you have to edit \Content\Data\specialisations.csv with any text-editor. The file content should be self-explanatory.
kondi754
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Re: US Marines DLC specialization tree bug

Post by kondi754 »

Horst wrote:Now I know what's wrong: Magnetron Radar (Radar_I), the prerequisite of Scrambling, is only available for usa, britain, germany, japan, ussr, and not for the marine_corps faction. That’s why it won’t show up in the game.
The placement of the specs in the list is usually messed up if both, the spec and its prerequisite-spec, pre-dates the campaign starting date. It would be helpful if the spec-description also mention the requisite. A better sorting, like attaching Female_Laborers directly under War_Economy, couldn’t hurt either.

You have to edit the data.cmp file in ..WW2_Data\Content\Campaigns\4MarineCorps and change start = 1/1/1941 to 1939 to see the correct spec-lines again.
To add the marine_corpse faction to Radar_1, you have to edit \Content\Data\specialisations.csv with any text-editor. The file content should be self-explanatory.
Thanks for info.
I'll try.
GiveWarAchance
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Re: US Marines DLC specialization tree bug

Post by GiveWarAchance »

edit (correct my mistake): I was able to use 1940 techs in Morning Sun but only in late game so okay in that campaign.
I got the deadly Bonzai and Bushido perks.
kondi754
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Re: US Marines DLC specialization tree bug

Post by kondi754 »

Horst wrote:Now I know what's wrong: Magnetron Radar (Radar_I), the prerequisite of Scrambling, is only available for usa, britain, germany, japan, ussr, and not for the marine_corps faction. That’s why it won’t show up in the game.
The placement of the specs in the list is usually messed up if both, the spec and its prerequisite-spec, pre-dates the campaign starting date. It would be helpful if the spec-description also mention the requisite. A better sorting, like attaching Female_Laborers directly under War_Economy, couldn’t hurt either.

You have to edit the data.cmp file in ..WW2_Data\Content\Campaigns\4MarineCorps and change start = 1/1/1941 to 1939 to see the correct spec-lines again.
To add the marine_corpse faction to Radar_1, you have to edit \Content\Data\specialisations.csv with any text-editor. The file content should be self-explanatory.
I did everything according to instructions, and it seems that now is ok.
Thanks
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