_[BUG] rev1012 [Gameplay] No deployment phase

Forum for reporting bugs

Moderators: Slitherine Core, FoG PC Moderator, NewRoSoft

Post Reply
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

_[BUG] rev1012 [Gameplay] No deployment phase

Post by stockwellpete »

I made myself 2x400pts Wars of the Roses armies - Yorkists and Lancastrians - and then chose "Human" for both sides. I often do this type of set-up when I am writing scenarios. I followed the procedure as carefully as I could (I don't think I was overlooking anything) but when I went through to the battlefield there was no deployment phase at all and I was expected to move both armies from the baseline without any prior organisation.

I then made one army human and the other AI and I got a deployment phase for the human army but the AI army was just strung out along the baseline again. I tried to set the same battle up again but neither army got a deployment phase this time.

Has anyone else seen this happen?
tankerdco_slith
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Tue Nov 10, 2015 11:31 pm

Re: No deployment phase . . .

Post by tankerdco_slith »

Same here. I've tried several VS AI games and all had no setup phase.
voskarp
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 612
Joined: Fri Sep 07, 2012 5:47 pm
Location: Uppsala, Sweden

Re: No deployment phase . . .

Post by voskarp »

I've noticed this too, on the Mac version.
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

Re: No deployment phase . . .

Post by stockwellpete »

Bump
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Post by cothyso »

Fixed in rev1022 (v2.4.00.1022 GM build)
voskarp
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 612
Joined: Fri Sep 07, 2012 5:47 pm
Location: Uppsala, Sweden

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Post by voskarp »

This is still not fixed in the new Mac version (v2.3.00.1014).
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Post by cothyso »

Please provide the reproduction steps for this.
voskarp
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 612
Joined: Fri Sep 07, 2012 5:47 pm
Location: Uppsala, Sweden

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Post by voskarp »

1. Start a New Game

2. Choose DAG game

3. Pick a random list and map, Start Game (the rest is default)

4. Voilà; first side don't get a deployment phase.
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Post by cothyso »

Thank you.

It should pretty much happen in any DAG game then. I'll have a look to see what's going on, and fix it.
cothyso
NewRoSoft
NewRoSoft
Posts: 1213
Joined: Tue Sep 13, 2005 7:32 pm

Re: _[BUG] rev ?!! [Gameplay] No deployment phase

Post by cothyso »

voskarp wrote:1. Start a New Game

2. Choose DAG game

3. Pick a random list and map, Start Game (the rest is default)

4. Voilà; first side don't get a deployment phase.
Wanted to fix this tonight, but it seems there's nothing needing fixing. I can not reproduce it no matter what I've tried, neither on Win or MacOS, dev or beta builds, standalone or in Unity editor, SP or MP.

Reading your post again, it looks like you haven't changed the AI side to Human in the new game settings, so it seems that you were actually playing a Human vs AI DAG game. So the AI side will have an automatic deployment, meaning you can't deploy the AI's armies as you would do for your own human side.

Now, in any DAG game the side's order is not fixed, meaning that if the AI' side loses the initiative, then the AI side will have to deploy first, which in turns means that the first side (AIs) will use its automatic deployment. Nothing wrong here.

Can you try making some new DAG games, Human vs Human, Human vs AI and AI vs AI, to check that each time the Human side is getting its manual deployment ,while the AI side uses its automatic deployment, please?

And if you encounter the problem, please send me the game save packs.
voskarp
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 612
Joined: Fri Sep 07, 2012 5:47 pm
Location: Uppsala, Sweden

Re: _[BUG] rev1012 [Gameplay] No deployment phase

Post by voskarp »

Now I see there's a newer update that I've missed... :P

Problem solved!

Great!
Last edited by voskarp on Tue Feb 16, 2016 9:21 pm, edited 1 time in total.
Post Reply

Return to “Bug Reports”