PHCAS Mod 2
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: PHCAS Mod 2
Chrome just informed me that Part I is malicious and blocked the download. WTF?
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- Master Sergeant - U-boat
- Posts: 521
- Joined: Wed Apr 22, 2009 8:56 pm
- Location: London
Re: PHCAS Mod 2
I am getting McAfee warnings every time I try to download most things from Sendspace!mst007 wrote:Chrome just informed me that Part I is malicious and blocked the download. WTF?

Richard
Re: PHCAS Mod 2
It's far from finished but working hard to get further with it. Kursk scenario update incoming soon with Soviet airforce update and other stuff.mst007 wrote:Having just completed the massive Battlefield Europe 1.6 Mod twice, I`m hooked on the amazing mod work being done out there. Downloading your right now and looking forward to starting tonight. Thanks ever so much for your hard work.

Re: PHCAS Mod 2
I do not know how that is possible, maybe somebody knows about this problem?Richard1 wrote:I am getting McAfee warnings every time I try to download most things from Sendspace!mst007 wrote:Chrome just informed me that Part I is malicious and blocked the download. WTF?
Greetings PHCAS
Re: PHCAS Mod 2
The files are going to download only via Internet Explorer.
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- Lance Corporal - Panzer IA
- Posts: 19
- Joined: Wed Dec 21, 2011 7:12 pm
- Location: Germany
Re: PHCAS Mod 2
No problems with Firefox 42.0Georg1941 wrote:The files are going to download only via Internet Explorer.

Re: PHCAS Mod 2
Downloaded fine with Edge, thanks
Re: PHCAS Mod 2
Quick but important question - do I need to download ALL the updates and apply them one by one, over-writing as necessary?
Once this is done, can I use Generic Mod Enabler to activate PHCAS 2?
Thanks in advance
Once this is done, can I use Generic Mod Enabler to activate PHCAS 2?
Thanks in advance
Re: PHCAS Mod 2
Got it installed, starting Poland Fall Weiss this weekend, map and units look fantastic. The info boxes at scenario start set the scene - well done!
Re: PHCAS Mod 2
Update v112 online
Update Russian & USA airforce. Update Kursk scenario.
Update Russian & USA airforce. Update Kursk scenario.
Re: PHCAS Mod 2
Hi PHCAS, I just completed the Poland scenario, on Turn 16 out of 36. I`ve realised I could have slowed down the Blitzkrieg a little to reduce casualties, as I had plenty of time left. I was expecting to see the Russians activate at some point, maybe they were scheduled to attack later in the game.
Love all the new units - the HQ`s, the ability to dismount motorcycle and cavalry forces, air recon etc. The *only* bug I have found (and it may be my fault on installation?) is the sound file associated with moving any unit drawn by horses plays a white noise for 5 seconds. I`ve checked the "movesfx" folder in Audio and can playback the "Horsepull" file fine manually, maybe its not associated with the units correctly somehow? Can you assist please?
Looking forward to starting Norway!
Cheers, Mark
Love all the new units - the HQ`s, the ability to dismount motorcycle and cavalry forces, air recon etc. The *only* bug I have found (and it may be my fault on installation?) is the sound file associated with moving any unit drawn by horses plays a white noise for 5 seconds. I`ve checked the "movesfx" folder in Audio and can playback the "Horsepull" file fine manually, maybe its not associated with the units correctly somehow? Can you assist please?
Looking forward to starting Norway!
Cheers, Mark
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- Sergeant - 7.5 cm FK 16 nA
- Posts: 243
- Joined: Sun Aug 23, 2015 2:23 pm
Re: PHCAS Mod 2
If this scenario follows historical facts then the Soviets should only attack on 17th September (turn 17 I guess??)mst007 wrote:Hi PHCAS, I just completed the Poland scenario, on Turn 16 out of 36. I`ve realised I could have slowed down the Blitzkrieg a little to reduce casualties, as I had plenty of time left. I was expecting to see the Russians activate at some point, maybe they were scheduled to attack later in the game.
Cheers, Mark
Re: PHCAS Mod 2
Hello Mark,mst007 wrote:Hi PHCAS, I just completed the Poland scenario, on Turn 16 out of 36. I`ve realised I could have slowed down the Blitzkrieg a little to reduce casualties, as I had plenty of time left. I was expecting to see the Russians activate at some point, maybe they were scheduled to attack later in the game.
Love all the new units - the HQ`s, the ability to dismount motorcycle and cavalry forces, air recon etc. The *only* bug I have found (and it may be my fault on installation?) is the sound file associated with moving any unit drawn by horses plays a white noise for 5 seconds. I`ve checked the "movesfx" folder in Audio and can playback the "Horsepull" file fine manually, maybe its not associated with the units correctly somehow? Can you assist please?
Looking forward to starting Norway!
Cheers, Mark
All your remarks are more than welcome. This mod is a very much work and time is my bigest enemy. I do not have the time to play all scenario's much, so tell me what you think.
The Russians come in in turn 17, a historical date. If you finish the scenario in 16 turns that will be to fast. I have to look how to make more challenge. Horsepull sound must work normaly. For me it does.
I hope you will enjoy the Norway scenario, lot of ships and anti-ship aircraft. Tell me what you think about is and if you find any errors.
I am very busy with Kursk now so people can play the heavy panzers if they like.
Greetings PHCAS
Re: PHCAS Mod 2
Norway was great fun, limited units to juggle, my Panzers were useless, good job I only brought 2. My Fallschimrjaeger and Gebirgsjaeger, backed by artillery, were the main strike force. Had a HUGE naval battle, spent a lot of time in recon trying to find the enemy, JU88`s and the provided attack aircraft were very useful. I obtained a Marginal Victory (Turn 43 I think it was). I had taken all the major victory objectives by turn 39, the marginal victory was triggered when I killed remaining enemy infantry hiding out in the mountains. Was that supposed to happen? Is it worth starting Low Countries or moving onto Kursk? Cheers, Mark
Re: PHCAS Mod 2
Hello Mark,mst007 wrote:Norway was great fun, limited units to juggle, my Panzers were useless, good job I only brought 2. My Fallschimrjaeger and Gebirgsjaeger, backed by artillery, were the main strike force. Had a HUGE naval battle, spent a lot of time in recon trying to find the enemy, JU88`s and the provided attack aircraft were very useful. I obtained a Marginal Victory (Turn 43 I think it was). I had taken all the major victory objectives by turn 39, the marginal victory was triggered when I killed remaining enemy infantry hiding out in the mountains. Was that supposed to happen? Is it worth starting Low Countries or moving onto Kursk? Cheers, Mark
Do not play Low countries, it is impossible yet. Kursk will be nice I think, but is still not finished. I put the latest update online now. Then try kursk.
Greetings PHCAS
Re: PHCAS Mod 2
Update v113 online now
Latest Update Kursk scenario
Latest Update Kursk scenario
Re: PHCAS Mod 2
Update v114 online now
Latest Update kursk scenario
New ingame recon units symbol
Latest Update kursk scenario
New ingame recon units symbol
Re: PHCAS Mod 2
Update v115 online now
Latest Update Kursk scenario
Latest Update Kursk scenario
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- Corporal - Strongpoint
- Posts: 63
- Joined: Sun Dec 01, 2013 12:20 pm
Re: PHCAS Mod 2
Hi, could anyone help me out, I would like to know how to install this mod...where to copy the files, GME compatible etc.?
Thanks
Thanks
Re: PHCAS Mod 2
Install a new PC game and overwrite the files with the mod files. That will work. I do not know if there are other ways to do it, maybe somebody else know?prince_blucher wrote:Hi, could anyone help me out, I would like to know how to install this mod...where to copy the files, GME compatible etc.?
Thanks
Greetings PHCAS