please confirm Friendly Fire

It is 1965 and the US ground war in Vietnam is in full swing. As a US Army commander, wage a counter-insurgency (COIN) war to secure the Ia Drang valley, on the border with Cambodia.
ErissN6
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please confirm Friendly Fire

Post by ErissN6 »

There should be a warning when we're mistakenly about to strike our own units... :|
Some work for next patch, please. :D
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

It is in, but what are you doing bombing your own forces anyway :shock:
zakblood
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Re: please confirm Friendly Fire

Post by zakblood »

better to just not make mistakes and be more careful as friendly fire is in all wars, so no patch needed :wink:
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

Exactly General ! :D
zakblood
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Re: please confirm Friendly Fire

Post by zakblood »

your more than welcome commander :wink:
ErissN6
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Re: please confirm Friendly Fire

Post by ErissN6 »

Vietnam65 wrote:It is in, but what are you doing bombing your own forces anyway :shock:
The button to napalm is at the far right of the screen, and the target was at the left:
so I had lost sight of the ennemy when calling the bomber, and as I play in max zoom-out mode and was prompt, I made the mistake.

I see we can't target our units with other weapons.
scaz
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Re: please confirm Friendly Fire

Post by scaz »

Like they say, There's nothing friendly about friendly fire.
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

Fix in upcoming update will only allow air strike to hit identified enemy targets... :)
rf900
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Re: please confirm Friendly Fire

Post by rf900 »

Vietnam65 wrote:Fix in upcoming update will only allow air strike to hit identified enemy targets... :)
What is the reason behind this? It was a good distinction from other unit attack types and I was able to pull some strikes by predicting unit retreat positions.
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

The intention was always that all indirect fire platforms (Cobra, Armor, Arty and Airstrikes) would be directed against indetified targets.

Also, not a very effective strategy to use Airstrikes on non confirmed targets? :shock:
dafrandle
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Re: please confirm Friendly Fire

Post by dafrandle »

some might say thats thats what most of the US bombing campaign was

i am not a liberty to say whether i am or am not one of those people
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

:shock: :shock:
Mylo42
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Re: please confirm Friendly Fire

Post by Mylo42 »

I like the idea of FF if I'm not paying attention, or press the wrong button accidentally.
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

Me too actually, but not the masses ... :shock:
Mylo42
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Re: please confirm Friendly Fire

Post by Mylo42 »

Having said that, it should be a stupid mistake by me, and not some glitchy UI.
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

The problem usually exists between the chair and the keyboard :shock: :shock:
Mylo42
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Re: please confirm Friendly Fire

Post by Mylo42 »

UI aside, I do hope there is the possibility of FF in the game somehow.

What is The Vietnam War without hearing, "HOLD YOUR FIRE !! HOLD YOUR FIRE !!" being shouted into a "Prick-10" radio hand set. In fact, that would make for a great voiceover when it happens.
Every Single Soldier
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Re: please confirm Friendly Fire

Post by Every Single Soldier »

Excellent point ! :)
Ryujin
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Re: please confirm Friendly Fire

Post by Ryujin »

It would be interesting if some support units either hit a number of hexes (like a B52 if you add them) or had some spread (like an airstrike or artillery would hit and take out an adjacent hex when missing). A chance of hitting nearby friendlies might reduce the number of cases where you can safely airstrike/arty a problem away.

I'd also imagine an airstrike landing in a village wouldn't make you too popular there. Using heavy fire support around troops/a village should be risky and might make something like mortar support preferable for those cases.
Mylo42
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Re: please confirm Friendly Fire

Post by Mylo42 »

Ryujin, I like the idea of Arty/Air strikes having a chance of hitting the adjacent hex to the one targetted. For Arty, that chance could increase the longer the range. For Air, chance increase the worse the weather. Blowing up a villiage having a major impact on H&M. Would be a great way to work FF into the game.
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