Had the same issues as well as Morge4 did, in the same scenario. German armour and AFVs all over the minefields and not a single explosion. Didn't alter the scenario being successful (as I'm sure it didn't for Morge4) for me but it was odd nonetheless.
In lieu of starting a new topic for it I'll just state it here, but loved the Kursk expansion (with the carryover). Put in way too many hours upon release, just a game I can't put down, well done on the whole with BA2.
The Russian mines don't work against Germans, but drive a Russian unit over them and BOOM! Let's get this fixed, it gives the Germans an advantage they shouldn't have.
We're tracking all the bug reports. Sadly because of the number of SKUs the timeline for updates tends to be more extended than for single-platform products.
So when will this be addressed? Soviet scenario is unplayable with this flaw. How did this make it through beta testing? Weren't any of the beta testers paying attention. I have purchased BA I and II and all scenario packs, but this strikes me as simply sloppy, incomplete beta testing.
bjarmson is correct about it needing fixed of course. His attitude sounds like he applied for beta testing and wasn't selected : (
I know nothing about coding, but if the mines work against the Russians only, sounds like something simple is missing in the coding.