So I think I can refine my previous critique.
The Meuse is the blue line with a shade of green.
A river is a blue line.
The Axis boundry is the highlighted blue line.
This becomes especially confusing when the Axis boundry is on part of a river. Does the river continue? Or is that simply the boundry?
And is that a bridge, or a building in a town?
Does anyone else feel this way?
Too much blue?
Re: Too much blue?
Press and hold on the map to hide the front lines and units. That way you can see the terrain more clearly.
Hope that helps!
Hope that helps!
Re: Too much blue?
Ah, didn't know about that option. Thanks!
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- Private First Class - Wehrmacht Inf
- Posts: 8
- Joined: Sat Dec 15, 2012 4:43 pm
Re: Too much blue?
I will say that I wish this game had come out in the summer (here in NA). All that blue just makes me feel soooo cold. 

Re: Too much blue?
Also, if you zoom out, the rivers are *much* easier to see.
However, a "high-contrast" setting would be nice. I'd like to see the current evocative current art as default, but have an option for a more symbolic, easier-to-read mode (tree in bright green, road in bright red, river in bright blue, sort of thing) if my eyes are tired.
However, a "high-contrast" setting would be nice. I'd like to see the current evocative current art as default, but have an option for a more symbolic, easier-to-read mode (tree in bright green, road in bright red, river in bright blue, sort of thing) if my eyes are tired.
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- Administrative Corporal - SdKfz 232 8Rad
- Posts: 152
- Joined: Thu Nov 01, 2012 3:43 pm
Re: Too much blue?
Quick tip.
Any boundaries that are rivers have non-linear (curved) lines.
All other non-river boundaries have straight lines.
Any boundaries that are rivers have non-linear (curved) lines.
All other non-river boundaries have straight lines.
Re: Too much blue?
I agree with both the OP and this.Tom West wrote:Also, if you zoom out, the rivers are *much* easier to see.
However, a "high-contrast" setting would be nice. I'd like to see the current evocative current art as default, but have an option for a more symbolic, easier-to-read mode (tree in bright green, road in bright red, river in bright blue, sort of thing) if my eyes are tired.
I have a hard time distinguishing the river from the axis border, specially at night. Since rivers are such an important part of the game and since I had heard rave reviews about the "look and feel" of the game, that was probably my biggest surprise when I got the game - how hard it can be to see the rivers. These tips help (another tip is to look for the little bridges...) - but I think this issue could be improved...
Re: Too much blue?
Hey guys,
Just so you know, we're well aware of this issue. It's not likely to change for Bulge and at least there's no rivers in El Alamein .. but as for the other x number of games in the series we'll try to sort it out.
Pat.
Just so you know, we're well aware of this issue. It's not likely to change for Bulge and at least there's no rivers in El Alamein .. but as for the other x number of games in the series we'll try to sort it out.
Pat.
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Pat Ward
Art Director - the Shenandoah Studio
Pat Ward
Art Director - the Shenandoah Studio