miffedofreading wrote:Played 3rd game last night. Went very well, very few hitches.
One I am uncertain about. If you have say a unit of cavalry in front of heavy infantry, they want to get out of the way. We were allowing the cavalry to turn 90 degrees and just move away 5 inches out of range of the infantry. The rules mention you are ok as long as you don't go nearer the enemy in front of you, but there is also some comment about remaining in front of the enemy unit?? I did not understand that one.
A BG of cavalry can indeed turn 90 degrees and move but it does require a CMT.
If the cavalry are in a restricted zone (within 2 MU of the front of non skirmishers) then they can make a move that ends up further away from but still in front of the enemy. This means that as well as going further away some part of the retiring BG must still be directly in front of the BG being retired from. It might just be the corner of one base but something has to still be in front of the BG you were restricted by.
We had an ele BG in front of friendly heavy troops. The ele failed a death roll in hand to hand and lost one of 2 elephants. We presumed this was enough for an auto break and routed the elephants back through the friendly heavies. We did not have time to check but assumed this caused disruption to the heavies they routed through?
You got it spot on. The elephant BG is not removed until the end of the Joint Action Phase and if when it routs it can't avoid friends then it bursts through. Who said FoG doesn't have elephant rampages
I think there were one or two other minor questions but I have forgotten them at the moment
Andy
PS Game too 4 hours with 800 points and we did not finish. Time seems to be the biggest problem with the game from my point of view
If you are still learning the game I suspect that playing with 6-700 points would get you more results within a reasonable time.
Once you get the hang of the game it is perfectly possible to finish a game within 3 hours. At the Burton doubles which are 1000 points a side three of my four games finished within the 3.5 hour slot and the other one was within a few AP of either side breaking.