[Axis Campaign] SS-GTPG v1.14 (17-04-15)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: [Mod] SS-GTPG v1.10 (30-06-13)
thk good sir do I need something more or not
Re: [Mod] SS-GTPG v1.10 (30-06-13)
VPaulus' sound mod would be a good idea.dule wrote:thk good sir do I need something more or not
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
ok thk but you said that this mode is out date so if you could or anybody else post mods that are good and to date I'll be very grateful
Re: [Mod] SS-GTPG v1.10 (30-06-13)
That's why i upped a new version because you posted that the links no longer working...the old links were of a version that was outdated...and you can always try Bebro's inferno.dule wrote:ok thk but you said that this mode is out date so if you could or anybody else post mods that are good and to date I'll be very grateful
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
ok sorry
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
nikivdd
I have a strange question but in my version of the mod I DLed from Slitherine none of the engineers/pioneers have the minesweeper trait and I was wondering if this was on purpose or if perhaps I'm just dense and am missing something. I used excel to investigate the pzeqp file and noticed this. I am at Kursk and added a few Russian minefields using the editor and none of my pioneers can get through. I haven't seen any minefields in the mod yet (come to think of it) so maybe I just answered my own question.
Anyway, Thanx for the mod, I really love it and am enjoying the hell out of playing it.
Cheers from VA
I have a strange question but in my version of the mod I DLed from Slitherine none of the engineers/pioneers have the minesweeper trait and I was wondering if this was on purpose or if perhaps I'm just dense and am missing something. I used excel to investigate the pzeqp file and noticed this. I am at Kursk and added a few Russian minefields using the editor and none of my pioneers can get through. I haven't seen any minefields in the mod yet (come to think of it) so maybe I just answered my own question.


Cheers from VA
Re: [Mod] SS-GTPG v1.10 (30-06-13)
For the GTPG part: when the scenarios were made, there were no minefields yetstan23 wrote:nikivdd
I have a strange question but in my version of the mod I DLed from Slitherine none of the engineers/pioneers have the minesweeper trait and I was wondering if this was on purpose or if perhaps I'm just dense and am missing something. I used excel to investigate the pzeqp file and noticed this. I am at Kursk and added a few Russian minefields using the editor and none of my pioneers can get through. I haven't seen any minefields in the mod yet (come to think of it) so maybe I just answered my own question.Anyway, Thanx for the mod, I really love it and am enjoying the hell out of playing it.
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Cheers from VA
For the SS part: the efile/units come from Bob's Total elite unit mod, and i suppose this efile also predates the Panzer Corps version with the minefields
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
nikivdd
Thanx for the quick reply, I'm relatively new to Panzer Corps and had no idea that original vanilla didn't have mines. Am loving your mod BTW
Greetings from Virginia
Thanx for the quick reply, I'm relatively new to Panzer Corps and had no idea that original vanilla didn't have mines. Am loving your mod BTW

Greetings from Virginia
Re: [Mod] SS-GTPG v1.10 (30-06-13)
Hi!
First of all thanks for the mod, I really liked it last time i played it
I'm in need of an assistance please. I decided to play it again and this time I've ran into some trouble. When I start the campaign I cannot buy all units (for example, no mountain troops, no artillery at all, no stukas etc, only 1 tank to choose).
Is this on purpose in a recent change or something is not working correctly? I've tried with GME and tried putting into the mygames/panzer corps/mods option too.
help pls.
First of all thanks for the mod, I really liked it last time i played it

I'm in need of an assistance please. I decided to play it again and this time I've ran into some trouble. When I start the campaign I cannot buy all units (for example, no mountain troops, no artillery at all, no stukas etc, only 1 tank to choose).
Is this on purpose in a recent change or something is not working correctly? I've tried with GME and tried putting into the mygames/panzer corps/mods option too.
help pls.
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
Did you ,by any chance, load a new equipment file?
If you are using the original equip file and GME the game should just read the equip file in the mod.
If you are, nothing should have changed , however if you are using a different equip file, then things would definitely get screwed up.
However the only thing that should be goofy is the units that were placed on the map by Nico, you should be still able to purchase new units
If you are using the original equip file and GME the game should just read the equip file in the mod.
If you are, nothing should have changed , however if you are using a different equip file, then things would definitely get screwed up.
However the only thing that should be goofy is the units that were placed on the map by Nico, you should be still able to purchase new units
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: [Mod] SS-GTPG v1.10 (30-06-13)
hmm, I've reinstalled Panzer Corps + Mega Pack then loaded the mod via GME. Nothing else is installed or enabled but the same issue persists.
What should I do ?
What should I do ?
Re: [Mod] SS-GTPG v1.10 (30-06-13)
I will look into the matter.Rockety wrote:hmm, I've reinstalled Panzer Corps + Mega Pack then loaded the mod via GME. Nothing else is installed or enabled but the same issue persists.
What should I do ?
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
As will I.
Unfortunately due to a bunch of real-life stuff (on my end) Nikivdd was carrying the load for the Mod for to long. That is has changed, I'm back in the saddle and ready to back up the brains of the operations (Niki)
I think it's due to the fact that there is some stuff added into the Mod that I did not add into the Elite Units Mod's file.
However, I think I should be able to fix the issue on Sat.
If the problem is more involved it may have to wait until after the holidays. That is when I plan on doing a total re-do of the e-file (if necessary)
Unfortunately due to a bunch of real-life stuff (on my end) Nikivdd was carrying the load for the Mod for to long. That is has changed, I'm back in the saddle and ready to back up the brains of the operations (Niki)
I think it's due to the fact that there is some stuff added into the Mod that I did not add into the Elite Units Mod's file.
However, I think I should be able to fix the issue on Sat.
If the problem is more involved it may have to wait until after the holidays. That is when I plan on doing a total re-do of the e-file (if necessary)
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: [Mod] SS-GTPG v1.10 (30-06-13)
Thank you both
looking forward to the fix!
Happy holidays !

Happy holidays !
Re: [Mod] SS-GTPG v1.10 (30-06-13)
Is there any new update? Asking cos I lost track...
Re: [Mod] SS-GTPG v1.10 (30-06-13)
@Rockety. Could you tell me if you used the efile included with the zip or not?
@Wantei. No update yet, Airbornemongo needs to change a few things to his unit mod first.
@Wantei. No update yet, Airbornemongo needs to change a few things to his unit mod first.
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Re: [Mod] SS-GTPG v1.10 (30-06-13)
I ran the mod via GME (no other mod started) so I guess that makes the game use the included efilenikivdd wrote:@Rockety. Could you tell me if you used the efile included with the zip or not?
Re: [Mod] SS-GTPG v1.10 (22-12-13)
SS-GTPG is updated to the latest version of Airborne's total elite mod. A few additional tweaks were made to the e-file, so that in the opening scenario, at least one unit per category can be purchased.
The download link has been updated in the first post of this thread; and to save you from an extra click, the download link is added to this post as well. The previous version was downloaded over 300 times.
http://www.sendspace.com/file/9qizfc
The download link has been updated in the first post of this thread; and to save you from an extra click, the download link is added to this post as well. The previous version was downloaded over 300 times.
http://www.sendspace.com/file/9qizfc
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
Re: [Mod] SS-GTPG v1.10 (22-12-13)
Thank you for the quick fix, it works fine now 

Re: [Mod] SS-GTPG v1.10 (22-12-13)
Good to hearRockety wrote:Thank you for the quick fix, it works fine now

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