User Made Tiles and Overlays

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Uhu
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1455
Joined: Fri Nov 04, 2011 9:16 pm
Location: Hungary

Re: User Made Tiles and Overlays

Post by Uhu »

Looking for some train stations WITH rails?
Here they are! :)
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Download link:
http://panzercorpsmods.wordpress.com/20 ... ry-frozen/




(Churchy: I didn't forget to make destroyed city types - I will do it...)
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asuser
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Tue May 28, 2013 8:48 pm

Re: User Made Tiles and Overlays

Post by asuser »

Very nice idea UHU! For the destroyed city tiles there could be make a version with some smoke or fog from the last battles?

Greetings!
Uhu
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1455
Joined: Fri Nov 04, 2011 9:16 pm
Location: Hungary

Re: User Made Tiles and Overlays

Post by Uhu »

Sorry, I cannot do it - I tried but smoke or fire don't want to looks good.
asuser wrote:Very nice idea UHU! For the destroyed city tiles there could be make a version with some smoke or fog from the last battles?

Greetings!
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Uhu
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1455
Joined: Fri Nov 04, 2011 9:16 pm
Location: Hungary

Re: User Made Tiles and Overlays

Post by Uhu »

Finally: the destroyed industrial areas, factories, cities - in all weather set (dry, muddy, frozen)!
Bonus: Hungarian Parliament, Citadel and the Buda Castle. :)
http://panzercorpsmods.wordpress.com/20 ... her-types/

Stalingrad from it's "beauty":
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asuser
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 628
Joined: Tue May 28, 2013 8:48 pm

Re: User Made Tiles and Overlays

Post by asuser »

Hello Uhu,

is there a special function needed to use the destroyed city tiles or is it to use if i make a scenario by my own and set these tiles with the editor?

I experimented a little bit with my idea of smoking or burning city tiles. If we make this effect not too overwhelming, we could handle the destroyed tiles with a additional (short after the battle) use. I made this with a combination of real smoke flags from other pictures and some airbrush strokes (GIMP). It is clear, that the single smoking effect doesn't overlapping the single tile. What do you think, i would try to do this with perfection for your needs (more/less/darker flames, smoke...)?

Is it possible to control these effect with the hex action: Enemy take a friendly/my city (Round1), smoking tiles appear thereafter (Round2...3), destroyed tiles appear thereafter (Round4...)?



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Greetings!
fsx
Warhammer Moderator
Warhammer Moderator
Posts: 389
Joined: Mon Dec 26, 2011 2:47 pm

Re: User Made Tiles and Overlays

Post by fsx »

Yes, its possible. But you have to make a counter for each (captured) city.
With only one change to "destroyed" or "burning city" it is easier.
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