The Elite Units Mod ----Patch 1.24 and LOV compatibility

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

ThvN
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 1408
Joined: Fri Jul 06, 2012 8:55 pm

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by ThvN »

airbornemongo101 wrote:That's it.......
In that case, don't worry, we're equally stupid, I just encountered the issue sooner... welcome to the club.

When I read your post, I had a flashback to some (similarly?) frustating moments when I tried to mod the equipment file after Afrika Korps came out. I have done the same things, changed the theater like you did, and was stumped why these SE airplanes weren't available when their normal versions were. Found the answer while digging through the equipment file, and I also noted the SE Bf109K in the stock file still hasn't got the updated fuel stat of the regular version... (regular=56 fuel, SE=36 fuel)
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

Cool... thx for the heads up

BTW..feel free to call me Bob
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
ThvN
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 1408
Joined: Fri Jul 06, 2012 8:55 pm

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by ThvN »

You're welcome. Keep up the good work, happy I could help you out. BTW, my name is Thomas (easier to remember than my username).
veranschi13
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 40
Joined: Wed Dec 07, 2011 6:30 pm

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by veranschi13 »

While I was playing your Mod at "Feldmarschall", I noticed that I have come into trouble with the prestige since one really has the be carefull with the spending ;) so. My question is: Is there a chance to increase the prestige points depending on how early one has accomplished a decisive victory. So lets say: I finish a mission 5 rounds before the last turn and I want to earn more prestige for my "decisice decisive victory". Is this possible to imort?
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

You posted the same exact question in Deducter's thread...which mod did you mean to post in?
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4537
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by nikivdd »

Keep working on that efile bro. I start advertising :D
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

AWESOME


Thx bro...as soon as the mega pack comes out I'm gonna (I think the devs are putting out a new patch then ) add in more SE aircraft using Guille's new skins for the SE aircraft.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
nikivdd
Panzer Corps Map Designer
Panzer Corps Map Designer
Posts: 4537
Joined: Fri Jun 24, 2011 1:21 pm
Location: Belgium
Contact:

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by nikivdd »

airbornemongo101 wrote:AWESOME


Thx bro...as soon as the mega pack comes out I'm gonna (I think the devs are putting out a new patch then ) add in more SE aircraft using Guille's new skins for the SE aircraft.
The only part that troubles me are the desert scenarios. If i should leave the theatre Africa or change it to Europe. The Africa theatre automatically gives the units a desert camo.
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

You're call.

I will adapt.

From the way it looks there is no "special Africa skin" (ie the png's don't have a different label). I think the game just looks in the desert folder for the skins. I can always just add the units into the desert folder in the graphics folder.

Maybe I can make some special SE skins for Africa.

I was going to add some Italian SE units into the mod anyway.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by guille1434 »

Bob: No problem about SE_North Africa units... I included them in various of my uploaded icons... :-)

I think you have to add the SE_ Icons in the "desert" folder, where all desert camo units are placed.

By the way, if you go to "my" thread, you will find I uploaded two .rar files with all the base icons and masks, plus the Skins and Skin Thumbnails for the DCS. I think they will make your job easier. I can send you all the finished aircraft icons in one pack if you like (this way, you will not be forced to download a lot of separate files...

I'm so glad I can help with your wonderful mod!! :-)

By the way, a petition to anyone here: Could someone produce an icon of an SE_Fallschirmjager unit? :-)

Thanks!!!
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

Guille here are copies of my SS and SE FJ's..both were made by Paulo
Attachments
SS_Fallshirmjager.png
SS_Fallshirmjager.png (109.97 KiB) Viewed 4723 times
SE_Fallshirmjager.png
SE_Fallshirmjager.png (105.93 KiB) Viewed 4723 times
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

I got the mask rar's..thx a million
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by guille1434 »

Bob: Got the SS and SE Fallschirmjager icons, they are excellent... Thanks also to you for your prompt answer!
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.13 compatibility

Post by airbornemongo101 »

You're welcome
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
guille1434
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2856
Joined: Sun Jul 01, 2012 5:32 pm

Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by guille1434 »

Dear Friend Bob: Fw-189 pack is ready for you to download from "my" thread... Go for it man!! :-)
Attachments
SE_Fw-189.png
SE_Fw-189.png (32.6 KiB) Viewed 4680 times
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

That is beautiful...thx a million guille
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
mman69
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 4
Joined: Sat Mar 31, 2012 2:35 am

Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by mman69 »

Hi first up what a great mod has made panzer corp totally playable for me my whole core is SS units .
I have slight problem and have not been able to find a comment on this any where i can not seem to purchase SS Sdkz251/250 for my SS Infantry units and some arty they can purchase regular Sdkz251 and the SS Sdkz7 any ideas how i can fis this ??
am about to start DLC 43 with my core and my SS have been running round in regular Sdkz251
Also could you please clarify which download is the absolute latest version to get with the patches and several links in the forum im a bit confused if im up to date all the links seem to read 1.13 .
Perhaps post a new reply clearly stating this is the download to get and with a new link ...just and idea :D
Cheers and again what an amazing mod you have made well done thanks
:D :D
flakfernrohr
Colonel - Ju 88A
Colonel - Ju 88A
Posts: 1572
Joined: Wed Aug 03, 2011 11:56 pm
Location: Texas

Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by flakfernrohr »

I can remember when Bob first spoke of his idea about this mod. It is very satisfying to see that he has brought it to the level he has and that it is appreciated for what it makes possible in this game. It was and still is a ground breaker, especially for new gamers. Bob I want to thank you again for all you have done for us with your mod. And I'd like to say that in the beginning, you were a lot "greener" than you are now. That being said, you're definitely and elder statesman modder today.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

mman69 wrote:Hi first up what a great mod has made panzer corp totally playable for me my whole core is SS units .
I have slight problem and have not been able to find a comment on this any where i can not seem to purchase SS Sdkz251/250 for my SS Infantry units and some arty they can purchase regular Sdkz251 and the SS Sdkz7 any ideas how i can fis this ??
am about to start DLC 43 with my core and my SS have been running round in regular Sdkz251
Also could you please clarify which download is the absolute latest version to get with the patches and several links in the forum im a bit confused if im up to date all the links seem to read 1.13 .
Perhaps post a new reply clearly stating this is the download to get and with a new link ...just and idea :D
Cheers and again what an amazing mod you have made well done thanks
:D :D
I've not run into the problems you are referring to. I myself purchase 251's for my grunts in Norway and upgrade to 250's in Russia.

I have never noticed the arty 251/prime mover problem,but I will look into it,but it may be a quirk of the game. If I can fix it I will.

The links are all 1.14..I just never renamed them in the rar's or media fire,but rest assued they are all 1.14, when I finally get time to add to add in the SE aircraft I will re-label the links and the rar. file.

Thanks for taking an interest and in using Elite Units.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.14 compatibility

Post by airbornemongo101 »

flakfernrohr wrote:I can remember when Bob first spoke of his idea about this mod. It is very satisfying to see that he has brought it to the level he has and that it is appreciated for what it makes possible in this game. It was and still is a ground breaker, especially for new gamers. Bob I want to thank you again for all you have done for us with your mod. And I'd like to say that in the beginning, you were a lot "greener" than you are now. That being said, you're definitely and elder statesman modder today.

Thx Dwight..I would never have gotten the Elite Units off the ground w/o yours (and a lot of other peoples) help.

Glad to see you back buddy
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
Post Reply

Return to “Panzer Corps : Scenario Design”