
P.S I am doing a big update within two weeks so if you want to wait for that or maybe play and leave me some ideas so I can incorporate them into new version.
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Careful with that command, it's actually /nocache (so no "s"). And yes, you will need it after about 20 turnsBlackeyeVuk wrote:Oh sorry. Mostly bug with initial panzer corps game. As ive heard , if PzC goes beyond 1gb memory usage , it crashes . CTD= Crash to Desktop.
Big map = big memory usage. So people should avoid using animations in your map. Should use /nocashe in shortcut .Eg "E:\Program Files\Panzer Corps\autorun.exe" /nocashe
As for thee map.I'll edit it meself for details. Im no guru at this stuff, but initial editor is enough for details. Tnx for excellent map. Me and me girl love it.[Yess my GF is panzercoprs freak.]
Perfect!yes def do a mod option and a vanilla option
Its easy:Any ideas for that one let me know
On the one hand:There is a major difficulty though: Although the vanilla game includes early German jets (and in v1.13 also those that never left the prototype stage) and even some late war tanks (like the Maus) the same does not apply for allies' equipment.
We can assume a lot of things...In such a case, in a an alternative history where the war goes on for most of the 1945, then we can safely assume that eventually the allies would catch up with the german tech. And on the other hand we can safely also assume that many of the crazy german prototypes would have reached a production stage.