And how?
I was complaining it's not hard enough - it's plenty hard now
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The random nature of combat results can lead to this kind of thing. If you get really unlucky and your artillery either misfires or doesn't suppress a good amount of the attacking infantry you are going to be in serious trouble. I would suggest using wurfrahmen to back up tanks in built up / rough terrain because it is much better at dealing with infantry than normal artillery.johndoe2 wrote:DV - No lost units.
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I don't get this - the game 'behaved' as I remember it. Tiger II in city hex supported by arty doesn't get a scratch, pioneers with no experience stand firm with slight loses, Tiger I doesn't melt under the attack of Sherman Firefly etc. etc. Panzer Corps as I know it. So it's not the tactic that matters it's the whim of the engine?
