Cost of War :(

PC/MAC : Commander the Great War is the latest release in the popular Commander series to bring the thrill, excitement and mind-breaking decision making of these difficult times to life.

Moderators: Slitherine Core, The Lordz

Post Reply
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Cost of War :(

Post by Blathergut »

In my first pbem game (and really only about my 4th time starting the beast as the Central powers)(haven't played as Entente yet at all), we are up to about the 6th or 7th turn and already Austria's production is down to about 8 points a turn. I've about 7 infantry units and several garrisons. It seems that this is too much?? From those who have played, what is the limit of the various armies? How many infantry units can Austria maintain? I guess I am use to CEaW, where I can purchase as long as I have production. But here, each unit produced, is dropping my production. I can't even replace casualties, let alone establish any sort of front in Russia. :cry:
Umeu
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 437
Joined: Sat Nov 17, 2012 7:00 pm

Re: Cost of War :(

Post by Umeu »

:P is that the game you are playing vs me? (its your turn btw)
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Cost of War :(

Post by Blathergut »

Yes! :evil:
Umeu
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 437
Joined: Sat Nov 17, 2012 7:00 pm

Re: Cost of War :(

Post by Umeu »

=_= i havent really played as entente either, seems like i overextended =_=
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Cost of War :(

Post by Blathergut »

Mwhahaha! :twisted:
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Cost of War :(

Post by Blathergut »

Am sure it is some cunning ploy on your part!
Umeu
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 437
Joined: Sat Nov 17, 2012 7:00 pm

Re: Cost of War :(

Post by Umeu »

yes of course! your turn.
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Cost of War :(

Post by Blathergut »

Wish I could drive a Karl-Gerat 040 up to the French lines!!!
Umeu
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 437
Joined: Sat Nov 17, 2012 7:00 pm

Re: Cost of War :(

Post by Umeu »

ugh... 4 units dead cuz i thought i could rush to berlin :P
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Blathergut
Field Marshal - Elefant
Field Marshal - Elefant
Posts: 5882
Joined: Tue Jan 22, 2008 1:44 am
Location: Southern Ontario, Canada

Re: Cost of War :(

Post by Blathergut »

So it is spring 1915, and as the CP I have:

Turks: 5 Gar., 5 Inf., 1 Cv. and a whopping 1 production point a turn. :cry:
AH: 9 Gar., 9 Inf., 1 Art. and something like 20 production a turn.
Ger.: 15 Gar., 11 Inf., 1 Cv., 2 Art. and somewhere just above 20 production a turn.

How does this compare to others?

A question:

1. Upgrading costs pp, but if I wait until a second upgrade comes in (say yet again the next infantry upgrade), do I pay the same amount of pp (one cost for an upgrade regardless of how many improvements are being given)(a-la CEaW), or will I pay double the pp cost?
Umeu
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 437
Joined: Sat Nov 17, 2012 7:00 pm

Re: Cost of War :(

Post by Umeu »

some upgrades cost more than others, waiting will not cost you more in total, but it will cost you more per upgraded unit because you cannot skip an upgrade. You can choose to not give a unit upgrade2 but when upgrade 3 comes along and you want to give that unit upgrade3 you will also have to give him upgrade2 and thus you will have to pay for both at the same time. The cost will not be more however than if you had done upgrade2 first and 3 later.

as for the other stuff, you do seem to have too much turkish units, the rest seems fine.
Check out Project: IMBA, the balance mod for the multiplayer section of Commander: the Great War. Your input is appreciated! viewtopic.php?f=218&t=39677
Post Reply

Return to “Commander - The Great War”