
http://www.slitherinebravo.net/GameWiki ... ing_ui_hot
Cheers
Pip
Moderators: Slitherine Core, BA Moderators
I'm not sure what you mean. I don't recall such a tagrf900 wrote:Hum, so does the INTRO_NEUTRAL tag make the tick appear? I didn't know why sometimes it appear and sometimes not, and thought it was the camera movement but may try what you say.
Code: Select all
nummiller = GetCampaignVar("millersquadnum");
killunits = 7- nummiller;
if (nummiller !=0)
{
for(k=0; k<killunits; k++)
{
for(i=0;i<7;i++)
{
if(GetUnitManDead(GetGlobal("idmiller"), i) == 0)
{
mask = 1 << i ;
killMask = killMask | mask ;
DestroyUnit(GetGlobal("idmiller"), killMask) ;
}
}
}
}
Code: Select all
nummiller = GetCampaignVar("millersquadnum");
killunits = 7- nummiller;
k=0;
if ((nummiller !=0) && (killunits >0))
{
for(i=0;i<7;i++)
{
if(GetUnitManDead(GetGlobal("idmiller"), i) == 0)
{
mask = 1 << i ;
killMask = killMask | mask ; DestroyUnit(GetGlobal("idmiller"),killMask);
AddVizAnim(GetGlobal("idmiller"),"DIE", killMask) ;
k = k+1;
// drop out of loop
if (k == killunits)
{
i=9;
}
}
}
}
Yes, I did play the full campaign.rf900 wrote:Thanks for the feedback morge4, that calliope tells me you played the campaign entirely
I have fixed those bugs and will put up a new version. In general did you think the missions were understandable, too easy, difficult?