MORE MASSIVE DESTRUCTION DESERT MOD for 1.11

A forum to discuss custom scenarios, campaigns and modding in general.

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

flakfernrohr
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by flakfernrohr »

naughtybalrog wrote:
flakfernrohr wrote:Hello my friends, I have been with real life and also with my icons I am making (over 70). Sorry for the delayed response. I cannot open the first download, seems to want me to insert a DVD or CD rom or something. What is up with that or is my brain just friend with icons?
Glad to hear from you Flak! When will we see these icons?
I am in the process of making masks now and finishing the last of them as icons. Masking is the easiest part, but sometimes a person needs a little break from the creativity grind if you know what I mean. :)
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
flakfernrohr
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by flakfernrohr »

Hello again, I am almost through with making the icons but am in the midst of making masks and making sure they will look right on the maps. It will be a little longer, but not so long. No where near as demanding as what Massi does or Chris10, Nico, Rezaf or others, but demanding enough for me. :lol:
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

Richard1 wrote:Hi Massi,
Is your latest tile set designed to change the appearance of existing Panzer Corps/Afrika Korps scenarios, or is it intended purely for the creation of new scenarios through the editing tool :?: :?
excuse my ignorance but I do not understand well the English language. :oops:
I think I did not understand your question .. but I try to answer: :wink:
This Mod is designed to change the appearance of existing Panzer Corps / Afrika Korps and creation of new scenarios.
with this mod you can also create matches (more tactical) scale 1 hex = 500/1000m
you can add new targets such as factories, warehouses, new stations, small villages, large fields or none of these things depending on what you want to achieve.
Last edited by massi on Sat Oct 13, 2012 8:59 am, edited 1 time in total.
Cataphract88
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by Cataphract88 »

Thanks for the clarification Massi; and your English is a lot better than my Italian :)

It's a great mod too. Your artwork really improves the look of Panzer Corps :D :D :D
Richard
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

thanks richard
airbornemongo101
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by airbornemongo101 »

Massi

Your work (and this mod) is w/o a doubt some of the best art I've ever used in any game....kudos
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

Wow ! thanks airbornemongo101 ;)

two important questions for those interested in MMDDMod:
For base frozen tiles:
you prefer: Snow + desert (vanilla style1.11)?
or do you prefer: desert, painted in white frozen? (MMDDMod style 1.10)?
your answer is important because I have to make the new updated version (MMDDMod 1.11)

another question IMPORANT in LayerTerrain frozen:
prefer: yellow desert dunes vanilla style 1.11 or 1.10 MMDDMod style (dunes, hills, cities, etc., painted in white frozen?)
naughtybalrog
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by naughtybalrog »

I prefer MMDDMod style for both questions :D
flakfernrohr
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by flakfernrohr »

naughtybalrog wrote:I prefer MMDDMod style for both questions :D
I'm with the naughtybalrog on both questions.
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

ok awarded
as soon as possible I'll download you, the final mod 1.11
nikivdd
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by nikivdd »

I'm a bit late but i think that Massi's style suit far better in the whole picture. Otherwise it would like be the cherry cake without the cherry on top.
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

thanks nikivdd
naughtybalrog
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by naughtybalrog »

Hey, nice Avatar Massi. Could you make some new ones :wink: :wink:
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

ehehe :)

Image
Razz1
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by Razz1 »

It's not nice to play with mother nature ^.
VPaulus
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by VPaulus »

Massi, the patch 1.11 brought some modifications to LayerTerrainFrozen and LayerTerrainMuddy.
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

you will have to work ... but I do not want. I think I have adjusted, MMDDMod for the 1.11 I upload in the future ... as soon as I have time, I upload the mod for 1.11
but you are passed level Vppaulus? Slitherine level? :)
VPaulus
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by VPaulus »

massi wrote:but you are passed level Vppaulus? Slitherine level? :)
Maybe one day it will be your turn to pass to a different level... maybe a developer level. :)
massi
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by massi »

;)
nikivdd
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Re: MORE MASSIVE DESTRUCTION DESERT MOD for 1.10

Post by nikivdd »

Hi Massi,

Any news about the update for v1.11? Grazie :)
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
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