The Elite Units Mod ----Patch 1.24 and LOV compatibility

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nikivdd
Panzer Corps Map Designer
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Re: The finished Product-The Elite Units Mod

Post by nikivdd »

We'll still the same band of rabble :lol:
I'm certain the updated mod will add a lot more to the gamefun of the DLC's, AK and more... as the previous version.
You should consider adding the switchable units from Guille. It adds a significant "dont wanna lose that unit" value and a switchable unit always comes in handy when you least expect it.
You are the airbornemongo ;)
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airbornemongo101
Lieutenant Colonel - Fw 190A
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Re: The finished Product-The Elite Units Mod

Post by airbornemongo101 »

Thanks Nico....you are ,and always will be, DA' MAN

I plan on adding Guille's stuff and some stuff 4key did,plus adding some Italian bonus units in the future.

I want to get the my stuff updated and released b4 I start adding in more stuff that I can screw up :wink: :shock:
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

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guille1434
Major-General - Jagdtiger
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Re: The finished Product-The Elite Units Mod

Post by guille1434 »

Waiting eagerly for all that new stuff! Keep up the good work man!!! Use my icons/files as you see fit, please.
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Re: The finished Product-The Elite Units Mod

Post by airbornemongo101 »

guille1434 wrote:Waiting eagerly for all that new stuff! Keep up the good work man!!! Use my icons/files as you see fit, please.

Thanks ,I'm going to get the base out then in a little bit add in ur great stuff
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
bt2steam
Corporal - Strongpoint
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by bt2steam »

Its all good bout the allkett i just thought it looked cool 8) anyhow im excited what your doing to this elites mod with 1.10 i purchase elite and SS units and rename them with ss divs and have fun along with the sprayshop its endless i restart games with new cammo patterns and names. thanks for redoing this!!
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

bt2steam wrote:Its all good bout the allkett i just thought it looked cool 8) anyhow im excited what your doing to this elites mod with 1.10 i purchase elite and SS units and rename them with ss divs and have fun along with the sprayshop its endless i restart games with new cammo patterns and names. thanks for redoing this!!
You're welcome steam
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

1.10 IS DONE.


Link,changes and credits in 1st post of this thread......enjoy

I'm sure somehow and somewhere I effed up,so when my screwups are found ,let me know and I will fix them ASAP.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
naughtybalrog
Sergeant - 7.5 cm FK 16 nA
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by naughtybalrog »

We appreciate your work Mongo!
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

Thanks Loadmaster :mrgreen:
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
Pandinos
Private First Class - Opel Blitz
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by Pandinos »

YES ! :) Thank you for not abandoning this mod, it is one of the best around, as far as i'm concerned.
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

Pandinos wrote:YES ! :) Thank you for not abandoning this mod, it is one of the best around, as far as i'm concerned.
Thanks for the interest and your welcome
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

The Mod is on hold...the efx is screwed up...new one will be posted ASAP
Last edited by airbornemongo101 on Thu Sep 06, 2012 12:44 am, edited 1 time in total.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
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Posts: 1177
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

Ok I need some serious help

I re-did the equipmwnt file and the efx file using Mark's Editor

None,,and I mean none of the units have any movement sounds and the firing sounds are screwed up when the Mod is enabled.

I just triple checked the files....

All appears to be ok.....what did I do wrong?. Is there another step due to 1.10 that I'm not aware of?

When mod is disabled all sounds come back..so I assume something is wrong with the efx file.

All "new" units show up fine in editor and can be placed on the map.

Any help would be appreciated.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
VPaulus
Slitherine
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by VPaulus »

Bob, I've answered to your pm.
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

VPaulus wrote:Bob, I've answered to your pm.
Thank you sir.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
airbornemongo101
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1177
Joined: Wed Sep 07, 2011 1:16 am
Location: Quakertown,PA. THE US OF A

Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by airbornemongo101 »

Thanks to the SuperMan of the Panzer Corps EFX File=Von Paulus the problem has been solved

New link in 1st post of thread.

A very,very special thank to VP for his help,,,once again
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.


Always remember, Never Forget:

Box 8087

5 - 5 - 5 - 5
naughtybalrog
Sergeant - 7.5 cm FK 16 nA
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by naughtybalrog »

Thanks VP and Mongo ~ now I can return to my hedonistic "fix." Man, I feel like an addict - went thru withdrawals for a bit there...
naughtybalrog
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by naughtybalrog »

Has VP or anyone coughed up a sound for the Fw 189?
VPaulus
Slitherine
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by VPaulus »

naughtybalrog wrote:Has VP or anyone coughed up a sound for the Fw 189?
There's no bird flying anymore with that engine. So in the SS_GTPG mod I've used the same sound as I use for BF-110.
naughtybalrog
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Re: The Elite Units Mod ----Patch 1.10 compatibility

Post by naughtybalrog »

I see. Thx VP.
I'll fiddle around and get 'er done.
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