Release version and PC - bug with city/hex names

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Kamerer
2nd Lieutenant - Elite Panzer IVF/2
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Release version and PC - bug with city/hex names

Post by Kamerer »

I discovered last night the release version scrambles city/hex name assignments in PC after AK is installed alongside it.

I sent Alex a copy of two DLC scenarios, one pre-AK install and one after for evaluation. If anyone else wants to take a look at it or is experiencing it, let me know.
VPaulus
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Re: Release version and PC - bug with city/hex names

Post by VPaulus »

Probably this is the same problem as this:
viewtopic.php?f=125&t=36320
Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
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Re: Release version and PC - bug with city/hex names

Post by Kamerer »

Yes, likely the same.

I thought perhaps it was because I upgraded during a campaign in DLC. I started a fresh one under 1.10 (GC '42) and it was actually worse - the terrain features were in Russian. So besides the names being scrambled, the languages were scrambling, too.

Also, do you understand the situation regarding the new equipment from AK development in PC? I am confused - new equipment that is available as of 1.1.1939 appears - Kradschutzen, Pz.II Flamm. But things that become available later ( e.g., sIG 33 - avail. 11.1941) never appear. Seems odd?
uran21
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Re: Release version and PC - bug with city/hex names

Post by uran21 »

Kamerer wrote:...(GC '42) and it was actually worse - the terrain features were in Russian.
If I am not mistaken this is use of custom names in some scenarios on cyrillic script.
Kamerer wrote: But things that become available later ( e.g., sIG 33 - avail. 11.1941) never appear. Seems odd?
This is an effect of excluding certain equipment by theatre. Some equipment from Europe is not in Africa and vice versa.
Kamerer
2nd Lieutenant - Elite Panzer IVF/2
2nd Lieutenant - Elite Panzer IVF/2
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Re: Release version and PC - bug with city/hex names

Post by Kamerer »

uran21 wrote:
Kamerer wrote:...(GC '42) and it was actually worse - the terrain features were in Russian.
If I am not mistaken this is use of custom names in some scenarios on cyrillic script.
What I meant is indeed a change - I am referring to Vitebsk. Prior to AK install, terrain type, etc. was in English ("Clear," "Forest," etc.). Now it is in Russian after the AK install. I don't think this was intended?
uran21 wrote:
Kamerer wrote:But things that become available later ( e.g., sIG 33 - avail. 11.1941) never appear. Seems odd?
This is an effect of excluding certain equipment by theatre. Some equipment from Europe is not in Africa and vice versa.
Ok, I was unsure. Boy, I am going to miss the sIG 33! That was the most useful piece of equipment, also kept you from having to use the Sturm.I all the way to '44. I may have to edit that into the Europe theater.
Kerensky
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Re: Release version and PC - bug with city/hex names

Post by Kerensky »

All of DLC42, and only DLC42, has been affected by this. It's a complicated issue, but one we're well aware of, among other issues that have cropped up.
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