1. Header shows HTML tags (Red) This obviously looks pretty provisional
2. InGame Messages should be disabled in Single Player (Yellow) and only display Scenario Briefing and Scenario Messages

Moderators: Slitherine Core, The Lordz, Panzer Corps Moderators, Panzer Corps Design


I suspect that in MP the opposite is true - it is more interesting to see opponent's time.El_Condoro wrote:I think this has been mentioned before, too, but the date stamp would be more immersive if it had the game date rather than the real date. Not sure if time is necessary.
I concur, need to see opponent's time.Rudankort wrote:I suspect that in MP the opposite is true - it is more interesting to see opponent's time.El_Condoro wrote:I think this has been mentioned before, too, but the date stamp would be more immersive if it had the game date rather than the real date. Not sure if time is necessary.

+1...I havent thought about that...El_Condoro wrote:Could MP use real time and SP game time?
Yeah..that be a great thingRudankort wrote:Or do you suggest to mix both when playing an MP map?


No they aren't.El_Condoro wrote:That might be easiest but for historical flavour a date would be nice. Especially if the messages are retained from the beginning of the campaign (are they?).

noooo...Rudankort wrote:Then the easiest solution I guess is just not show timestamp at all in SP.