To Tame a Land Redux!

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Tiavals
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 614
Joined: Tue Nov 01, 2011 11:02 am

Re: To Tame a Land Redux!

Post by Tiavals »

Spring 1025 Battle Report

Tiavals(Abbasid(Later) 29/42 defeated keyth(Abbasid(Early)) 39/32

Tiavals:
Killed enemy troop commander.
Inspired commander on field.

Turk1964:
-
keyth
Major - Jagdpanther
Major - Jagdpanther
Posts: 1055
Joined: Tue Jan 05, 2010 2:03 pm
Location: Martock, UK

Re: To Tame a Land Redux!

Post by keyth »

I've not heard from blbrowning for 10 days so have frozen his faction. Please check the news post for details of challenges that need to be made. If I've not heard from Aristides soon I'll do the same with him so that we can progress.

Challenge issued for macsen, password 'macsen'.

Cheers.
Keyth

ubi solitudinem faciunt, pacem appellant.
Turk1964
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1138
Joined: Tue May 18, 2010 1:14 pm
Location: Victor Harbor South Australia

Re: To Tame a Land Redux!

Post by Turk1964 »

Ok lets see if Astrides gets back to you. I am still confused about how you score i understood it before the change but havent a clue now :? So basicly if you win you add on the Renown that you figure out from your equation. So let me see if i can figure out my first battle. Turk1964 15/39 def Tophat 37/34
For Turk
250 to start with then 15/39=.384 x 500/2 =96 so take 96 from 250 =154 renown total score 404 is this right :? After this my sarting score would be 404 and do the same equation to - or + renown :roll: Plus any bonuses for looting camps killing commanders and winning
Last edited by Turk1964 on Fri Mar 23, 2012 11:33 am, edited 2 times in total.
keyth
Major - Jagdpanther
Major - Jagdpanther
Posts: 1055
Joined: Tue Jan 05, 2010 2:03 pm
Location: Martock, UK

Re: To Tame a Land Redux!

Post by keyth »

I'll post the scores so far soon. When we have all had a look at them, I'd like to tweak some scores downwards (winning bonus especially) as I think they are too great a reward, given that the 'casualty figure' is already a good reward for winning. As always, open for discussion :)
Keyth

ubi solitudinem faciunt, pacem appellant.
keyth
Major - Jagdpanther
Major - Jagdpanther
Posts: 1055
Joined: Tue Jan 05, 2010 2:03 pm
Location: Martock, UK

Re: To Tame a Land Redux!

Post by keyth »

Here are the scores so far. I think the adjustments are too inflationary when you consider the base scores... winning well is already a very, very good reward. I suggest that a win is +10, camp loss -20, taking the field +10, TC/FC/IC +5/+10/+25. Please let me know what you think.
Attachments
scores.jpg
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Keyth

ubi solitudinem faciunt, pacem appellant.
Turk1964
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1138
Joined: Tue May 18, 2010 1:14 pm
Location: Victor Harbor South Australia

Re: To Tame a Land Redux!

Post by Turk1964 »

Gday Keyth
I agree that winning the game is advantage enough,so extra 25 for winning isnt necassary. Take the winning bonus away and keep the other bonuses the same as is for now.Taking the field probably should go as well as an inspired commander on the field is bonus enough. Those are my thoughtds so far.... Anybody else like to comment?

Cheers Turk
macsen
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 425
Joined: Fri May 28, 2010 3:50 pm
Location: Toronto, Canada

Re: To Tame a Land Redux!

Post by macsen »

I agree with dropping the 25 for winning, your already getting points for winning. Think you should get points for having your IC there though as you are risking your own life in battle, and not just saying this because that's what I do : )

Cheers

macsen
Tophat1815
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 113
Joined: Thu Aug 04, 2011 5:44 am

Re: To Tame a Land Redux!

Post by Tophat1815 »

I agree with Turk and macsen about dropping the 25 for winning. having some points 5 or 10 for having your IC on the field and living(not routing) is a good idea as well. Though if you loose your IC I think the penalty should also be greater.
Tiavals
Sergeant Major - SdKfz 234/2 8Rad
Sergeant Major - SdKfz 234/2 8Rad
Posts: 614
Joined: Tue Nov 01, 2011 11:02 am

Re: To Tame a Land Redux!

Post by Tiavals »

I don't mind either way, I'll go with the decision.
Aristides
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 413
Joined: Thu Feb 02, 2012 11:08 pm
Location: Imladris, Ch'ang-an, Delphi

Re: To Tame a Land Redux!

Post by Aristides »

Hi Guys - apologies for delay (it's my birthweek so I'm constantly dragged out by the locals and forced to drink huge amounts of alcohol - those who have been playing me these last days will testify to my drunken blunders in games).
YES! I'm in this competition - I have to be: I am after all the only claimant to the throne who has any validity whatsover. My armies are Ghaz (not late) and the Tahirids.
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’
Aristides
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 413
Joined: Thu Feb 02, 2012 11:08 pm
Location: Imladris, Ch'ang-an, Delphi

Re: To Tame a Land Redux!

Post by Aristides »

Oh right - rules discussion.
Perhaps it's the wine but I don't get how you 'already get something for winning'.
If we don't get 25 for winning, isn't it true that the loser can get more points than the winner if the loser has a smaller army?

I'm not saying that's bad, but it does change things. It seems small elite armies would have a big advantage...
Hang on...
Aha! I see now - it's percentage of elements lost not actual elements. That makes sense and I would guess relieves the need for a winning bonus.
Or does it? If Turk and I have armies of 25 elements, and he defeats me 25 to 24, then he only gets a tiny amount more than I do even though he won? (I'm sorry: there's just no way I can do the math right now...)
For me, a defeat/victory must mean something - in the above example, when my army reaches 25, in 'real life' the battle isn't frozen like the game would be; it means my army routs, probably losing many casualties in the general pursuit and my army's morale being shattered.
So I vote for +25.
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’
Turk1964
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1138
Joined: Tue May 18, 2010 1:14 pm
Location: Victor Harbor South Australia

Re: To Tame a Land Redux!

Post by Turk1964 »

Spring 1025

Turk1964 attacks Aristides Password= vulture
phlewis
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 267
Joined: Sat Apr 17, 2010 7:25 pm

Re: To Tame a Land Redux!

Post by phlewis »

I have no objection to taking away the winning bonus. As for risking your IC. I abstain, as I don't normally use one.

Pat Lewis
Tophat1815
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 113
Joined: Thu Aug 04, 2011 5:44 am

Re: To Tame a Land Redux!

Post by Tophat1815 »

batesmotel is everything alright? You have the first turn after setup?
Aristides
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 413
Joined: Thu Feb 02, 2012 11:08 pm
Location: Imladris, Ch'ang-an, Delphi

Re: To Tame a Land Redux!

Post by Aristides »

battle up for keyth or macsen - im at 20 games atm, will post another one asap.
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’
macsen
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 425
Joined: Fri May 28, 2010 3:50 pm
Location: Toronto, Canada

Re: To Tame a Land Redux!

Post by macsen »

Hi Aristides, does the game have password?
Aristides
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 413
Joined: Thu Feb 02, 2012 11:08 pm
Location: Imladris, Ch'ang-an, Delphi

Re: To Tame a Land Redux!

Post by Aristides »

I'm so sorry - aristides is the pw.
‘I go North, to the swords and the siege,
That yet for a while rivers may run clean and birds build their nests,
Ere Night comes.’
macsen
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 425
Joined: Fri May 28, 2010 3:50 pm
Location: Toronto, Canada

Re: To Tame a Land Redux!

Post by macsen »

Aristides wrote:I'm so sorry - aristides is the pw.
Has someone picked up the game as it appears to have gone?
batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3616
Joined: Thu Mar 13, 2008 8:52 pm

Re: To Tame a Land Redux!

Post by batesmotel »

Tophat wrote:batesmotel is everything alright? You have the first turn after setup?
Spent yesterday playing FoG TT all day. Back now.

Chris
....where life is beautiful all the time
keyth
Major - Jagdpanther
Major - Jagdpanther
Posts: 1055
Joined: Tue Jan 05, 2010 2:03 pm
Location: Martock, UK

Re: To Tame a Land Redux!

Post by keyth »

batesmotel wrote:
Tophat wrote:batesmotel is everything alright? You have the first turn after setup?
Spent yesterday playing FoG TT all day. Back now.

Chris
Burn the heretic! :)

I've tested some scoring changes by re-running the results so far through the spreadsheet... I think it looks pretty good. The leaders are still comfortably in the lead, but not by such dramatic margins. I'll upload the info today.

Cheers.
Keyth

ubi solitudinem faciunt, pacem appellant.
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