Anyway , this is a quite interesting AAR which show us the strong Germany Navy which the third Reich had dreamed of !

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Yes and no Moriss. Looks can be deceiving. Sure, i dont have numerous troops right now in the north, but Zechi<s got his offensive punch and most of his air cover in the south. By then i shall be fully reorganized.Morris wrote:I think if Allies just concentrate to the east offensive especially in the nothern part , it will be hard for Axis to hold . Although axis has a great dream fleet , but you can not drive it landing on the land !
Anyway , this is a quite interesting AAR which show us the strong Germany Navy which the third Reich had dreamed of !
I just got the conclusion from the information of your screen shot . If you still have enough reserve forces out of the screen shot , Of course you will win ! To make such a great world war & still have enough reserve force , How powerful are you !supermax wrote:Yes and no Moriss. Looks can be deceiving. Sure, i dont have numerous troops right now in the north, but Zechi<s got his offensive punch and most of his air cover in the south. By then i shall be fully reorganized.Morris wrote:I think if Allies just concentrate to the east offensive especially in the nothern part , it will be hard for Axis to hold . Although axis has a great dream fleet , but you can not drive it landing on the land !
Anyway , this is a quite interesting AAR which show us the strong Germany Navy which the third Reich had dreamed of !
I can muster forces from other areas of the front as well.
Well, also with 160 pp per turn and still over 75 manpower also gives me the option of buil;ding many quality 5-5 infantry.Morris wrote:I just got the conclusion from the information of your screen shot . If you still have enough reserve forces out of the screen shot , Of course you will win ! To make such a great world war & still have enough reserve force , How powerful are you !supermax wrote:Yes and no Moriss. Looks can be deceiving. Sure, i dont have numerous troops right now in the north, but Zechi<s got his offensive punch and most of his air cover in the south. By then i shall be fully reorganized.Morris wrote:I think if Allies just concentrate to the east offensive especially in the nothern part , it will be hard for Axis to hold . Although axis has a great dream fleet , but you can not drive it landing on the land !
Anyway , this is a quite interesting AAR which show us the strong Germany Navy which the third Reich had dreamed of !
I can muster forces from other areas of the front as well.
Who can imagine more than 30% of your pp income is from UK ! but INF will cost huge manpower consumption when you use it to do the main defense in the east . It will reduce to 50 manpower within six months . Also the air combat will cost many ppssupermax wrote:Well, also with 160 pp per turn and still over 75 manpower also gives me the option of buil;ding many quality 5-5 infantry.Morris wrote:I just got the conclusion from the information of your screen shot . If you still have enough reserve forces out of the screen shot , Of course you will win ! To make such a great world war & still have enough reserve force , How powerful are you !supermax wrote: Yes and no Moriss. Looks can be deceiving. Sure, i dont have numerous troops right now in the north, but Zechi<s got his offensive punch and most of his air cover in the south. By then i shall be fully reorganized.
I can muster forces from other areas of the front as well.
No stress, really.
Again, yes and no. Air losses are usualy 1 to 5 the russians being the losing side there. Also if you look closely at the soviet ground forces, they dont have that many, for example they only have 4-5 tanks. This is because theve probably got 15 fighters and 10 bombers, because Zechi needs to cycle them turh turn per turn, since once they atatck, they are usually too depleted to attack a second turn without being repaired.Morris wrote:Who can imagine more than 30% of your pp income is from UK ! but INF will cost huge manpower consumption when you use it to do the main defense in the east . It will reduce to 50 manpower within six months . Also the air combat will cost many ppssupermax wrote:Well, also with 160 pp per turn and still over 75 manpower also gives me the option of buil;ding many quality 5-5 infantry.Morris wrote: I just got the conclusion from the information of your screen shot . If you still have enough reserve forces out of the screen shot , Of course you will win ! To make such a great world war & still have enough reserve force , How powerful are you !
No stress, really.
Well, now Mr. Super Max has created his next AAR, and I am the victim.supermax wrote:As to the game itself, strategically i was in a good position, but a precarious one for a major victory, but i was almost assured of a minor one. I will redo that strategy one day but changes several aspects. First, build a stronger navy with the Italians. Second, conquer more countries in the quiet period before 1942. Last, build more ships with the germans.See ya guys next AAR
In our game Max took London in summer 1940 and Liverpool before the bad weather set in, but a large force (mostly garrisons) held out in cities here and there and especially in Scotland. He didn't winkle out the last Scot until about mid-1941. And, unlike in his game vs. you, Zechi, Max never conquered Northern Ireland or Scapa Flow. This was part of the price he paid in order to 'have it all.' So I only suffered the big -30 morale from mid-41 until the US entered the war. As a result, I was able, for example, to make him take French North Africa the hard way, against entrenched, full morale Canadians. That took him a while.zechi wrote:Firstly, you will have to hold Britain as long as possible, as this will alow you to do other things with the British. If you manage to have enough units in Britain, then you can avoid the morale loss for some time. In my game with Supermax I managed to hold Britain till summer 1941 as I had quite an Army in Scotland. This Army was no match for the Axis, but from southern Britain to Scotland its a long way with GAR in every city and bad weather.
...In your game Supermax is in a much better position as he seems to have captured Britain in Summer 1940 (this is what he claims at least). Of course this should not happen.
I think you misunderstood my post. I never said the Red Army was 100% powerless in 1942. What I meant was that they start out with a whole series of weaknesses that it takes time to sort out: 10% morale penalty, all at-start units having 1939 tech levels, units scattered all over the USSR, etc. And at the same time they're facing an enemy with superb tech levels, Efficiency approaching 100%, etc., etc. The lesson I tried to learn from reading the original 'Fortress Europa' AAR was about the Red Army over-reaching by sticking their necks out too early. For example, Max made you pay a terrible price for the conquest of Finland. And later, he was able to create lopsided air battle exchanges of something like 4:1 Russian:German casualties. Even with their deep pockets, the Soviets can't sustain those kinds of losses for long.zechi wrote:Secondly, its not true that the Soviets can't do anything.