RAILWAY
Moderators: Slitherine Core, BA Moderators
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Possible idea ....
Railroad Tracks leading into a railway station that, when the train arrives, generates a reinforcement unit?
The Railway Station could be a VP. When taken, it disables one sides reinforements?
Also, the other player could park a tank on the railroad tracks and disrupt supply ...
Perhaps all of this could be thrown into a strategic scenario design ... The possibilities are endless!
- Merr
EDIT : .... After SL is released, then commando missions (perhaps French Resistanse missions?) can be one type of scenario.
Railroad Tracks leading into a railway station that, when the train arrives, generates a reinforcement unit?
The Railway Station could be a VP. When taken, it disables one sides reinforements?
Also, the other player could park a tank on the railroad tracks and disrupt supply ...

Perhaps all of this could be thrown into a strategic scenario design ... The possibilities are endless!
- Merr
EDIT : .... After SL is released, then commando missions (perhaps French Resistanse missions?) can be one type of scenario.
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- Site Admin
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- Joined: Wed Mar 23, 2005 10:35 pm
OK - well, off the top of my head, you would need to:
+ Make a new tile set (basically a folder - copy an existing one for an easy start)
+ define a tile which is railway lines
+ define a terrain which is rail (again, add to an existing terrain.txt file)
+ define a unit type which is rail (in terrain) and any rail units (in your custom squads.csv)
+ set the cost of any terrain other than rail too high to allow movement of rail units (in terrain)
Then you have a train unit which you can move around (provided you start it off on the railway
).
Cheers
Pip
+ Make a new tile set (basically a folder - copy an existing one for an easy start)
+ define a tile which is railway lines
+ define a terrain which is rail (again, add to an existing terrain.txt file)
+ define a unit type which is rail (in terrain) and any rail units (in your custom squads.csv)
+ set the cost of any terrain other than rail too high to allow movement of rail units (in terrain)
Then you have a train unit which you can move around (provided you start it off on the railway

Cheers
Pip
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- Site Admin
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