Has the A.I been improved in any way since version 1.0 ?

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

Post Reply
KarlXII
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 80
Joined: Mon Nov 19, 2007 9:42 am

Has the A.I been improved in any way since version 1.0 ?

Post by KarlXII »

As far as I´ve read in the release notes for every patch there are no A.I improvements at all to the game since version 1.0 ?
Is that correct, and if so, why is that ?
Kerensky
Content Designer
Content Designer
Posts: 8649
Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

The AI has received some pretty significant improvement through the addition of scripting and control mechanisms. The DLC campaigns are constantly making use of these functions to create more interesting and dynamic battles.
huertgenwald
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 696
Joined: Wed Oct 05, 2011 6:39 pm
Location: Eifel / south of Aachen

Post by huertgenwald »

Then, how about applying the improvements to the "vanilla campaign" sometime ?
rezaf
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1487
Joined: Mon Aug 15, 2011 3:27 pm

Post by rezaf »

Kerensky wrote:The AI has received some pretty significant improvement through the addition of scripting and control mechanisms. The DLC campaigns are constantly making use of these functions to create more interesting and dynamic battles.
Translation: The AI hasn't improved one bit, but more scripting possibilities were added to make it look better than it actually is.

Don't get me wrong, I like the added scripting possiblities and think the DLCs made outstanding use of them, but the AI is still as dumb as a rock, can't switch units, can't operate paratroopers, buys mostly throwaway units that don't help it much, is unable to coordinate (counter)attacks, moves towed units straight in front of enemy guns and so on and so forth.
It's embarrassing, really.

Rudankort wrote in another thread that he'd LIKE to improve it, but other things keep getting higher priority.
I definately hope he'll get some time to work on it at a point - even if it's for a sequel.
_____
rezaf
El_Condoro
Panzer Corps Moderator
Panzer Corps Moderator
Posts: 2119
Joined: Tue Jun 03, 2008 9:32 am

Post by El_Condoro »

rezaf wrote:Translation: The AI hasn't improved one bit, but more scripting possibilities were added to make it look better than it actually is.
No mincing words there - spot on. :lol:
Mark50
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 398
Joined: Sun Dec 04, 2011 10:56 pm

Post by Mark50 »

rezaf wrote: Translation: The AI hasn't improved one bit, but more scripting possibilities were added to make it look better than it actually is.
lol

About "improving" the AI. If changes were done to it would it not imply that all completed campaigns(including DLCs) and scenarios be revised or at least tested to see if they`re still balanced as intended? If the answer is yes, do the developers have the capacity to do all of this and still work on other chapters of the game?
Post Reply

Return to “Panzer Corps”