Neither is Disrupted when they charge & countercharge each other.
The Legionaries & Knights are both in open terrain.
Neither outnumber the other.
Impact
For each combat, Knights get +1 for Lance, both Legionaries & Knights get 2 dice for Impact. The Knights have a +1 PoA, but both still need 4's on 2 x D6's to cause a Cohesion Test. The Knights get to re-roll 1's, the Legionaries 1's & 2's
Melee
If neither are advantaged after the Impact, it goes to Melee.
For each combat, the Legionary Bases fight 1st & 2nd Ranks with 2 x D6, the Knights with 2 x D6 per front Base.
The Legionarries are +1 Melee for Skilled Swordsmen, but not against Mounted Swordsmen which is what Knights melee with.
The Knights are + for Better Armour
So the Knights are +PoA , but again both Legionarries & Knights still need 4's on a D6 to cause a Cohesion Test.
So assuming I've calculated it right
So is it better to avoid such combats until you outnumber or get a Cohesion Test on your opponent & achieve ++ to Melee?
Cheers,
Jer



