does that not mean you lose the advantage of the speed?ShrubMiK wrote:True. So if they are in a battle line with cats, keep them one MU furthet back.
Late Seleucid 650pt -> 800pt
Moderators: hammy, philqw78, terrys, Slitherine Core, Field of Glory Design, Field of Glory Moderators
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LeslieMitchell
- Sergeant - 7.5 cm FK 16 nA

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LeslieMitchell
- Sergeant - 7.5 cm FK 16 nA

- Posts: 240
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I like these people, and this looks about the sameGollum9 wrote:Sorry, I should have said any range other than Essex. They took more money than agreed then refused to give me a refund unless I spent more money sending them back so I would never use them again.
Plenty more manufacturers out there who treat customers correctly i'm sure!
http://www.magistermilitum.com/popuplar ... %20Triarii
Basically you need early roman figures, painting the shield white (or Silver)
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LeslieMitchell
- Sergeant - 7.5 cm FK 16 nA

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another option would be to try instant armies and see if they have some 2nd hand Essex figures figuresGollum9 wrote:Sorry, I should have said any range other than Essex. They took more money than agreed then refused to give me a refund unless I spent more money sending them back so I would never use them again.
Plenty more manufacturers out there who treat customers correctly i'm sure!
Yes. But that's a given if you put any faster troops in a battleline with slower troops.LeslieMitchell wrote:does that not mean you lose the advantage of the speed?ShrubMiK wrote:True. So if they are in a battle line with cats, keep them one MU furthet back.
The main reason IMO for having sme lancer cav along with a larger number of cats is to have some more mobile BGs that can start off in reserve, and get to wherever they are needed to best contribute. Whether that is rear support and/or flank guard for the cats; joining the battle line with the cats; or going somewhere else entuirely will depend on what unfolds on the table.
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LeslieMitchell
- Sergeant - 7.5 cm FK 16 nA

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Personal I think 80point is to much for the elite lancers I would prefer 3 cats over 2 cats and the lances, and would always take 2xcats over 1 cat and a lancer. If the lancers where Superior I think you would have a pointShrubMiK wrote:Yes. But that's a given if you put any faster troops in a battleline with slower troops.LeslieMitchell wrote:does that not mean you lose the advantage of the speed?ShrubMiK wrote:True. So if they are in a battle line with cats, keep them one MU furthet back.
The main reason IMO for having sme lancer cav along with a larger number of cats is to have some more mobile BGs that can start off in reserve, and get to wherever they are needed to best contribute. Whether that is rear support and/or flank guard for the cats; joining the battle line with the cats; or going somewhere else entuirely will depend on what unfolds on the table.
Leslie
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zvengrosbaf
- Senior Corporal - Destroyer

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Hi this is my personnal list :
800 pts
4* TC
2 *2 companions Cv Elite LC,Sw
2 * 4 Agema Ct Superior
1 * 8 Pk superior
4 * 8 Pk Average
1 * 6 Thorakitai MF Arm Average OS
1 * 4 LH JLS LS, Average
1 * 4 LH Bow Average
2 * 6 LF sling Poor
1 * 6 LF Bow Poor
Notes:
1) both CV are to be use with the 2 CT units. Very useful to flank ennemy or catch evading CV.Very easy to loose but 15 BG in the army.
2) the 3 LF units are only use to screen the phalanx front and fall back as soon as they are disrupted.
3) the thorakitai are use primary as infentry support for ct/Cv offensive and, in case of broken terrain in a wing, to challenge it as the LF are unable to do that.
4) the JLS/Ls LH support CV/CT offensive wing and the LH bow support the LF against ennemy LF
5) the main phalanx offensive is made by 1 BG sup and 2 Av, one Av phalanx cover defensive wing and the other support the offensive CV/CT wing
5) 15 BG in the army, very hard to break
800 pts
4* TC
2 *2 companions Cv Elite LC,Sw
2 * 4 Agema Ct Superior
1 * 8 Pk superior
4 * 8 Pk Average
1 * 6 Thorakitai MF Arm Average OS
1 * 4 LH JLS LS, Average
1 * 4 LH Bow Average
2 * 6 LF sling Poor
1 * 6 LF Bow Poor
Notes:
1) both CV are to be use with the 2 CT units. Very useful to flank ennemy or catch evading CV.Very easy to loose but 15 BG in the army.
2) the 3 LF units are only use to screen the phalanx front and fall back as soon as they are disrupted.
3) the thorakitai are use primary as infentry support for ct/Cv offensive and, in case of broken terrain in a wing, to challenge it as the LF are unable to do that.
4) the JLS/Ls LH support CV/CT offensive wing and the LH bow support the LF against ennemy LF
5) the main phalanx offensive is made by 1 BG sup and 2 Av, one Av phalanx cover defensive wing and the other support the offensive CV/CT wing
5) 15 BG in the army, very hard to break
Re: Late Seleucid 650pt -> 800pt
I'm putting together a Seleucid army, and I've always had a thing for trying out the less-popular unit types. What are you peoples' thoughts on the Kappadocian Hillmen and the Thracians? I'm thinking the Thracians would be great ambushing troops, being MF with heavy weapons. Also the Tarantine cavalry looks interesting, being Drilled LH. But is there really an advantage to having LH that are drilled? After all, LH never take CMTs since they're skirmishers, right?
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Fluffy
- Administrative Corporal - SdKfz 251/1

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Re: Late Seleucid 650pt -> 800pt
I run my Seleucids as a combined arms, with 1 BG elite lancers and 1 BG cats, 1x12 Pk with 2x4 Roman style Hf to support and 2 BG of elephants to run with either the mounted or foot.
Also; Cv are best in groups of 4 and even though pike deal well with mounted I find it best for Pk heavy armies to have some elephants to scare mounted off your flanks.
Also; Cv are best in groups of 4 and even though pike deal well with mounted I find it best for Pk heavy armies to have some elephants to scare mounted off your flanks.
Re: Late Seleucid 650pt -> 800pt
There is effectively no advantage to being Drilled skirmishers (well I think there is some very obscure situation where it makes a difference, to do with moving as a battle line with other troops).Zephyr40k wrote: Also the Tarantine cavalry looks interesting, being Drilled LH. But is there really an advantage to having LH that are drilled? After all, LH never take CMTs since they're skirmishers, right?
LH do sometimes takes CMTs though. Skirmishers CMT to retreat up to 3MU without changing the direction they are facing, and they also need to CMT to charge if Disrupted. But being drilled or undrilled makes no difference as all skirmishers need a 7 to pass.
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grahambriggs
- Lieutenant-General - Do 217E

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Re: Late Seleucid 650pt -> 800pt
Or a CMT to charge unbroken non skirmishers frontally or receive a charge from same instead of evading. But it doesn't matter as they need a 7 to pass whether drilled or undrilled.Polkovnik wrote:There is effectively no advantage to being Drilled skirmishers (well I think there is some very obscure situation where it makes a difference, to do with moving as a battle line with other troops).Zephyr40k wrote: Also the Tarantine cavalry looks interesting, being Drilled LH. But is there really an advantage to having LH that are drilled? After all, LH never take CMTs since they're skirmishers, right?
LH do sometimes takes CMTs though. Skirmishers CMT to retreat up to 3MU without changing the direction they are facing, and they also need to CMT to charge if Disrupted. But being drilled or undrilled makes no difference as all skirmishers need a 7 to pass.
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babyshark
- Field of Glory Moderator

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Re: Late Seleucid 650pt -> 800pt
The main advantage to drilled skirmishers is if they are sent on an FM.
Marc
Marc
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grahambriggs
- Lieutenant-General - Do 217E

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Re: Late Seleucid 650pt -> 800pt
Wasn't aware there were any advantages for flank marches. The straggling test is +1 for drilled or skirmishers?babyshark wrote:The main advantage to drilled skirmishers is if they are sent on an FM.
Marc
Re: Late Seleucid 650pt -> 800pt
So does that mean drilled skirmishers get +2 to the straggling test?grahambriggs wrote:Wasn't aware there were any advantages for flank marches. The straggling test is +1 for drilled or skirmishers?babyshark wrote:The main advantage to drilled skirmishers is if they are sent on an FM.
Marc



