The Bug Thread (Read before posting bugs!)

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Kerensky
Content Designer
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Post by Kerensky »

Pupec wrote:"Panzer IA" has an incorrect fire animation at shooting to the left side

[img][img]http://img121.imageshack.us/img121/527/panzeria.png[/img]

Uploaded with ImageShack.us[/img]
We'll fix it, thanks!
VPaulus
Slitherine
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Post by VPaulus »

I don't know if this was mentioned before, but during the initial deployment phase there's a bug when we're deploying a unit that was just bought and place it on the sea for transport.

Image

There's a condition. You mustn't have deployed any unit on land before placing the freshly bought unit. It's only when you deploy all your units on the sea. You can play the whole scenario, and those units will not move. We can only mount and dismount them.
Let me use an example to illustrate how far this bug goes. You bought 3 units before you have beginning to deploy any other unit. Then you begin to deploy them. The last 3 units that you'll placed (it doesn't matter if they are the bought ones or not) will have the issue (and if, of course, you haven't deployed any unit on land before the last three).
I've a save if you want to check it more easily.
bobk
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
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Post by bobk »

Tutorial Message Typo in RC2

Message for long term suppression, end of second sentence. "long-term suppression which persists until the next non-ranged ground." Probably need to add attack or assault to that sentence.

New highlights for objective cities look great!
Kerensky
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Post by Kerensky »

This bug has come up before, and I'm pretty sure it was solved...
I'm having problem recreating your issue.
Does it happen every time for you and in every scenario, such as Norway?

When you installed RC2 did you install into a new directory, or did you overwrite a previously used directory?
VPaulus
Slitherine
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Post by VPaulus »

Kerensky wrote:This bug has come up before, and I'm pretty sure it was solved...
I'm having problem recreating your issue.
Does it happen every time for you and in every scenario, such as Norway?

When you installed RC2 did you install into a new directory, or did you overwrite a previously used directory?
Hmmm. When I installed RC2, I uninstalled RC1 and erased all files, except the registry information.
But now I remember that I was using a save from RC1. I was in the last mission of the tutorial.
Probably it's that.
Kerensky
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Post by Kerensky »

106. Buying multiple units during the deploy phase does not increment unit number properly. (unsolved)

Finish Poland.
Start Norway.
Buy a unit during deploy phase. Don't place it.
Buy another unit. Both have the same # (19th scout car, 19th tank, whatever)
terrymulijana
Corporal - 5 cm Pak 38
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Post by terrymulijana »

I uninstall the previous build and the Uninstall process still on background task while it was actually have finished.
This cause an installation failure for the next install since it was detected being uninstalled.

Is this bug have been addressed ?
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
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Post by deadtorius »

After the latest patch I decided to try using the "enter key to" start the next turn instead of the tiny "click here" on the weather/turn page.
It started the next turn, but it would not scroll, I could use the mouse key to grab and move the map around. It disabled all buttons on the UI, and wiped out all my influence which showed 0000. Only way to switch from air to ground was to double click on the hex, and I had to alt,control, delete to get out of the game, no way to end the turn as the UI keys and the hot keys had all been disabled.
Iscaran
Sergeant - Panzer IIC
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Post by Iscaran »

Axis Schnellboote do not seem to have a moving sound at the moment ?

At least they do not seem to have one in Norway scenario.
bretg80
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
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some possible defects found in tutorial last scenario - RC2

Post by bretg80 »

Placed a tank I purchased on a sea hex. It was stuck there for the rest of the scenario in the form of a tank.

My units are surrendering when they are surrounded by my guys but attacked by the enemy. This doesn't make sense, why would they surrender? I had this happen twice in the same game. Please check the surrender code.

I'm also seeing an issue when I attack a unit with artillery, it becomes suppressed, but then I attack it with a tank and it becomes unsuppressed. Is that possible?



Kerensky wrote:This bug has come up before, and I'm pretty sure it was solved...
I'm having problem recreating your issue.
Does it happen every time for you and in every scenario, such as Norway?

When you installed RC2 did you install into a new directory, or did you overwrite a previously used directory?
Razz1
Panzer Corps Moderator
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Post by Razz1 »

^ Bret both of those are WAD.

you must have a hex to retreat into.

Suppression only last for the first attack.
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Paulus, you seem to have the opposite problem I do. I get the Units to deploy with a +1 over actual units in reserve.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Ok, the new splash-screen seems to have a bug with the weather. For example, we are shown the weather window, but as soon as I click to go to deploy, the FORCAST changed to something else. I haven't even done anything, never mind deployed my units yet, and the forecast has changed already? I don't think this is working as intended.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Not really a bug, but the AI is so foolish at mass-attacks. It will send four units, one after the other to attack the same unit individually, instead of taking advantage of this mechanic.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Hmm, maybe not a bug here but just me still not understanding the algorithm right.

If 40% of my attack results are applied before my enemy can hit back, then that strength of 1 unit shouldn't have been able to score a kill on me, should it have?
Image
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
uran21
Panzer Corps Map Designer
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Post by uran21 »

Obsolete wrote:...then that strength of 1 unit shouldn't have been able to score a kill on me, should it have?
It could. With 7% chance to kill you and it just did. Just a lucky dice.
rjh1971
1st Lieutenant - Grenadier
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Post by rjh1971 »

When ever I start doing my turn (mp game) I get the following screen in which weather info seems to be on top of something, mind the white space at the left and right, may scenario info???, maybe it's ok, not sure:
v.RC2
Image
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bretg80
Lance Corporal - SdKfz 222
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Post by bretg80 »

UI improvments needed on this screen. It can wait til later, but not easy to read and kind of messy.

Obsolete wrote:Hmm, maybe not a bug here but just me still not understanding the algorithm right.

If 40% of my attack results are applied before my enemy can hit back, then that strength of 1 unit shouldn't have been able to score a kill on me, should it have?
Image
:?
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

When ever I start doing my turn (mp game) I get the following screen in which weather info seems to be on top of something,
The same thing happens in campaigns.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
tnourie
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
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Same D@mn numbers bug. . .

Post by tnourie »

:cry: The same thing is occuring in Multiplayer for me. When I type in text, numbers show up!!! I must use Notepad and Cut & Paste to enter any messages!!!! :x :x :x

See the following please!
Image
Thanks,
Tim Nourie
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