Well, I spent most of Wednesday fighting with XCode telling me about its "broken pipe" (when it meant that there was a problem with compiling some inline assembly - so obvious really). Hopefully that tells you something about what I am doing

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In theory it will also be good for our netbook friends, as the iPad work includes a lot of general optimisation which should make the PC version less processor hungry too

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No dates on release yet though - we want to make it as good as it can be on the iPad.
Cheers
Pip