I could certainly see modifying the change for elephants to allow specific armies with elephant mounted generals to still be able to be able effect elephant combat dice. As far as longbows, my impression is that they aren't that vulnerable to cavalry now so shouldn't be all that vulnerable to the faster armoured knights.rpayne wrote:One of my initial concerns, and like I've said I want to playtest it before whining too much (but they didn't let me in to the playtest group so OF COURSE now I'm whining) is elephants not being supportable by generals.
For western elephants this might make a decent deal of sense, but for eastern elephants it definitely does not.
Consider basically any of the eastern Elephant armies, the example we always use being Classical Indian.
In your standard Classical Indian army, your fighting force is 5-6 units of elephants, and 1-2 units of heavy chariots. VS say, Romans or Pike, you will try hard to only fight with these units, and keep all of your foot (unprotected) back for rear support and overlaps.
What are the generals supposed to do in such a situation? Obviously one hangs out with the chariots, but the rest are merely cheerleaders.
Normally, I will keep generals with elephants above all else, because those rerolls protect against freak accidents resulting in death rolls and the units exploding. Again, for a western army with one or two units of ellies this might seem a little gamey, but when you are running 300 points of the beasts and they are nearly the entire front line of your army, it becomes required.
It deserves playtesting, because while this weakens elephants in melee, the other changes have made them much scarier on impact (3 dice and an extra -1), and I need to see how that ends up. But I am slightly concerned that at the end of the day I will prefer the old elephants.
Could be that another beta test phase is going to work on how to integrate Ellies into the Eastern armies too. Who knows what the writers are brewing up.
The other ones I am slightly concerned about are the Longbow vs. Armored Knight bits, and the LH cohesion test for evading off table bits. I see the logic behind both, but feel in both cases they might be too severe a reaction.
LH got hit hard by this ruleset.
Chris









