Ideas for scenarios

Download scenarios and talk about scenario design.

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junk2drive
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Ideas for scenarios

Post by junk2drive »

Tanks, change to can transport. Tank riders for the Soviets. Tank crews, ejected when tank destroyed.

Remove promotions. Set experience level in the editor. Green troops stay green. Mixed companies.
Merr
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Re: Ideas for scenarios

Post by Merr »

junk2drive wrote: Tank crews, ejected when tank destroyed.
I got crew bailout working right now in my "TRACK HIT !" scenario/mod.

Also, I have HIT LOCATIONS working ... Turret/Hull/Engine(transmission)/Track(suspension) ...

All works ... plus ... Facing of the hull and turret determines Armor penentration.

I'm just wrapping this up now ... you know, cleaning up a few things.

And ... as a finale ... I got Armored (tracked) vehicles in forest(cover) tiles. That part was easy (terrain.txt change), but, I had to write more conditions for this because BA was written for only Infantry to be in cover, ie SuppressionFire was one change.

Rob
junk2drive
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Post by junk2drive »

Good deal.

I'm going to have to quit scen work until you finish making everything new.
Merr
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Post by Merr »

junk2drive wrote:Good deal.

I'm going to have to quit scen work until you finish making everything new.
Don't wait for me! .... Remember, it's easier to incorporate the mod into a scenario after it's complete.

Plus, based on my time table, it will be at least a week before I'm finished because I want to add more stuff.
It's the testing part that takes the longest because I have to run through everything over and over to ensure I covered all the bases.

I'll see if I can post something later tonight or tomorrow morning in the Mods thread that will detail the entire project.
At that point I can get some input's or ideas from other players about how to model the first release.
As always, there's a million things I want to model but it will take 300 years to complete.

Merr
junk2drive
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Post by junk2drive »

I was only joking. I am amazed by what you come up with.

If you are going to have armour locations, we need a reverse method for AFVs. Turning tail to run is not good.

Hopefully the 3D modelers will surprise us soon.

I was looking at some Steel Panthers scenarios today. Burma, DEI, French Indochina, Korean War.
Para drops
Glider drops
Recoiless guns
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Rosseau
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Post by Rosseau »

You guys are great. And I love Merr's officer's mod. That should really be adopted into the base game as it is patched.

Also, gotta give some credit to the moddability of BA.
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