SetTeamAggression question
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DaveyJJ
- Senior Corporal - Destroyer

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SetTeamAggression question
In the Slith template files, the aggr value in the SetTeamAggression (side, team, aggression) values don't make sense to me.
64 = defend, 48 = seek and destroy, 32 move towards a VP killing along way.
Are those the only values we can use? Or is there a range from 0-64 or something, and if so, what are the values indicative of?
Thanks!
64 = defend, 48 = seek and destroy, 32 move towards a VP killing along way.
Are those the only values we can use? Or is there a range from 0-64 or something, and if so, what are the values indicative of?
Thanks!
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pipfromslitherine
- Site Admin

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They are bitfields, meaning you can combine (add) the values together to get more complex behaviours.
viewtopic.php?t=18160
This thread details them all and talks about it a little more.
Cheers
Pip
viewtopic.php?t=18160
This thread details them all and talks about it a little more.
Cheers
Pip
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pipfromslitherine
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I need to remove them (for tidiness, yes) when I use a premade BAM ... ie, I'm using a modified Allied Skirmish BAM for my sniper scenario.pipfromslitherine wrote:Why would you need to remove them? They'll only be used if you tell the AI to do so? Or is it just for tidiness?
Cheers
Pip
Ensures that I start fresh because I'm experimenting with random team destinations and I don't want "fixed" points.
Thanks for the quick reply!!
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pipfromslitherine
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Great!pipfromslitherine wrote:Ah - I see. I'll add it to the task list
Cheers
Pip
While we're on the subject ... Is there a "fixed" toggle on your task list?
Again, I found myself having to manually edit the [units] under UNITFIX to read false ....ie, UNITFIX_0_0 FALSE
if I want them to be purchaced.
Sorry (in advance) if I missed that button in the docs.
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pipfromslitherine
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junk2drive
- BA Moderator

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I finally figured out that the editor AI window aggressiveness settings go above 9.
Open the window
Set your teams by clicking the arrows for a side and team number
Put your pointer over the unit(s) and click to set the team
Set the aggressiveness with the numbers above
Click AI point and click a square to place point on map
Set target to a point number
Edit to add
To quickly change the agg number, hold the shift key, then click the arrow. The number will change by 10s.
Open the window
Set your teams by clicking the arrows for a side and team number
Put your pointer over the unit(s) and click to set the team
Set the aggressiveness with the numbers above
Click AI point and click a square to place point on map
Set target to a point number
Edit to add
To quickly change the agg number, hold the shift key, then click the arrow. The number will change by 10s.
