Change list for v1.3.1
- Change: Improved AI selection of terrain density in Storm of Arrows and Immortal Fire.
Change: Arid terrain can now appear in Immortal Fire battles.
Add: Validation routine to custom fix impossible weapon combinations e.g. through the scenario editor.
Add: Improved debug information for charge crash messages.
Fix: All reported army weapon and points cost errors.
Fix: Auto fix built into the game engine to avoid invalid battle group weapons and points costs.
Fix: Mac MP bug preventing users from sending turn updates.
Fix: Bug in the claim system for dead games, that caused a crash.
Fix: Bug in DAG that allowed you to manipulate the Min/Max battlegroups purchased.
Change: It now checks if the game is over before allowing rally checks at the end of a turn.
Fix: Pursuit bug, units were sometimes moving too far when charging evaders and pursuing.




