Patch 1.14 = Wrong Nations

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mystery
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Patch 1.14 = Wrong Nations

Post by mystery »

I did a fresh install of CoW and patched it to 1.14 and am having a problem.

Before patching the game, the campaigns (using Historical settings) had all nations in their correct starting locations. After patching, it looks like the nations have been completed shuffled around in very ahistorical starting locations (again using Historical settings). For example, in the Unification of Italy campaign, the Assyrians start in control of the Roman province, the Israelites are in southern Italy, etc. It isn't supposed to be like that is it? :? :o :) Thanks for any advice on what's gone wrong, if anything.
IainMcNeil
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Post by IainMcNeil »

Hmmm strange. Try switching between historical and alternative settings.

If that doesn't work you may have to reinstall, but when you uninstall make sure the CoW directory is deleted from Program Files before you reinstall.
mystery
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Post by mystery »

Thanks for replying Ian.

I again just now deleted all references to the game on my system, reinstalled CoW from the disk, applied the 1.14 patch, and again nations are showing up in starting positions that are totally wrong. Arzawa in place of the Romans in the "Conquest of Britain" campaign, Upper Egyptians in the "Gallic Wars" campaign, etc. Switching between historical and alternative settings has no effect.

This is really baffling as I think I'm doing everything right. The game patched and played perfectly when I first got it a year or so ago, but going back to it now results in some wacky setups.

It might be noteworthy that when I try to uninstall the game using Add\Remove, I get the following error window and message:

Wise Uninstall
"Could not open install.log file"

I can delete all of the game's folders and clean my registry, but I'm not sure what the problem is with reinstalling and patching. Any other ideas please?

Is there more than one English version of patch 1.14?
IainMcNeil
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Post by IainMcNeil »

I've not heard of this before - are you sure you're using the correct patch for the version you have? Which version do you have?Note - digital downloads never need patching.
taibi
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Post by taibi »

I have the same in my game - it is supposed to be like that. The map pack just gives you the chance to play the old Legion maps with CoW, with the nations in CoW, not Legion.
mystery
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Post by mystery »

Thanks Taibi, that would explain things, though not quite to my satisfaction. :) If all the extra campaigns and maps included with the 1.14 CoW patch have all the starting positions wrong, that pretty much makes them useless for me. :cry: But thanks again for the explanation.

Any input Ian?
IainMcNeil
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Post by IainMcNeil »

Ahh I see what you mean - the nations in Legion do not exist in CoW so this is how it works. If you want the Roman units in the Roman maps I'm afraid you need to buy Legion Gold. We can't just give games away for free as a patch ;)
honvedseg
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Wrong Nations

Post by honvedseg »

The individual on-screen descriptions for the added campaigns notes that these are "what-if" scenarios, not historical placements. It was an easy way to add a few campaigns to the later game without a lot of reprogramming and data-shuffling on the old maps.
mystery
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Post by mystery »

Is there a way to delete the Legion Gold campaigns & maps from a patched CoW installation so that I don't see those campaigns but still have whatever benefits the patch offers to CoW?
IainMcNeil
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Post by IainMcNeil »

You could edit the map list file in the data dir (I think), or just not select those maps :)
guineawolf
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Post by guineawolf »

iainmcneil wrote:Ahh I see what you mean - the nations in Legion do not exist in CoW so this is how it works. If you want the Roman units in the Roman maps I'm afraid you need to buy Legion Gold. We can't just give games away for free as a patch ;)
Business is Business,heh! :D (no offend)

,just kidding
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