Before patching the game, the campaigns (using Historical settings) had all nations in their correct starting locations. After patching, it looks like the nations have been completed shuffled around in very ahistorical starting locations (again using Historical settings). For example, in the Unification of Italy campaign, the Assyrians start in control of the Roman province, the Israelites are in southern Italy, etc. It isn't supposed to be like that is it?
Patch 1.14 = Wrong Nations
Moderator: Slitherine Core
Patch 1.14 = Wrong Nations
I did a fresh install of CoW and patched it to 1.14 and am having a problem.
Before patching the game, the campaigns (using Historical settings) had all nations in their correct starting locations. After patching, it looks like the nations have been completed shuffled around in very ahistorical starting locations (again using Historical settings). For example, in the Unification of Italy campaign, the Assyrians start in control of the Roman province, the Israelites are in southern Italy, etc. It isn't supposed to be like that is it?
Thanks for any advice on what's gone wrong, if anything.
Before patching the game, the campaigns (using Historical settings) had all nations in their correct starting locations. After patching, it looks like the nations have been completed shuffled around in very ahistorical starting locations (again using Historical settings). For example, in the Unification of Italy campaign, the Assyrians start in control of the Roman province, the Israelites are in southern Italy, etc. It isn't supposed to be like that is it?
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
Thanks for replying Ian.
I again just now deleted all references to the game on my system, reinstalled CoW from the disk, applied the 1.14 patch, and again nations are showing up in starting positions that are totally wrong. Arzawa in place of the Romans in the "Conquest of Britain" campaign, Upper Egyptians in the "Gallic Wars" campaign, etc. Switching between historical and alternative settings has no effect.
This is really baffling as I think I'm doing everything right. The game patched and played perfectly when I first got it a year or so ago, but going back to it now results in some wacky setups.
It might be noteworthy that when I try to uninstall the game using Add\Remove, I get the following error window and message:
Wise Uninstall
"Could not open install.log file"
I can delete all of the game's folders and clean my registry, but I'm not sure what the problem is with reinstalling and patching. Any other ideas please?
Is there more than one English version of patch 1.14?
I again just now deleted all references to the game on my system, reinstalled CoW from the disk, applied the 1.14 patch, and again nations are showing up in starting positions that are totally wrong. Arzawa in place of the Romans in the "Conquest of Britain" campaign, Upper Egyptians in the "Gallic Wars" campaign, etc. Switching between historical and alternative settings has no effect.
This is really baffling as I think I'm doing everything right. The game patched and played perfectly when I first got it a year or so ago, but going back to it now results in some wacky setups.
It might be noteworthy that when I try to uninstall the game using Add\Remove, I get the following error window and message:
Wise Uninstall
"Could not open install.log file"
I can delete all of the game's folders and clean my registry, but I'm not sure what the problem is with reinstalling and patching. Any other ideas please?
Is there more than one English version of patch 1.14?
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
-
honvedseg
- Master Sergeant - Bf 109E

- Posts: 450
- Joined: Mon Apr 04, 2005 6:12 pm
- Location: Reading, PA, USA
Wrong Nations
The individual on-screen descriptions for the added campaigns notes that these are "what-if" scenarios, not historical placements. It was an easy way to add a few campaigns to the later game without a lot of reprogramming and data-shuffling on the old maps.
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
-
guineawolf
- Lance Corporal - SdKfz 222

- Posts: 20
- Joined: Tue Nov 14, 2006 3:55 pm

