Ingame feedback from: Obsolete

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Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

I had more than 10 games in my completed tab on the server, now I have less. Do they get removed after a certain period?
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Ingame feedback from: Obsolete

Post by Obsolete »

It seems once you deploy an AT into a building, you can't remove it anymore?
IainMcNeil
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Post by IainMcNeil »

I think it is beacuse the Tiger was top dog when it first appeared in the desert. It was around 2 years before the Panther. By the time the Panther arrived it may have been a great tank but had reliability issues and was not that much better than what was already in service.

Completed games disappear after 2 weeks I think.

When you say rear armour was stronger are you sure the tank was not facing backwards with its turret so it appeared to be the front?

On the facing code it is extremely complex - it appears to work from what I have seen so I think you're just reading it slightly wrong. You have to keep in mind who is unit A & B in the script and its not always obvious. You have to get teh direction of the shooter from the target, not vice versa, which is what you think of instinctively.
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Using the new version, I can't seem to resume any of my Normandy PBEMs. I get:

Failed to fetch data from battle state: Sizes do not match: state:44! != call:48
(0)
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Post by Obsolete »

It seems to happen with all of them. I guess we just have to start the maps over? In that case, the existing ones should perhaps be deleted somehow.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Ingame feedback from: Obsolete

Post by Obsolete »

I fired upon a Marder III, I surprssed it, but during its retreat it gave off a return-fire. Something wrong with that I think.
pipfromslitherine
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Post by pipfromslitherine »

You shouldn't even be able to see your old games! I will kill off all the old games so as to remove the problem, and recheck the versioning code in the MP.

[Edit: it might be that it only looks at the versioning when showing challenges, which would explain it]

Thanks

Pip
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

I can not play the final scenario in the game. I get a pop up error regarding 'an occupied tile' before I can even begin. This happens even if I purchase no units.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
Obsolete
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1203
Joined: Thu May 06, 2010 5:25 pm

Ingame feedback from: Obsolete

Post by Obsolete »

Sometimes I can unload on a diagonal, and other times I can't. Not sure what's going on here, rounding errors?
pipfromslitherine
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Post by pipfromslitherine »

I'm going to guess that the script is doing something unpleasant, although it should just fail to put the unit down. I will check it out - I assume you mean the last bulge mission.

Thanks a lot

Pip
Obsolete
Lieutenant Colonel - Panther D
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Post by Obsolete »

Yup the bulge mission (at least for now). I noticed the allied units seem to have really increased their strength now. Almost feels like the game will be too easy.

I suspect there will be other maps that also have this script problem, we shall see.

By the way, is there no way for a player to download his last submitted pbem? Sometimes while waiting for the next turn, I can see a lot of players wanting to examine the last position of the board for example.
Image
Experience Ratio = (def exp level + 2)/(att exp level + 2)
Entrenchment Ratio = (def entr rate + 1) /(att entr rate + 1)
pipfromslitherine
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Post by pipfromslitherine »

Hmm - I'm not sure whether the system allows for that. I will take a look if I get time.

Thanks

Pip
Obsolete
Lieutenant Colonel - Panther D
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Ingame feedback from: Obsolete

Post by Obsolete »

Mortar units do not gain experience for kills, is that by design?
Obsolete
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Ingame feedback from: Obsolete

Post by Obsolete »

In the Bulge1 scenario, one of the side-quests is to hold 3 victory points. Yet I was not awarded this at the end of the scenario.
Obsolete
Lieutenant Colonel - Panther D
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Ingame feedback from: Obsolete

Post by Obsolete »

Seems we still have some major movement bugs, I killed a Bazooka unit last turn in the online normany scenario. At the start of my next turn, it is alive again. Also, one of my scouts is dead despite he was in full health las turn. Also, some of my units which I had moved, are still starting in thier same place again, despite my trucks are moved. Hmmmmm!!! This is a priority bug issue.
Obsolete
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Ingame feedback from: Obsolete

Post by Obsolete »

Ok something is definitely way out of wack in this Normandy scenario. Do us engineers go from 0 moral to 125 in one turn just because they are in a bunker?
Obsolete
Lieutenant Colonel - Panther D
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Ingame feedback from: Obsolete

Post by Obsolete »

Is it normal for Waffen ss to start with 125 moral despite not having any promotions?
Obsolete
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Ingame feedback from: Obsolete

Post by Obsolete »

After units carry out a successful assault against my infantry in buildings, shouldn't those enemy units suffer a spotted penalty instead of remaining invisible in the tile they had just assaulted?
Obsolete
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Ingame feedback from: Obsolete

Post by Obsolete »

Units being transported still have immunity to damage when the transport is destroyed.
Obsolete
Lieutenant Colonel - Panther D
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Joined: Thu May 06, 2010 5:25 pm

Ingame feedback from: Obsolete

Post by Obsolete »

Over run isn't supposed tow work on diagonals? Perhaps another rounding bug. Seems Assault only works on diags somtimes as well. Seems it's never consistant.
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