Ingame feedback from: Merlock
Moderators: Slitherine Core, BA Moderators
Ingame feedback from: Merlock
I like the look of the artwork in the intros and menus.
My first impression of the gameplay is good, however I did keep going of the arrow keys to move around the map and did not expect this to be the rotate function. Whilst giving commands to units it would be nice if I could select the next unit as the first is moving.
I'm certainly looking forward to exploring the game further.
My first impression of the gameplay is good, however I did keep going of the arrow keys to move around the map and did not expect this to be the rotate function. Whilst giving commands to units it would be nice if I could select the next unit as the first is moving.
I'm certainly looking forward to exploring the game further.
Ingame feedback from: Merlock
Still enjoying playing! I'm find the that the jumping about when one unit attacks another is a bit dis-orientating and and that when you zoom out to look at the wider situation the detail of the terrain and unit position is lost to quickly.
Just started my first multiplayer games, so I'm look forward to seeing how they workout.�
Just started my first multiplayer games, so I'm look forward to seeing how they workout.�
-
pipfromslitherine
- Site Admin

- Posts: 9924
- Joined: Wed Mar 23, 2005 10:35 pm
Ingame feedback from: Merlock
I've had a couple of issues with enemy units firing from visible positions outside the active game area. These units can't be targeted with return fire.
-
pipfromslitherine
- Site Admin

- Posts: 9924
- Joined: Wed Mar 23, 2005 10:35 pm
Ingame feedback from: Merlock
D-Day Linkup
One of the replacement Shermans can't move off the beach.
Still enjoying the gameplay, and the multiplayer game is working well.
One of the replacement Shermans can't move off the beach.
Still enjoying the gameplay, and the multiplayer game is working well.
Ingame feedback from: Merlock
Really enjoying replaying the D-Day Linkup mission.�
I'd like to see an adaptive campaign, I know you can lose the historic accuracy but it would add even more scope for repeat play.
I'd like to see an adaptive campaign, I know you can lose the historic accuracy but it would add even more scope for repeat play.
Ingame feedback from: Merlock
Don't have any sfx when the B17 & B26 airstrikes come in.
-
pipfromslitherine
- Site Admin

- Posts: 9924
- Joined: Wed Mar 23, 2005 10:35 pm
Ingame feedback from: Merlock
The last few times I finished a multiplayer turn the game seems to lockup. The turn is uploaded to the server ok, but I have to force the game to close, and restart it.
-
pipfromslitherine
- Site Admin

- Posts: 9924
- Joined: Wed Mar 23, 2005 10:35 pm
Ingame feedback from: Merlock
using the enter key to toggle between units goes to locations of dead units as well as live ones
Ingame feedback from: Merlock
First play with 0.7
D-Day linkup - The Sherman in the second wave of reenforcements still can't move off the beach
D-Day linkup - The Sherman in the second wave of reenforcements still can't move off the beach
-
pipfromslitherine
- Site Admin

- Posts: 9924
- Joined: Wed Mar 23, 2005 10:35 pm
Ingame feedback from: Merlock
Just had my first play after a weeks holiday, and I wasn't disapointed.
Came accross the sniper shot option for the first time today, and thought it was a nice touch.
I've noticed that when playing in campaign mode that after the mission is finished and the mission selection screen comes back on the missions scroll back to the first mission, rather than move onto the next mission.
Came accross the sniper shot option for the first time today, and thought it was a nice touch.
I've noticed that when playing in campaign mode that after the mission is finished and the mission selection screen comes back on the missions scroll back to the first mission, rather than move onto the next mission.
Ingame feedback from: Merlock
It turns out that the Sherman re-enforcement in D-day linkup isn't stuck on the beach, its just that the guidance squares don't light up
-
IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am



