Dice Graphic

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ianiow
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Dice Graphic

Post by ianiow »

I know you programmers are very busy doing important stuff to the game, but it would be really really nice if someone could write a silly little program that shows a couple of dice rolling on the screen and landing on the numbers I got on my combat roll. I need to see how unlucky I am when I lose, and that it wasn't at all bad generalship!! :lol:

Pleeeease...[puppy dog eyes]
keyth
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Post by keyth »

+1 (though maybe no puppydog eyes :) ). It would be a very quick and easy way to see why you just got thumped.
Keyth

ubi solitudinem faciunt, pacem appellant.
deeter
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Post by deeter »

You can see that in the little black panel if you can read that fast.

Deeter
TheGrayMouser
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Post by TheGrayMouser »

deeter wrote:You can see that in the little black panel if you can read that fast.

Deeter
I think he means actual graphics of dice rolling, perhaps a big hand coming down and swiping your foes battle groups off the map! :D
keyth
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Post by keyth »

If the 'dice display' could be toggled on/off in the preferences and have a 'message delay' in seconds, each user could set it for their own tastes. I think it would help many people (me included) who haven't played the TT and don't always see how the % chance equates into casualties.
Keyth

ubi solitudinem faciunt, pacem appellant.
ianiow
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Post by ianiow »

TheGrayMouser wrote:
deeter wrote:You can see that in the little black panel if you can read that fast.

Deeter
I think he means actual graphics of dice rolling, perhaps a big hand coming down and swiping your foes battle groups off the map! :D
Don't forget the pint of beer graphic in the bottom right hand corner.

That black panel is too small, too fast, and too confusing. I can see in my mind's eye a couple of animated dice rolling onto the battlefield.
Toby42
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Post by Toby42 »

ianiow wrote:
TheGrayMouser wrote:
deeter wrote:You can see that in the little black panel if you can read that fast.

Deeter
I think he means actual graphics of dice rolling, perhaps a big hand coming down and swiping your foes battle groups off the map! :D
Don't forget the pint of beer graphic in the bottom right hand corner.

That black panel is too small, too fast, and too confusing. I can see in my mind's eye a couple of animated dice rolling onto the battlefield.
You are right about that black panel. Zip and it's gone!!! My eyes don't get a chance to digest the info..
Tony
Morbio
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Post by Morbio »

I can't say I fancy the dice graphic, so if the puppydog eyes work then I hope it will be made optional :) I mean, imagine the chaos if the dice knock over the units! :shock:

However, what would be really good is to give a pause button so that you can actually read the log between attacks (particularly in replay mode) and/or make the log scrollable.

Better still, allow it to be kept between games! It can be overwritten each time so hopefully not a big space hog, and if the player wants to keep it then they merely copy the file between games.
Scutarii
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Post by Scutarii »

Could be great add dices on map the actual system is bad specialy in replay turns :cry:
maximvs
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Post by maximvs »

Morbio wrote: ... I mean, imagine the chaos if the dice knock over the units! :shock:
For more realism yet, you could add a graphic (that appears at random, but never more than once per game) of the rulebook occasionally crashing onto the map and sending all your units all over the place ... :evil:

... and maybe a graphic showing one of your dice falling off the table and you having to re-roll them all (this one could be programmed to occur only if you'd rolled all sixes!) :evil:

... or a big hand appearing with a tube of glue to stick the spear back onto one of your heavy infantry units ... :twisted:

On second thoughts, maybe not :wink:
petergarnett
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Post by petergarnett »

I'd be happy just with a graphic of my can of beer.
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