What does the 'Splash' symbol represent when you bomb a City
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- Lieutenant Colonel - Fw 190A
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What does the 'Splash' symbol represent when you bomb a City
When you bomb a city a little splash symbol with a number (like a small explosion) appears. What does it actually represent?
Resource Damage
My understanding is that it represents damage to the resource. All resources have 10 points, and regenerate those points at a rate of 1 per turn. It doesn't matter if the resources is a big city or a minor resource hex; they all have 10 points.
If you lose 5 points, you lose 50% of the production of that hex. For example, if the city produces 8 PPs, and you would be down to 4PPs. Assuming no more attacks, you would be back up at full production in 5 turns.
Obviously, there are some fractional values in there, and they get rounded in the display on the UI. I think the game uses the fractional values, though.
Hope that helps.
If you lose 5 points, you lose 50% of the production of that hex. For example, if the city produces 8 PPs, and you would be down to 4PPs. Assuming no more attacks, you would be back up at full production in 5 turns.
Obviously, there are some fractional values in there, and they get rounded in the display on the UI. I think the game uses the fractional values, though.
Hope that helps.
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- Lieutenant Colonel - Fw 190A
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Re: Resource Damage
Technically, speaking it's 10 steps, just like a full strength unit. So you can think of a city (if you wish) in the same way you view a 10-step undamaged unit.metolius wrote:My understanding is that it represents damage to the resource. All resources have 10 points, and regenerate those points at a rate of 1 per turn. It doesn't matter if the resources is a big city or a minor resource hex; they all have 10 points.
I haven't played against the AI is a long time but yes I believe it's constrained by PPs.gchristie wrote:Does anyone know if the AI suffers for the lack of PPs if the player is bombing its cities? From reading other threads it would appear the consensus is that the AI does not suffer from lack of oil the way we players do.
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- Corporal - 5 cm Pak 38
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Also, do any units present in a Strat-bombed hex ever suffer any damage, either via efficiency degredation or a SP loss?
Kind regards.
Stephen
'If only life was as simple as the majority of its participants' {SD 1999}
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- 1st Lieutenant - Grenadier
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Production/resource level never goes negative. Additionally at the end of one players turn, my experience has been that production for the city could be "zero", but in a pbem game, when the opponent opens the turn, the level could go back to "one".esde56 wrote:Am I correct in assuming that bomb damage cannot reduce the 10 'steps' of city/resource hex below 0?
Also, do any units present in a Strat-bombed hex ever suffer any damage, either via efficiency degredation or a SP loss?
Kind regards.
Stephen
Units in a strategically bombed hex do not suffer damage of any type.
Chance favours the prepared mind.