Army Construction vs. Knights

A forum for any questions relating to army design, the army companion books and upcoming lists.

Moderators: hammy, philqw78, terrys, Slitherine Core, Field of Glory Design, Field of Glory Moderators

Vitzh
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Wed Mar 03, 2010 9:33 pm

Army Construction vs. Knights

Post by Vitzh »

I have been learning the game vs. a Knight heavy army. A typical list includes 16 stands of Knights at 800 points. I have tried a variety of units against them but the PoA and extra dice Knights provide prove to be too much, and often decisively so. The end result is that army construction more and more favors things that can evade a charge from Knights, or the few things that can stand up to them. This makes our games take a very long time as I attempt to maneuver to charge knights on the flank while slowing the center down with skirmishers.

From what I have seen Knights deal incredibly well against everything but Elephants and solid heavy infantry. Is there anything else I am missing? Cataphracts seem to be a particularly bad matchup but so is most everything else.

Is there something we are missing?
batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3614
Joined: Thu Mar 13, 2008 8:52 pm

Post by batesmotel »

A combination of troops that can skirmish, preferably ones that can shoot as well, plus solid heavy foot like pikes or spearmen is the probably the best way to deal with knights.

Chris
....where life is beautiful all the time
Vitzh
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Wed Mar 03, 2010 9:33 pm

Post by Vitzh »

I guess part of my issue is that Sassassinds don't have access to the solid heavy foot part, which seems rather vital.
azrael86
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 596
Joined: Sat Jun 21, 2008 3:55 pm

Post by azrael86 »

Answer to original post - Longbow by the sound of it.

If you are sassanids playing knight armies then why would you expect to be able to stand up to a massed charge by medieval knights with 500+ years of armour and horse technology?

The elephants should be OK, if they have rear support.
Last edited by azrael86 on Wed Mar 03, 2010 10:20 pm, edited 1 time in total.
timmy1
Lieutenant-General - Nashorn
Lieutenant-General - Nashorn
Posts: 3436
Joined: Fri Feb 29, 2008 8:39 pm
Location: Chelmsford, Essex, England

Post by timmy1 »

I believe that longbow or shooty cav, plus handgunners (which is the key part) have been known to make a mess of Knights. Not sure that knight like Bow and Defensive Spear armies too much, especially if the BG foot are large enough to not have to take a CT.

James Hamilton recommends Welsh, with 60 bases of unprotected MF Longbow. They seem to be able to cater for 16 Knights.
MCollett
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 68
Joined: Tue Apr 29, 2008 3:41 am
Location: Auckland, New Zealand

Post by MCollett »

batesmotel wrote:A combination of troops that can skirmish, preferably ones that can shoot as well, plus solid heavy foot like pikes or spearmen is the probably the best way to deal with knights.
I resemble that remark, though I think the shooting is optional. My Later Visigoths (centre of defensive spear, flanks of light spear cavalry) generally enjoy fighting knights.

Best wishes,
Matthew
batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3614
Joined: Thu Mar 13, 2008 8:52 pm

Post by batesmotel »

azrael86 wrote:Answer to original post - Longbow by the sound of it.

If you are sassanids playing knight armies then why would you expect to be able to stand up to a massed charge by medieval knights with 500+ years of armour and horse technology?

The elephants should be OK, if they have rear support.
I would think that elephants plus a couple big BGs of Levy as HF Defensive spearmen could keep the knights awfully busy if not actually beat them head on. Preferably with some generals to support the levy, and some drilled superior armoured bow, sword cavalry to work the flanks of the knights.

Chris
....where life is beautiful all the time
azrael86
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 596
Joined: Sat Jun 21, 2008 3:55 pm

Post by azrael86 »

Of course the trick is not to beat the knights. Most medieval armies have Knights plus something else. The something else is usually not very good, so th ebest approach is to beat that, and not to lose to the knights. Aside from French Ordonnance most kn armies have weak foot that can be bullied.
fgilson
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 52
Joined: Mon Oct 12, 2009 6:17 pm

Post by fgilson »

batesmotel wrote:
azrael86 wrote:Answer to original post - Longbow by the sound of it.

If you are sassanids playing knight armies then why would you expect to be able to stand up to a massed charge by medieval knights with 500+ years of armour and horse technology?

The elephants should be OK, if they have rear support.
I would think that elephants plus a couple big BGs of Levy as HF Defensive spearmen could keep the knights awfully busy if not actually beat them head on. Preferably with some generals to support the levy, and some drilled superior armoured bow, sword cavalry to work the flanks of the knights.

Chris
During deployment, leave a depth gap of 2 stands of HF so that you can place your defensive spear last, right in front of where knights have deployed, but in front of your other troops (who then move to flanks).
ShrubMiK
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 824
Joined: Fri Sep 18, 2009 8:37 am

Post by ShrubMiK »

>and extra dice Knights provide

Whoa, hold on there a second...

The knights shouldn't be getting extra dice in combat, unless they either have an overlap (which should be hard for them, considering knights are so expensive!), or you are also fighting in one rank. In either case you are asking for more trouble than strictly necessary.
grahambriggs
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3073
Joined: Fri Sep 12, 2008 9:48 am

Post by grahambriggs »

ShrubMiK wrote:>and extra dice Knights provide

Whoa, hold on there a second...

The knights shouldn't be getting extra dice in combat, unless they either have an overlap (which should be hard for them, considering knights are so expensive!), or you are also fighting in one rank. In either case you are asking for more trouble than strictly necessary.
They do get extra dice. Two per base whereas most troops only get 1. So, if a unit of 4 knights is fighting a unit of 6 cats the knights normall have more dice.
david53
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2859
Joined: Thu Sep 18, 2008 9:01 pm
Location: Manchester

Post by david53 »

ShrubMiK wrote:>and extra dice Knights provide

Whoa, hold on there a second...

The knights shouldn't be getting extra dice in combat, unless they either have an overlap (which should be hard for them, considering knights are so expensive!), or you are also fighting in one rank. In either case you are asking for more trouble than strictly necessary.

The usual formation when fighting with Knights in impact is IMO 3 wide and one base behind and you get 6 dice that way, in the movement phase you can expand that extra base if required. Just what I do going in with only two bases loses dice in the impact phase when you could be at a plus or double plus.
Dave
Scrumpy
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1423
Joined: Sat Nov 10, 2007 7:27 pm
Location: NoVa

Post by Scrumpy »

I found the solution to some Norman armoured knights last evening, a unit of 6 poor lf bow !

First shot...3x 5s... Normans fail test & die.
Second Shot...4,5, 6 re-roll gives a 5... Normans pass both tests.

Unluckily for them they have to charge as they fail their don't charge test, my foot evade leaving a 4 man armoured knight unit smiling as the Normans ride close enough to be kebabed on some lances. Ends up with my 8 dice againt 2 fragged Normans, not a pretty sight.

And even better as a man of Wessex I managed to avenge Harold by killing William the Tanner too.
ShrubMiK
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 824
Joined: Fri Sep 18, 2009 8:37 am

Post by ShrubMiK »

The knights don't get extra dice. They get extra dice per front-rank base, true, but that's not really the point when working out who is going win when they take on opponents who are two ranks deep.

(Unless...as I said before...they have an overlap. Which, naturally, their opponents should be trying to prevent...just as in any combat not involving knights!)

The motivation for me commenting was that the Original post seemed to be talking as if knights generally have both POA and extra dice advantage, which made me wonder if rules were being applied wrongly, e.g. knights fighting with 2 dice from each base in 2 ranks.

I think we know 6 cats vs. 4 knights is not a particularly good matchup, better to try something else ;)
Vitzh
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
Joined: Wed Mar 03, 2010 9:33 pm

Post by Vitzh »

fgilson wrote: During deployment, leave a depth gap of 2 stands of HF so that you can place your defensive spear last, right in front of where knights have deployed, but in front of your other troops (who then move to flanks).
I have been deploying the Elephants and Defensive Spear last. The defensive spear has been used as rear support for the elephants instead of fighting knights. As it is poor, would it really stand up to knights? 16 stands of Knights is a lot of tabletop to cover vs. 4 elephants and some defensive spear. I have been planning to add more elephants to the list and using my LH to dance in front of the knights.

Knights receive extra dice as they get two dice per stand, not one die but no support die. They also tend to outnumber cats as they essentially cost the same amount which makes overlaps all the more likely. Overall I have not found the Cats to be much good at anything.

Is 16 stands of knights considered a lot of knights at 800 points? Is it generally a good idea in list construction to get that focused or is this a rather extreme list?
philqw78
Chief of Staff - Elite Maus
Chief of Staff - Elite Maus
Posts: 8836
Joined: Tue Feb 06, 2007 11:31 am
Location: Manchester

Post by philqw78 »

16 knights is a high number but not outrageous. Most would have 12, a few 8, some 16, less 20, but average drilled can have a few more. The 20's will probably have some average if HA, if over 20 definately.
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
batesmotel
Field of Glory Moderator
Field of Glory Moderator
Posts: 3614
Joined: Thu Mar 13, 2008 8:52 pm

Post by batesmotel »

Vitzh wrote:
fgilson wrote: During deployment, leave a depth gap of 2 stands of HF so that you can place your defensive spear last, right in front of where knights have deployed, but in front of your other troops (who then move to flanks).
I have been deploying the Elephants and Defensive Spear last. The defensive spear has been used as rear support for the elephants instead of fighting knights. As it is poor, would it really stand up to knights? 16 stands of Knights is a lot of tabletop to cover vs. 4 elephants and some defensive spear. I have been planning to add more elephants to the list and using my LH to dance in front of the knights.

Knights receive extra dice as they get two dice per stand, not one die but no support die. They also tend to outnumber cats as they essentially cost the same amount which makes overlaps all the more likely. Overall I have not found the Cats to be much good at anything.

Is 16 stands of knights considered a lot of knights at 800 points? Is it generally a good idea in list construction to get that focused or is this a rather extreme list?
The Defensive Spear can't give the elephants rear support since they are poor and the elephants are average. The levy are up a POA at impact and even in melee against the knights if they are steady. After one round of melee, the knights have to break off if the levy haven't lost cohesion so I think it is reasonable to use the Levy in the front line, especially with a commander attached to help them pass cohesion tests.

Chris
....where life is beautiful all the time
fgilson
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 52
Joined: Mon Oct 12, 2009 6:17 pm

Post by fgilson »

batesmotel wrote:
Vitzh wrote:
fgilson wrote: During deployment, leave a depth gap of 2 stands of HF so that you can place your defensive spear last, right in front of where knights have deployed, but in front of your other troops (who then move to flanks).
I have been deploying the Elephants and Defensive Spear last. The defensive spear has been used as rear support for the elephants instead of fighting knights. As it is poor, would it really stand up to knights? 16 stands of Knights is a lot of tabletop to cover vs. 4 elephants and some defensive spear. I have been planning to add more elephants to the list and using my LH to dance in front of the knights.

Knights receive extra dice as they get two dice per stand, not one die but no support die. They also tend to outnumber cats as they essentially cost the same amount which makes overlaps all the more likely. Overall I have not found the Cats to be much good at anything.

Is 16 stands of knights considered a lot of knights at 800 points? Is it generally a good idea in list construction to get that focused or is this a rather extreme list?
The Defensive Spear can't give the elephants rear support since they are poor and the elephants are average. The levy are up a POA at impact and even in melee against the knights if they are steady. After one round of melee, the knights have to break off if the levy haven't lost cohesion so I think it is reasonable to use the Levy in the front line, especially with a commander attached to help them pass cohesion tests.

Chris
I would absolutely put Poor Levey defensive spear opposite enemy knights. My spear would be in as large units as I'm permitted so as suggested by Bates a general can assist them (especially if the knights have generals with them).
gozerius
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1117
Joined: Wed Jul 30, 2008 12:32 am

Post by gozerius »

Spear, whether offensive or defensive, are the bane of knights. Especially if they have shooters nearby to soften up the knights.
Try this: Use your LH to goad the knights into a charge that will drag them in front of the levy spear. Make sure that you have a gap big enough to sqeeze through. Then the knights will need to CMT not to charge the spear, and if they fail - knight kabobs!!! Unless you go disrupted, then you are toast.
david53
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2859
Joined: Thu Sep 18, 2008 9:01 pm
Location: Manchester

Post by david53 »

Vitzh wrote:
fgilson wrote: During deployment, leave a depth gap of 2 stands of HF so that you can place your defensive spear last, right in front of where knights have deployed, but in front of your other troops (who then move to flanks).
I have been deploying the Elephants and Defensive Spear last. The defensive spear has been used as rear support for the elephants instead of fighting knights. As it is poor, would it really stand up to knights?
Is that defensive spear poor? if so can they give rear support to Elephants who are average?
Post Reply

Return to “Army Design”