
Interception charges
Moderators: hammy, philqw78, terrys, Slitherine Core, Field of Glory Design, Field of Glory Moderators
yea.. but B should be further back.. so it cannot be the target of the charge... yet is within the 4" ZOI... Now I understand RBS ruling on this, and maybe I had too much time on my hands and was looking for an escape or a gotcha, I thought that unit B would be triggered due to the charge since it was within the 4" ZOI rectangle, not realizing that unit A would block unit B's ZOI, making it unable to respond to a possible intercept since it would not get triggered because the charger did not enter the ZOI rectangle..... I didn't see in there that a friendly unit to it's front, even partially directly ahead blocked a ZOI...
'Happiness lies in conquering one's enemies, in driving them in front of oneself, in taking their property, in savouring their despair, in outraging their wives and daughters.'
Ghengis Khan
Ghengis Khan
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philqw78
- Chief of Staff - Elite Maus

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Even if B was within charge range it cannot be a charge target as it cannot be contacted, even by stepping forwards, unless RED wheels (and then I doubt it with my drawing.)
If B was wheeled slightly to the right, in a previous move, and its corner could pass A it could then intercept like this.

As B cannot be a target of the charge but it can put itself in the path of the charge
If B was wheeled slightly to the right, in a previous move, and its corner could pass A it could then intercept like this.

As B cannot be a target of the charge but it can put itself in the path of the charge
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!
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deadtorius
- Field Marshal - Me 410A

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And Dead.... what happened in Madcams and my game was that my unit that would have intercepted did have a 4" rectangle and the charger did go within that rectangle before it hit object A. And for me to understand the ruling... my normail 4" rectangle was reduced due to intervening friends, and that is the reason for me not being able to intercept, since due to the reduced range of my ZOI the charger would not reach this box unless he stepped forward inwhich that does not cause any prior intercept.
'Happiness lies in conquering one's enemies, in driving them in front of oneself, in taking their property, in savouring their despair, in outraging their wives and daughters.'
Ghengis Khan
Ghengis Khan
You are confusing two different things.mhohio wrote:And Dead.... what happened in Madcams and my game was that my unit that would have intercepted did have a 4" rectangle and the charger did go within that rectangle before it hit object A. And for me to understand the ruling... my normail 4" rectangle was reduced due to intervening friends, and that is the reason for me not being able to intercept, since due to the reduced range of my ZOI the charger would not reach this box unless he stepped forward inwhich that does not cause any prior intercept.
The ZOI is a fixed area extending 2 or 4 MU from the front of a BG, there is nothing in the rules that says the ZOI is limited by other BGs presence.
If a charge crosses the ZOI then you may be able to do an interception charge. An interception charge must (and this is the key bit) be such that it crosses the path of the charge. As interception charges are restricted by other BGs it may well not be possible to make a legal interception charge even if an enemy BG crosses your ZOI.
Many people don't think along the letter of the rules on this one and instead treat the ZOI as being restricted by other BGs and in practice this is the case, it is just not specifically what the rules say.
The reason you could not intercept was that you could not move to cross the path of the charge.
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deadtorius
- Field Marshal - Me 410A

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so if your ZOI is straight on to the chargers charge path, no intercept is possible since your ZOI Does not cross the charge path. I see where the exact wording is very important here. I also missed that subtle point, but I have rarely ever tried an intercept charge. Thought about it a few times but it would expose the cav flank and not sure I could wheel enough to not get a flank charged so didn't do it.
More things to remember
More things to remember
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philqw78
- Chief of Staff - Elite Maus

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If the interceptor is directly in fron of the charger it can intercept if it is not a target of the charge. Providing there is nothing else in the way. Friends, other enemy, disordering terrain. The interceptor moves forward to cross the line where the charge would have ended. Crossing the charge path. (or further, up to 4 MU, if it wants)deadtorius wrote:so if your ZOI is straight on to the chargers charge path, no intercept is possible since your ZOI Does not cross the charge path. I see where the exact wording is very important here. I also missed that subtle point, but I have rarely ever tried an intercept charge. Thought about it a few times but it would expose the cav flank and not sure I could wheel enough to not get a flank charged so didn't do it.
More things to remember
phil
putting the arg into argumentative, except for the lists I check where there is no argument!
putting the arg into argumentative, except for the lists I check where there is no argument!
I'm not sure that "crossing the chargers path" is the best way to think about it - it leads to possible confusion on exactly what does "crossing"mean? "Intersect" might be a better word than "crossing". You can intercept a BG charging directly toward you, i.e. no relative sideways movement involved (although obviously you can only do this if you are not a target of the charge - i.e. you are set further back from and to the side of the actual target, but not as far back as your ZOI i.e. 4" mounted, 2" foot.
I just think about it as: can the potential interceptor get themselves in such a position that the charger will impact them before the charger has travelled their full normal charge move? If so, the intercept is valid, the interceptor is actually moved on the table, the chargers are moved and impact them, then the chargers step forward as normal if they can impact anything else by doing so. If not, the intercept is not valid and the interceptors are not moved at all.
I just think about it as: can the potential interceptor get themselves in such a position that the charger will impact them before the charger has travelled their full normal charge move? If so, the intercept is valid, the interceptor is actually moved on the table, the chargers are moved and impact them, then the chargers step forward as normal if they can impact anything else by doing so. If not, the intercept is not valid and the interceptors are not moved at all.
That is pretty much it.ShrubMiK wrote:I just think about it as: can the potential interceptor get themselves in such a position that the charger will impact them before the charger has travelled their full normal charge move? If so, the intercept is valid, the interceptor is actually moved on the table, the chargers are moved and impact them, then the chargers step forward as normal if they can impact anything else by doing so. If not, the intercept is not valid and the interceptors are not moved at all.
The interception charge must end in a possition such that the chargers would contact the interceptors as part of the charge as it existed prior to the interception.
You cannot intercept to a possition where the chargers will only get to as a result of being forced to step forwards into the interceptors but you can intercept bases that would otherwise be stepping forwards and that may result in additional bases contacting the interceptors as a result of stepping forwards from that point.




