In-game Bug Report System (feedback)

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trex1983
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 150
Joined: Sat Aug 17, 2019 2:32 am

Re: In-game Bug Report System (feedback)

Post by trex1983 »

Bagyib79 wrote: Fri Apr 10, 2026 12:42 am Could you please advise what can cause the a crash after hitting next turn? Happens prety much every second or third turn and need to retstarty the game. ScreenshotCrash 2026-04-10.png attached.
OK... I have the same one. But not able to use the In-Game bug system.

Also my virtual memory is through the roof (in my error log).

I posted in
#bugsave-1 on Discord.

I'd like to know how I can fix that (or at least, have the game limit its access to the virtual memory).
Thanks!
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Surt
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5144
Joined: Thu May 21, 2020 9:50 pm

Re: In-game Bug Report System (feedback)

Post by Surt »

trex1983 wrote: Thu Oct 01, 2026 2:16 am
Bagyib79 wrote: Fri Apr 10, 2026 12:42 am Could you please advise what can cause the a crash after hitting next turn? Happens prety much every second or third turn and need to retstarty the game. ScreenshotCrash 2026-04-10.png attached.
OK... I have the same one. But not able to use the In-Game bug system.

Also my virtual memory is through the roof (in my error log).

I posted in
#bugsave-1 on Discord.

I'd like to know how I can fix that (or at least, have the game limit its access to the virtual memory).
Thanks!
Think you can ignore the virtual memory as it looks like that value if you have it set to automatic management.
There are 10 kind of hard problems in computer science, naming, cache invalidations and off-by-one errors.
There are also 10 kinds of people, those who understand binary and those who do not.
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