AOredone, for none steam users

A forum to discuss custom scenarios, campaigns and modding in general.

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Nexus
Senior Corporal - Ju 87G
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Re: AOredone, for none steam users

Post by Nexus »

Not working for me. Is there an alternative link?
Andrea69
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Sergeant - 7.5 cm FK 16 nA
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Re: AOredone, for none steam users

Post by Andrea69 »

Nexus wrote: Mon May 25, 2026 11:19 am Not working for me. Is there an alternative link?
Hello, this is a new link for the full version

https://limewire.com/d/xVJOE#iV0yojIcsX
Nexus
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 78
Joined: Thu Aug 18, 2011 9:47 am

Re: AOredone, for none steam users

Post by Nexus »

Andrea69 wrote: Mon May 25, 2026 1:32 pm
Nexus wrote: Mon May 25, 2026 11:19 am Not working for me. Is there an alternative link?
Hello, this is a new link for the full version

https://limewire.com/d/xVJOE#iV0yojIcsX
Thanks.
Nexus
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 78
Joined: Thu Aug 18, 2011 9:47 am

Re: AOredone, for none steam users

Post by Nexus »

Is there any secret sauce how to not destroy the border troops?
They constantly throw themselves at my troops even with 2 strength and consequently kill themselves in the process.

Kind of feels that they should be set to more cautious.
Nexus
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 78
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Re: AOredone, for none steam users

Post by Nexus »

So, I set the border troops to be more cautious in the editor... like this the mission is way less frustration inducing.
scorehouse
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Re: AOredone, for none steam users

Post by scorehouse »

overwhelming attack will knock them off the spot. check their entrenchment first. also might have to split your attacking unit
Nexus
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 78
Joined: Thu Aug 18, 2011 9:47 am

Re: AOredone, for none steam users

Post by Nexus »

Maybe misunderstanding. The Problems was not getting them out of the city but more that, once evicted, they would continue to attack my new city garrison which was at full strength continuously bringing their own strength down. They would even continue their attack when their strength was only down to 2 - and thus killing themselves.
Extremely frustrating as you can literally do nothing to prevent this it seems.
Interestingly it was not every unit but only a few which behaved like this.
GOG123
Private First Class - Opel Blitz
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Re: AOredone, for none steam users

Post by GOG123 »

Andrea69 wrote: Mon May 25, 2026 1:32 pm
Nexus wrote: Mon May 25, 2026 11:19 am Not working for me. Is there an alternative link?
Hello, this is a new link for the full version

https://limewire.com/d/xVJOE#iV0yojIcsX
can U please repost the link, expired already, would appreciate a lot
Andrea69
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 248
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Re: AOredone, for none steam users

Post by Andrea69 »

GOG123 wrote: Sat Jun 06, 2026 6:13 pm
can U please repost the link, expired already, would appreciate a lot
Hello, new link here
https://limewire.com/d/sjJtz#eKXMEymXej
o_t_d_x
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Re: AOredone, for none steam users

Post by o_t_d_x »

Finally i have the time do really dive into your mod and i have to say that you lifted spain on a whole new level. I super enjoy playing it.

I deactivated heroes, but still can promote heroes. Is that intended ?
At least i have to pay for them now.

Hope the rest is as good as spain.
Very good work.
Andrea69
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Sergeant - 7.5 cm FK 16 nA
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Re: AOredone, for none steam users

Post by Andrea69 »

o_t_d_x wrote: Tue Jun 09, 2026 8:28 am Finally i have the time do really dive into your mod and i have to say that you lifted spain on a whole new level. I super enjoy playing it.

I deactivated heroes, but still can promote heroes. Is that intended ?
At least i have to pay for them now.
Yes, it is. You have the Grondel's random hero script replacing the vanilla hero mechanics
o_t_d_x wrote: Tue Jun 09, 2026 8:28 am Hope the rest is as good as spain.
Very good work.
Let me know what you think of the next campaigns; I think the difficulty level will gradually increase. But my advice to everyone is to play without overstrength, not heroes
Magic1111
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Re: AOredone, for none steam users

Post by Magic1111 »

@ Andrea69

I’ve already played through the vanilla AO once.

Now I’d like to do it again using this mod. Since the mod unfortunately isn’t available in German, I wanted to ask if it’s possible to replace at least some of the text—specifically the parts that the mod didn't alter compared to the vanilla version—with the original German files (presumably those unrelated to the campaign descriptions).

Do you think this is feasible, and if so, how? Which files would be involved?

Thanks in forward!
Andrea69
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Re: AOredone, for none steam users

Post by Andrea69 »

Magic1111 wrote: Tue Jun 09, 2026 11:32 am @ Andrea69

I’ve already played through the vanilla AO once.

Now I’d like to do it again using this mod. Since the mod unfortunately isn’t available in German, I wanted to ask if it’s possible to replace at least some of the text—specifically the parts that the mod didn't alter compared to the vanilla version—with the original German files (presumably those unrelated to the campaign descriptions).

Do you think this is feasible, and if so, how? Which files would be involved?

Thanks in forward!
Hello, difficult question... did you try to switch the game to german? Some vanilla text might switch with it, but I never tried this
Magic1111
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Re: AOredone, for none steam users

Post by Magic1111 »

Andrea69 wrote: Tue Jun 09, 2026 2:50 pm Hello, difficult question... did you try to switch the game to german? Some vanilla text might switch with it, but I never tried this
I always have the game set to German in the settings. I hadn't started playing the mod yet; I wanted to ask about that beforehand. I'll try it.

I figured that since there isn't a full German translation for the mod, I could just have a mix of German and English—meaning the text that doesn't differ from the vanilla version would be in German, while the mod-specific text would unfortunately have to be in English.
I think you get what I mean, though, right? :D
Andrea69
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Re: AOredone, for none steam users

Post by Andrea69 »

Magic1111 wrote: Tue Jun 09, 2026 6:44 pm
Andrea69 wrote: Tue Jun 09, 2026 2:50 pm Hello, difficult question... did you try to switch the game to german? Some vanilla text might switch with it, but I never tried this
I always have the game set to German in the settings. I hadn't started playing the mod yet; I wanted to ask about that beforehand. I'll try it.

I figured that since there isn't a full German translation for the mod, I could just have a mix of German and English—meaning the text that doesn't differ from the vanilla version would be in German, while the mod-specific text would unfortunately have to be in English.
I think you get what I mean, though, right? :D
As I was telling you, I have never tried this solution, so having a mix of German and English is just a possibility, but I invite you to try it anyway.
o_t_d_x
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Re: AOredone, for none steam users

Post by o_t_d_x »

In AO Redone Spain you will have definitly a mix of german and english.

By the way: The mission before madrid 39, where the player must destroy fleeing troops has some minor issues:

1. Encirceling doesnt work always as it should, some mountains seem to be passable terrain, regarding supplys.
2. This was the first map, that i lost. I didnt realize soon enough, that normal enemy troops dont count. Didnt i read the briefing carefully enough, or is there no info about that fact ?

Battle of Ebro was easier then vanilla, but i had lots of artillery and anti air of the italians. And 5 BF9s did a good job with this annoying republic airforce. :D

Now madrid 39...
Andrea69
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Re: AOredone, for none steam users

Post by Andrea69 »

o_t_d_x wrote: Thu Jun 11, 2026 10:22 am In AO Redone Spain you will have definitly a mix of german and english.

By the way: The mission before madrid 39, where the player must destroy fleeing troops has some minor issues:

1. Encirceling doesnt work always as it should, some mountains seem to be passable terrain, regarding supplys.
2. This was the first map, that i lost. I didnt realize soon enough, that normal enemy troops dont count. Didnt i read the briefing carefully enough, or is there no info about that fact ?
1. Well, in general in this mod I advise you to forget about big encirclements... since it is a feature of the game that I have never appreciated I did not pay attention to it in the creation of the scenarios, but this does not exclude that in some cases they are still possible
2. Ugh, it's very strange to lose this scenario. Anyway the briefing and the objectives clearly state that these are "convoy units", so essentially trucks, wagons and trains; and by the way, they're all auxiliary troops (an additional clue to identifying them if you're unsure for some reason)
o_t_d_x wrote: Thu Jun 11, 2026 10:22 am Battle of Ebro was easier then vanilla, but i had lots of artillery and anti air of the italians. And 5 BF9s did a good job with this annoying republic airforce. :D
This surprises me, it's the first time I've been told it's easier than vanilla. Your air power was impressive, but this encourages me to make it more difficult in the next version 8)
biohazard15
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Re: AOredone, for none steam users

Post by biohazard15 »

Andrea69 wrote: Thu Jun 11, 2026 3:20 pm This surprises me, it's the first time I've been told it's easier than vanilla. Your air power was impressive, but this encourages me to make it more difficult in the next version 8)
Please don't :D

AOR SCW does feel easier than vanilla - thanks to player-controlled Nationalists. Especially in missions with them on the offensive, such as Teruel and Corunna Road. I wouldn't say Ebro was much harder, more like different - new objectives encourage more agressive play, which was probably the idea behind them.

Never had any problem with Catalonia mission, vanilla or redone. Block the roads (especially the railroad) and shoot stuff that doesn't shoot back. Good place to get some overruns. Wish there was an elite objective to capture Barcelona, with some nice reward like, say, Neubaufahrzeug (by the time you get it in Norway, it's mostly outdated, although still good against infantry)
Andrea69
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Re: AOredone, for none steam users

Post by Andrea69 »

biohazard15 wrote: Fri Jun 12, 2026 9:10 am
Andrea69 wrote: Thu Jun 11, 2026 3:20 pm This surprises me, it's the first time I've been told it's easier than vanilla. Your air power was impressive, but this encourages me to make it more difficult in the next version 8)
Please don't :D

AOR SCW does feel easier than vanilla - thanks to player-controlled Nationalists. Especially in missions with them on the offensive, such as Teruel and Corunna Road. I wouldn't say Ebro was much harder, more like different - new objectives encourage more agressive play, which was probably the idea behind them.
Yes, I forgot about the nationalist AI, that's definitely a factor to consider
biohazard15 wrote: Fri Jun 12, 2026 9:10 am Never had any problem with Catalonia mission, vanilla or redone. Block the roads (especially the railroad) and shoot stuff that doesn't shoot back. Good place to get some overruns. Wish there was an elite objective to capture Barcelona, with some nice reward like, say, Neubaufahrzeug (by the time you get it in Norway, it's mostly outdated, although still good against infantry)
I'll probably add an elite objective in the next version
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