Erik's campaigns, mods and multiplayer scenarios

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steelwarrior
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Re: Erik's campaigns, mods and multiplayer scenarios

Post by steelwarrior »

Thanks will test them
Erik2
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Re: Erik's campaigns, mods and multiplayer scenarios

Post by Erik2 »

You can open a campaign in the campaign editor and check if there are importable core units.
Example from Germany East 1942.
I guess most/all of the German campaigns have this feature.
core import.jpg
core import.jpg (102.38 KiB) Viewed 386 times
stevefprice
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Re: 2v2 Vesting Holland 1940 4.0

Post by stevefprice »

Erik2 wrote: Mon Apr 13, 2026 7:25 am 2v2 Vesting Holland 1940 4.0

https://jottacloud.com/s/457c3fb91ee5b3 ... 087e30ba24
@Erik2,

Under Mods 5.4 or 5.5?
Erik2
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Re: 2v2 Vesting Holland 1940 4.0

Post by Erik2 »

stevefprice wrote: Tue Apr 21, 2026 10:16 am
Erik2 wrote: Mon Apr 13, 2026 7:25 am 2v2 Vesting Holland 1940 4.0

https://jottacloud.com/s/457c3fb91ee5b3 ... 087e30ba24
@Erik2,

Under Mods 5.4 or 5.5?
Regular OOB, no mod.
Brenmusik
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Re: Erik's campaigns, mods and multiplayer scenarios

Post by Brenmusik »

"Give me back my long range aeroplanes" :wink:
Erik2
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2v2 Operation Dragoon 1944 1.1

Post by Erik2 »

2v2 Operation Dragoon 1944 1.1
https://jottacloud.com/s/457eef4cd5539d ... 7c0a118668

Dragoon is a sister scenario to Overlord, launched in southern France as a follow-up to Normandy.
One US, one Anglo-French and two German players.
As usual I have launched a couple of testing games.
Erik
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Re: Erik's campaigns, mods and multiplayer scenarios

Post by conboy »

I joined two of these Operation Dragoon 1.1 matches. Neither of them will load turn 0. sorry fellas, looks like this scenario doesn't work for me.

conboy
Brenmusik
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Re: Erik's campaigns, mods and multiplayer scenarios

Post by Brenmusik »

Try posting a fresh one, and see if others can join. I can always squeeze another test in :roll:
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