Campaigns for Modern Conflicts

A forum to discuss custom scenarios, campaigns and modding in general.

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bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Sat Jan 17, 2026 9:26 pm Let us return to the original point and move on to a new topic, namely the question of how things should proceed now that work on Modern Conflicts has been discontinued. There is still sufficient material available, but time does not stand still.

I agree. There will probably be a long pause here since you are occupied with antiquity.
https://modernconflicts.freeforums.net/ ... pdate-2026

So, according to the most optimistic forecasts, it will most likely take a couple of years before the new game from Akula is released.
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Tobi72
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

This mod is currently taking up virtually all of my free time. I am also considering—since there are simply too many projects—bringing at least one more project from the World War II category to a close. It will be either Yamato or the campaign series for the PaK mod. However, I do not want to give up Modern Conflicts just yet, as I have already completed the scenario section there.
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Stormbringer’s new game will certainly require a certain amount of work for quite some time.
SPQR: March of the Eagles
https://forum.slitherine.com/viewtopic.php?t=118721
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Sat Jan 17, 2026 9:45 pm This mod is currently taking up virtually all of my free time. I am also considering—since there are simply too many projects—bringing at least one more project from the World War II category to a close. It will be either Yamato or the campaign series for the PaK mod. However, I do not want to give up Modern Conflicts just yet, as I have already completed the scenario section there.
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Stormbringer’s new game will certainly require a certain amount of work for quite some time.
Focus on Rome for now, as spreading your forces and time will only lead to even longer waiting times overall. Although I would play the card where Delta stole the leader of Venezuela. :lol:

https://vk.com/wall-58599768_1183779
NATO countries intend to send 34 soldiers to defend Greenland At Copenhagen's request, European NATO countries are ready to send just over 30 military personnel to defend Greenland from the United States. :lol:
C-130 Hercules military transport aircraft of the Royal Danish Air Force delivered Danish military personnel, as well as soldiers and officers from France, to Nuuk.
A total of 34 soldiers are expected to arrive in Greenland in the near future. The Norwegian and Finnish defence ministries intend to send two officers each.

Denmark has been a member of NATO for 77 years. Denmark waited 77 years for the Russians to attack. But it was NATO that attacked. :wink: :D
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Tobi72
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

This idea would work well as a standalone scenario. However, because it is quite specific, it would not necessarily be playable from both sides. Alternatively, one could design two separate missions: one abduction mission from the American side and one defensive mission. The Venezuelans do have many Russian weapons, though in that case the player would have to ignore the flag. At some point, either I or maybe Imeror will find the time for it.
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Sat Jan 17, 2026 10:13 pm This idea would work well as a standalone scenario. However, because it is quite specific, it would not necessarily be playable from both sides. Alternatively, one could design two separate missions: one abduction mission from the American side and one defensive mission. The Venezuelans do have many Russian weapons, though in that case the player would have to ignore the flag. At some point, either I or maybe Imeror will find the time for it.
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Since China has invested a lot of money in oil production in Venezuela, let the Venezuelans fly the Chinese or Russian flag. In general, we will not let the arrogant bourgeoisie steal Maduro.
https://vk.com/wall-41351530_809079
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AMX-30 of the Venezuelan Army.
https://vikond65.livejournal.com/1828660.html
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Imeror
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Re: Campaigns for Modern Conflicts

Post by Imeror »

bondjamesbond wrote: Sat Jan 17, 2026 9:53 pm Denmark has been a member of NATO for 77 years. Denmark waited 77 years for the Russians to attack. But it was NATO that attacked. :wink: :D
During Cold War, it was known that Warsaw Pact was the only alliance in history that was only used to suppress its own members.
30 years later, a Uno reverse card is played.
But to be frank, it would not be NATO, but the US alone :lol:

I saw things well when I decided to not make a NATO campaign but separate it as a US and european campaigns instead :lol:
But I am so slow to work that I went from “anticipatory scenarios” to “alternative history” :lol:
In my defense, the world is moving at full speed now !


About the -30 soldiers sent ; well, it's a bit more complicated.
They are a first wave of officers tasked to know what the island would need for its defense. It's obviously not a military deployment meant to fight against anyone.


Tobi72 wrote: Sat Jan 17, 2026 9:26 pm Let us return to the original point and move on to a new topic, namely the question of how things should proceed now that work on Modern Conflicts has been discontinued. There is still sufficient material available, but time does not stand still.
This mod have the largest selection of Cold War/Modern units from any game I know. I don't intend to not use them more :lol:
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
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Re: Campaigns for Modern Conflicts

Post by terminator »

bondjamesbond wrote: Sat Jan 17, 2026 10:28 pm Since China has invested a lot of money in oil production in Venezuela, let the Venezuelans fly the Chinese or Russian flag. In general, we will not let the arrogant bourgeoisie steal Maduro.
No politics please
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Imeror wrote: Sat Jan 17, 2026 11:19 pm
bondjamesbond wrote: Sat Jan 17, 2026 9:53 pm Denmark has been a member of NATO for 77 years. Denmark waited 77 years for the Russians to attack. But it was NATO that attacked. :wink: :D
During Cold War, it was known that Warsaw Pact was the only alliance in history that was only used to suppress its own members.
30 years later, a Uno reverse card is played.
But to be frank, it would not be NATO, but the US alone :lol:

I saw things well when I decided to not make a NATO campaign but separate it as a US and european campaigns instead :lol:
But I am so slow to work that I went from “anticipatory scenarios” to “alternative history” :lol:
In my defense, the world is moving at full speed now !


About the -30 soldiers sent ; well, it's a bit more complicated.
They are a first wave of officers tasked to know what the island would need for its defense. It's obviously not a military deployment meant to fight against anyone.


Tobi72 wrote: Sat Jan 17, 2026 9:26 pm Let us return to the original point and move on to a new topic, namely the question of how things should proceed now that work on Modern Conflicts has been discontinued. There is still sufficient material available, but time does not stand still.
This mod have the largest selection of Cold War/Modern units from any game I know. I don't intend to not use them more :lol:
You can't argue with that. No other game has such a base of units and countries. So you could even create a scenario where NATO defended Greenland from the US for a whole 15 minutes.

terminator wrote: Sun Jan 18, 2026 7:03 am
bondjamesbond wrote: Sat Jan 17, 2026 10:28 pm Since China has invested a lot of money in oil production in Venezuela, let the Venezuelans fly the Chinese or Russian flag. In general, we will n ot let the arrogant bourgeoisie steal Maduro.
No politics please
No, it's not politics, we're just discussing which flag to use in a possible future mission, since we don't have the original! It's more of a technical issue, really...
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Re: Campaigns for Modern Conflicts

Post by Imeror »

bondjamesbond wrote: Sun Jan 18, 2026 7:33 am So you could even create a scenario where NATO defended Greenland from the US for a whole 15 minutes.
Not necessarly.
Depending on the general decisions and context (my story follow a parallel path : in a regional war between NATO and Russia like what I'm building up, Greenland would have been fortified earlier and european countries would be more willing to fight instead of trying to spare the susceptibility of its ally, for example), it could be a bit longer than 15 minutes :lol:
However, geography play its role : it would not be a big battlefield between two huge ground armies, rather a naval theatre with occasional special forces raids on strategic locations or actions to support local guerillas.
That is how I intended to do it, anyway :mrgreen:

My story is still in 2023, I can tell spoilers since you have time to totally forget my plan when I reach that point :lol:


tl;dr : there are a lot of things that can be done !



About Venezuela, I don't intend to try to create its army, unfortunately.
However, maybe the future Modern Conflicts game will give assets to have actions in South America ; and I that case you could count on me :lol:
Modern Conflict : WWIII campaigns : www.slitherine.com/forum/viewtopic.php?t=116355
March of the Eagles : additional campaigns : www.forum.slitherine.com/viewtopic.php?t=119050
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Imeror wrote: Sun Jan 18, 2026 12:59 pm
bondjamesbond wrote: Sun Jan 18, 2026 7:33 am So you could even create a scenario where NATO defended Greenland from the US for a whole 15 minutes.
Not necessarly.
Depending on the general decisions and context (my story follow a parallel path : in a regional war between NATO and Russia like what I'm building up, Greenland would have been fortified earlier and european countries would be more willing to fight instead of trying to spare the susceptibility of its ally, for example), it could be a bit longer than 15 minutes :lol:
However, geography play its role : it would not be a big battlefield between two huge ground armies, rather a naval theatre with occasional special forces raids on strategic locations or actions to support local guerillas.
That is how I intended to do it, anyway :mrgreen:

My story is still in 2023, I can tell spoilers since you have time to totally forget my plan when I reach that point :lol:


tl;dr : there are a lot of things that can be done !



About Venezuela, I don't intend to try to create its army, unfortunately.
However, maybe the future Modern Conflicts game will give assets to have actions in South America ; and I that case you could count on me :lol:
Understood. In the meantime, please convey my warmest regards to your Serbs. Uncle Uzbek is awaiting them under his command, hopefully very soon. :lol: :lol: :lol:


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Re: Campaigns for Modern Conflicts

Post by Кэп »

Hey guys, I know Tobi72 and Imeror, and maybe Akkula will return, are currently working on the Roman Empire and its mods, but could any of you make a campaign (mod) based on the American-Israeli-Iranian War? It would be great, with the landscape from the Afghanistan and Iraq mod, naval and air elements, as well as the Epstein coalition's ground operation against Iran to create a buffer zone in the Strait of Hormuz.
Your mods are awesome, thanks for your work, guys!
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Кэп wrote: Sat Mar 07, 2026 11:24 am Hey guys, I know Tobi72 and Imeror, and maybe Akkula will return, are currently working on the Roman Empire and its mods, but could any of you make a campaign (mod) based on the American-Israeli-Iranian War? It would be great, with the landscape from the Afghanistan and Iraq mod, naval and air elements, as well as the Epstein coalition's ground operation against Iran to create a buffer zone in the Strait of Hormuz.
Your mods are awesome, thanks for your work, guys!
Hello Kan,

first of all, thank you — I’m glad you like the campaigns and the other content.

Regarding your request: developing a fully functional mod cannot be done quickly. For SPQR, it took me about eight months from the initial ideas to the finished units, not to mention the campaigns and scenarios. All of this simply takes time.

Even if one would not create a completely new standalone mod for Modern Conflicts but instead use MC itself, there is still a major limitation: Iran does not exist as a nation in Modern Conflicts. There are no flags or units for it. As far as I know, Israel is represented only by two units, the F-16.

I think I understand what you mean (similar to the Afghanistan campaign). One could theoretically reuse some units from Iraq for Iran, add a few Russian units and recolor them, place Iranian flags on the units and call it done. But the real problem is: to which nation would those units belong? In a campaign you cannot simply add a completely new nation.

Unfortunately.

But maybe someone here has ideas or suggestions.

Best regards,
Tobi
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Кэп wrote: Sat Mar 07, 2026 11:24 am Hey guys, I know Tobi72 and Imeror, and maybe Akkula will return, are currently working on the Roman Empire and its mods, but could any of you make a campaign (mod) based on the American-Israeli-Iranian War? It would be great, with the landscape from the Afghanistan and Iraq mod, naval and air elements, as well as the Epstein coalition's ground operation against Iran to create a buffer zone in the Strait of Hormuz.
Your mods are awesome, thanks for your work, guys!
That would be wonderful, but for now it looks like a rocket and drone simulator.

Image
https://store.steampowered.com/app/1520/DEFCON/

Although Toby has a company about pilots Master of the Sky and Imeror mission to bomb Ukraine, and it's even fun sometimes, our three geniuses are busy with Rome and their game.
https://modernconflicts.freeforums.net/ ... rollTo=196

As far as I know, you, my friend, also know how to make riddles in our favourite game, so why don't you try your hand at this war of drones, missiles and tribunes?
https://www.strategium.ru/forum/topic/8 ... ps/page/6/
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Re: Campaigns for Modern Conflicts

Post by terminator »

Кэп wrote: Sat Mar 07, 2026 11:24 am Hey guys, I know Tobi72 and Imeror, and maybe Akkula will return, are currently working on the Roman Empire and its mods, but could any of you make a campaign (mod) based on the American-Israeli-Iranian War? It would be great, with the landscape from the Afghanistan and Iraq mod, naval and air elements, as well as the Epstein coalition's ground operation against Iran to create a buffer zone in the Strait of Hormuz.
Your mods are awesome, thanks for your work, guys!
I don't think Epstein interests anyone here.
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

Don’t worry, I will eventually return to modern conflicts as well and create new content, campaigns, and so on, as long as people remain interested in them.
SPQR: March of the Eagles
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

As far as I know, you, my friend, also know how to make riddles in our favourite game, so why don't you try your hand at this war of drones, missiles and tribunes?
https://www.strategium.ru/forum/topic/8 ... ps/page/6/

I simply don’t have the time. On the side, I also design and edit scenarios for AOE II, and that is very time-consuming as well. I can’t take on anything more.
:D
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bondjamesbond
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Sat Mar 07, 2026 6:23 pm As far as I know, you, my friend, also know how to make riddles in our favourite game, so why don't you try your hand at this war of drones, missiles and tribunes?
https://www.strategium.ru/forum/topic/8 ... ps/page/6/

I simply don’t have the time. On the side, I also design and edit scenarios for AOE II, and that is very time-consuming as well. I can’t take on anything more.
:D Screenshot 2026-03-07 191452.pngScreenshot 2026-03-07 191313.png
I no longer doubt your talents, but the person who is asking you to make such a mod is no amateur in his favourite game )))
Tobi72 wrote: Sat Mar 07, 2026 6:07 pm Don’t worry, I will eventually return to modern conflicts as well and create new content, campaigns, and so on, as long as people remain interested in them.
And I am personally looking forward to your return to the future )))

But for now, the sound of your bowstring is no worse than a rocket engine )))
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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

I've decided to design a small campaign on modern conflicts. The focus of this campaign is the reconnaissance vessel "Yantar" and its operations on the world's oceans; I don't want to reveal any more details yet.
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Re: Campaigns for Modern Conflicts

Post by bondjamesbond »

Tobi72 wrote: Mon Mar 09, 2026 11:20 am I've decided to design a small campaign on modern conflicts. The focus of this campaign is the reconnaissance vessel "Yantar" and its operations on the world's oceans; I don't want to reveal any more details yet.YA.pngYA1.png
:shock:
About intrigues, spies, Freemasons, global conspiracies and the government? Toby decided to follow in Tom Clancy's footsteps.


The submarine ‘evaporated’ under the Antarctic ice after detecting an anomaly.

The innovative Antarctic mission ended mysteriously: a high-tech submarine disappeared under the ice moments after detecting bizarre structures hidden under a melting glacier.

According to Indian Defence Review, in January 2024, during a routine mission, a robotic submersible called Ran, operating under one of Antarctica's most closely monitored ice shelves, disappeared.

This vehicle provided the most detailed maps of the subglacial zone ever recorded in the region. The disappearance occurred under the Dotson Ice Shelf, a floating ice platform in West Antarctica.

Before losing contact, the submersible completed an extensive survey under the ice, revealing previously undocumented features. The final location of the submersible remains unknown, as do the reasons for its disappearance.

Translated with DeepL.com (free version)


Not far from Nasiriyah in Iraq are the ancient Sumerian star gates

After its discovery in the 1920s, the Nazis spent enormous resources studying it during World War II, and some claim that the Anglo-Iraqi War of 1941 began as a means of controlling and utilising the star gate inside.

Later, Saddam Hussein moved the stargate to a cave under his palace in Baghdad. George W. Bush claimed that ‘weapons of mass destruction’ had been found in Iraq, but in reality, the war in Iraq was just a cover. It was all about the stargate! The American military wanted to gain access to the stargate for their own purposes.

Translated with DeepL.com (free version)

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Re: Campaigns for Modern Conflicts

Post by Tobi72 »

This small campaign follows a series of covert special operations centered around the Russian special vessel Yantar, operating across the world’s oceans. The missions so far range from the capture of a traitor near Latakia to the destruction of a secret warehouse in Tartus and a sabotage operation on Cyprus. The campaign is currently in development – I am working on Mission 3 at the moment, with about 6–7 missions planned in total.
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