
Wow now I'm going to finish the Nico fantasy and get to your creation )
Moderators: Slitherine Core, Panzer Corps Design, Panzer Corps Moderators




Gut gemacht, Toby, dein Mod funktioniert auch über das Programm JGME. Wenn Probleme auftreten, werde ich Bescheid geben.Tobi72 wrote: Mon Dec 15, 2025 5:55 pm Well, I hope it works, it's my first mod. I'm keeping my fingers crossed.








Slaves and livestock bring in a good income.Tobi72 wrote: Mon Dec 15, 2025 9:46 pm Bond:Thanks for the feedback.What surprises me a little is that your briefings are not in Russian. That could be due to JSGME. You can copy the briefings from the folder \Rome-Tutorial Campaign\Localisation\ru\Data and paste them into the campaign under Data/Briefings, overwriting the existing files.
Niko: ...and you will prevail!![]()







Everything works ) Russian, the sound of axes and swords, catapult shots, etc. )Tobi72 wrote: Mon Dec 15, 2025 10:43 pm I thought the idea was original: you can sell slaves and farm animals when necessary, thereby earning extra money (prestige).
One question: do the sound and animations work?




Tank corps technology works here too ) Shelling with all types of artillery, then attack ))) A battle at sea awaits me )))Tobi72 wrote: Mon Dec 15, 2025 10:47 pm In the Taverna mission, I should mention that after conquering the city, two ships appear that are transporting catapults, i.e. transport ships. It takes a little getting used to at first.


Yes, medals and heroes are still there from the Second World War.Tobi72 wrote: Mon Dec 15, 2025 11:20 pm The heroes, hero images and medals will be revised accordingly, but this has not been a priority so far.
In Mission 3 Fortresses, you got the impression of watching a siege, which I liked.








Try this, maybe it will work.

You're right, you shouldn't expect followers, except maybe fans.Tobi72 wrote: Tue Dec 16, 2025 8:37 am Now that the foundation has been laid and is stable, we can build on it.


That's wonderful news, my friend! Happy New Year holidays to you!!!Tobi72 wrote: Tue Dec 16, 2025 5:31 pm Well, I'm not very knowledgeable about such matters, but my tribune instructed me to also work on urban planning, so I'm getting down to work.Screenshot 2025-12-16 182659.pngWith the next update, expected in January 2026, a few new city hex fields will be available, adapted to the ancient Roman-Greek style.There will also be a few new units. I will design a few battle scenarios for this.
